From: Rob Clark <robdclark@xxxxxxxxxxxx> If we don't have a gpu, there is no need to create a submitqueue, which lets us simplify the error handling and submitqueue creation. Signed-off-by: Rob Clark <robdclark@xxxxxxxxxxxx> --- drivers/gpu/drm/msm/msm_submitqueue.c | 16 +++++++--------- 1 file changed, 7 insertions(+), 9 deletions(-) diff --git a/drivers/gpu/drm/msm/msm_submitqueue.c b/drivers/gpu/drm/msm/msm_submitqueue.c index e5eef11ed014..fbea6e7adf40 100644 --- a/drivers/gpu/drm/msm/msm_submitqueue.c +++ b/drivers/gpu/drm/msm/msm_submitqueue.c @@ -66,6 +66,12 @@ int msm_submitqueue_create(struct drm_device *drm, struct msm_file_private *ctx, if (!ctx) return -ENODEV; + if (!priv->gpu) + return -ENODEV; + + if (prio >= priv->gpu->nr_rings) + return -EINVAL; + queue = kzalloc(sizeof(*queue), GFP_KERNEL); if (!queue) @@ -73,15 +79,7 @@ int msm_submitqueue_create(struct drm_device *drm, struct msm_file_private *ctx, kref_init(&queue->ref); queue->flags = flags; - - if (priv->gpu) { - if (prio >= priv->gpu->nr_rings) { - kfree(queue); - return -EINVAL; - } - - queue->prio = prio; - } + queue->prio = prio; write_lock(&ctx->queuelock); -- 2.31.1