dma_fence_might_wait is more interesting here, since it also teaches lockdep about the fence critical section and wait_migration dependency. Suggested-by: Daniel Vetter <daniel.vetter@xxxxxxxx> Signed-off-by: Matthew Auld <matthew.auld@xxxxxxxxx> Cc: Thomas Hellström <thomas.hellstrom@xxxxxxxxxxxxxxx> --- drivers/gpu/drm/i915/gem/i915_gem_wait.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/drivers/gpu/drm/i915/gem/i915_gem_wait.c b/drivers/gpu/drm/i915/gem/i915_gem_wait.c index f909aaa09d9c..190e221eaf81 100644 --- a/drivers/gpu/drm/i915/gem/i915_gem_wait.c +++ b/drivers/gpu/drm/i915/gem/i915_gem_wait.c @@ -305,7 +305,7 @@ i915_gem_wait_ioctl(struct drm_device *dev, void *data, struct drm_file *file) int i915_gem_object_wait_migration(struct drm_i915_gem_object *obj, unsigned int flags) { - might_sleep(); + dma_fence_might_wait(); /* NOP for now. */ return 0; } -- 2.26.3