Re: [PATCH 0/4] vkms: Switch to shadow-buffered plane state

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Hi

Am 05.07.21 um 11:27 schrieb Daniel Vetter:
On Mon, Jul 05, 2021 at 09:46:29AM +0200, Thomas Zimmermann wrote:
Vkms copies each plane's framebuffer into the output buffer; essentially
using a shadow buffer. DRM provides struct drm_shadow_plane_state, which
handles the details of mapping/unmapping shadow buffers into memory for
active planes.

Convert vkms to the helpers. Makes vkms use shared code and gives more
test exposure to shadow-plane helpers.

Thomas Zimmermann (4):
   drm/gem: Export implementation of shadow-plane helpers
   drm/vkms: Inherit plane state from struct drm_shadow_plane_state
   drm/vkms: Let shadow-plane helpers prepare the plane's FB
   drm/vkms: Use dma-buf mapping from shadow-plane state for composing

So I think right now this fits, but I think it'll mismit going forward: We
don't really have a shadow-plane that we then toss to the hw, it's a
shadow-crtc-area. Right now there's no difference, because we don't
support positioning/scaling the primary plane. But that's all kinda stuff
that's on the table.

But conceptually at least the compositioning buffer should bet part of the
crtc, not of the primary plane.

So not sure what to do, but also coffee hasn't kicked in yet, so maybe I'm
just confused.

I'm not sure if I understand your concern. Can you elaborate? The compositing output buffer is not affected by this patchset. Only the input frambuffers of the planes. Those are shadow buffers. AFAICT the composer code memcpy's the primary plane and then blends the other planes on top. Supporting transformation of the primary plane doesn't really change much wrt to the vmaping of input fbs.

Best regards
Thomas

-Daniel


--
Thomas Zimmermann
Graphics Driver Developer
SUSE Software Solutions Germany GmbH
Maxfeldstr. 5, 90409 Nürnberg, Germany
(HRB 36809, AG Nürnberg)
Geschäftsführer: Felix Imendörffer

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