Store the shadow-buffer mapping's address in struct vkms_composer and use the value when composing the output. It's the same value as stored in the GEM SHMEM BO, but frees the composer code from its dependency on GEM SHMEM. Using struct dma_buf_map is how framebuffer access is supposed to be. The long-term plan is to perform all framebuffer access via struct dma_buf_map and avoid the details of accessing I/O and system memory. Signed-off-by: Thomas Zimmermann <tzimmermann@xxxxxxx> --- drivers/gpu/drm/vkms/vkms_composer.c | 24 +++++++++++------------- drivers/gpu/drm/vkms/vkms_drv.h | 1 + drivers/gpu/drm/vkms/vkms_plane.c | 3 +++ 3 files changed, 15 insertions(+), 13 deletions(-) diff --git a/drivers/gpu/drm/vkms/vkms_composer.c b/drivers/gpu/drm/vkms/vkms_composer.c index 3ade0df173d2..ead8fff81f30 100644 --- a/drivers/gpu/drm/vkms/vkms_composer.c +++ b/drivers/gpu/drm/vkms/vkms_composer.c @@ -6,7 +6,6 @@ #include <drm/drm_atomic_helper.h> #include <drm/drm_fourcc.h> #include <drm/drm_gem_framebuffer_helper.h> -#include <drm/drm_gem_shmem_helper.h> #include <drm/drm_vblank.h> #include "vkms_drv.h" @@ -154,24 +153,21 @@ static void compose_plane(struct vkms_composer *primary_composer, struct vkms_composer *plane_composer, void *vaddr_out) { - struct drm_gem_object *plane_obj; - struct drm_gem_shmem_object *plane_shmem_obj; struct drm_framebuffer *fb = &plane_composer->fb; + void *vaddr; void (*pixel_blend)(const u8 *p_src, u8 *p_dst); - plane_obj = drm_gem_fb_get_obj(&plane_composer->fb, 0); - plane_shmem_obj = to_drm_gem_shmem_obj(plane_obj); - - if (WARN_ON(!plane_shmem_obj->vaddr)) + if (WARN_ON(dma_buf_map_is_null(&primary_composer->map[0]))) return; + vaddr = plane_composer->map[0].vaddr; + if (fb->format->format == DRM_FORMAT_ARGB8888) pixel_blend = &alpha_blend; else pixel_blend = &x_blend; - blend(vaddr_out, plane_shmem_obj->vaddr, primary_composer, - plane_composer, pixel_blend); + blend(vaddr_out, vaddr, primary_composer, plane_composer, pixel_blend); } static int compose_active_planes(void **vaddr_out, @@ -180,21 +176,23 @@ static int compose_active_planes(void **vaddr_out, { struct drm_framebuffer *fb = &primary_composer->fb; struct drm_gem_object *gem_obj = drm_gem_fb_get_obj(fb, 0); - struct drm_gem_shmem_object *shmem_obj = to_drm_gem_shmem_obj(gem_obj); + const void *vaddr; int i; if (!*vaddr_out) { - *vaddr_out = kzalloc(shmem_obj->base.size, GFP_KERNEL); + *vaddr_out = kzalloc(gem_obj->size, GFP_KERNEL); if (!*vaddr_out) { DRM_ERROR("Cannot allocate memory for output frame."); return -ENOMEM; } } - if (WARN_ON(!shmem_obj->vaddr)) + if (WARN_ON(dma_buf_map_is_null(&primary_composer->map[0]))) return -EINVAL; - memcpy(*vaddr_out, shmem_obj->vaddr, shmem_obj->base.size); + vaddr = primary_composer->map[0].vaddr; + + memcpy(*vaddr_out, vaddr, gem_obj->size); /* If there are other planes besides primary, we consider the active * planes should be in z-order and compose them associatively: diff --git a/drivers/gpu/drm/vkms/vkms_drv.h b/drivers/gpu/drm/vkms/vkms_drv.h index 7a76dccd7316..8c731b6dcba7 100644 --- a/drivers/gpu/drm/vkms/vkms_drv.h +++ b/drivers/gpu/drm/vkms/vkms_drv.h @@ -23,6 +23,7 @@ struct vkms_composer { struct drm_framebuffer fb; struct drm_rect src, dst; + struct dma_buf_map map[4]; unsigned int offset; unsigned int pitch; unsigned int cpp; diff --git a/drivers/gpu/drm/vkms/vkms_plane.c b/drivers/gpu/drm/vkms/vkms_plane.c index 8fbbd148163d..8a56fbf572b0 100644 --- a/drivers/gpu/drm/vkms/vkms_plane.c +++ b/drivers/gpu/drm/vkms/vkms_plane.c @@ -97,6 +97,7 @@ static void vkms_plane_atomic_update(struct drm_plane *plane, struct drm_plane_state *new_state = drm_atomic_get_new_plane_state(state, plane); struct vkms_plane_state *vkms_plane_state; + struct drm_shadow_plane_state *shadow_plane_state; struct drm_framebuffer *fb = new_state->fb; struct vkms_composer *composer; @@ -104,11 +105,13 @@ static void vkms_plane_atomic_update(struct drm_plane *plane, return; vkms_plane_state = to_vkms_plane_state(new_state); + shadow_plane_state = &vkms_plane_state->base; composer = vkms_plane_state->composer; memcpy(&composer->src, &new_state->src, sizeof(struct drm_rect)); memcpy(&composer->dst, &new_state->dst, sizeof(struct drm_rect)); memcpy(&composer->fb, fb, sizeof(struct drm_framebuffer)); + memcpy(&composer->map, &shadow_plane_state->map, sizeof(composer->map)); drm_framebuffer_get(&composer->fb); composer->offset = fb->offsets[0]; composer->pitch = fb->pitches[0]; -- 2.32.0