Prep work for using the scheduler dependency handling. Signed-off-by: Daniel Vetter <daniel.vetter@xxxxxxxxx> Cc: Emma Anholt <emma@xxxxxxxxxx> --- drivers/gpu/drm/v3d/v3d_gem.c | 64 +++++++++++------------------------ 1 file changed, 20 insertions(+), 44 deletions(-) diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c index ac608eb9b594..40302c77e667 100644 --- a/drivers/gpu/drm/v3d/v3d_gem.c +++ b/drivers/gpu/drm/v3d/v3d_gem.c @@ -433,9 +433,10 @@ v3d_wait_bo_ioctl(struct drm_device *dev, void *data, static int v3d_job_init(struct v3d_dev *v3d, struct drm_file *file_priv, struct v3d_job *job, void (*free)(struct kref *ref), - u32 in_sync) + u32 in_sync, enum v3d_queue queue) { struct dma_fence *in_fence = NULL; + struct v3d_file_priv *v3d_priv = file_priv->driver_priv; int ret; job->v3d = v3d; @@ -446,6 +447,10 @@ v3d_job_init(struct v3d_dev *v3d, struct drm_file *file_priv, return ret; xa_init_flags(&job->deps, XA_FLAGS_ALLOC); + ret = drm_sched_job_init(&job->base, &v3d_priv->sched_entity[queue], + v3d_priv); + if (ret) + goto fail; ret = drm_syncobj_find_fence(file_priv, in_sync, 0, 0, &in_fence); if (ret == -EINVAL) @@ -464,25 +469,15 @@ v3d_job_init(struct v3d_dev *v3d, struct drm_file *file_priv, return ret; } -static int -v3d_push_job(struct v3d_file_priv *v3d_priv, - struct v3d_job *job, enum v3d_queue queue) +static void +v3d_push_job(struct v3d_job *job) { - int ret; - - ret = drm_sched_job_init(&job->base, &v3d_priv->sched_entity[queue], - v3d_priv); - if (ret) - return ret; - job->done_fence = dma_fence_get(&job->base.s_fence->finished); /* put by scheduler job completion */ kref_get(&job->refcount); drm_sched_entity_push_job(&job->base); - - return 0; } static void @@ -528,7 +523,6 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, struct drm_file *file_priv) { struct v3d_dev *v3d = to_v3d_dev(dev); - struct v3d_file_priv *v3d_priv = file_priv->driver_priv; struct drm_v3d_submit_cl *args = data; struct v3d_bin_job *bin = NULL; struct v3d_render_job *render; @@ -554,7 +548,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, INIT_LIST_HEAD(&render->unref_list); ret = v3d_job_init(v3d, file_priv, &render->base, - v3d_render_job_free, args->in_sync_rcl); + v3d_render_job_free, args->in_sync_rcl, V3D_RENDER); if (ret) { kfree(render); return ret; @@ -568,7 +562,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, } ret = v3d_job_init(v3d, file_priv, &bin->base, - v3d_job_free, args->in_sync_bcl); + v3d_job_free, args->in_sync_bcl, V3D_BIN); if (ret) { v3d_job_put(&render->base); kfree(bin); @@ -590,7 +584,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, goto fail; } - ret = v3d_job_init(v3d, file_priv, clean_job, v3d_job_free, 0); + ret = v3d_job_init(v3d, file_priv, clean_job, v3d_job_free, 0, V3D_CACHE_CLEAN); if (ret) { kfree(clean_job); clean_job = NULL; @@ -613,9 +607,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, mutex_lock(&v3d->sched_lock); if (bin) { - ret = v3d_push_job(v3d_priv, &bin->base, V3D_BIN); - if (ret) - goto fail_unreserve; + v3d_push_job(&bin->base); ret = drm_gem_fence_array_add(&render->base.deps, dma_fence_get(bin->base.done_fence)); @@ -623,9 +615,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, goto fail_unreserve; } - ret = v3d_push_job(v3d_priv, &render->base, V3D_RENDER); - if (ret) - goto fail_unreserve; + v3d_push_job(&render->base); if (clean_job) { struct dma_fence *render_fence = @@ -633,9 +623,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, ret = drm_gem_fence_array_add(&clean_job->deps, render_fence); if (ret) goto fail_unreserve; - ret = v3d_push_job(v3d_priv, clean_job, V3D_CACHE_CLEAN); - if (ret) - goto fail_unreserve; + v3d_push_job(clean_job); } mutex_unlock(&v3d->sched_lock); @@ -682,7 +670,6 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data, struct drm_file *file_priv) { struct v3d_dev *v3d = to_v3d_dev(dev); - struct v3d_file_priv *v3d_priv = file_priv->driver_priv; struct drm_v3d_submit_tfu *args = data; struct v3d_tfu_job *job; struct ww_acquire_ctx acquire_ctx; @@ -695,7 +682,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data, return -ENOMEM; ret = v3d_job_init(v3d, file_priv, &job->base, - v3d_job_free, args->in_sync); + v3d_job_free, args->in_sync, V3D_TFU); if (ret) { kfree(job); return ret; @@ -739,9 +726,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data, goto fail; mutex_lock(&v3d->sched_lock); - ret = v3d_push_job(v3d_priv, &job->base, V3D_TFU); - if (ret) - goto fail_unreserve; + v3d_push_job(&job->base); mutex_unlock(&v3d->sched_lock); v3d_attach_fences_and_unlock_reservation(file_priv, @@ -753,10 +738,6 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data, return 0; -fail_unreserve: - mutex_unlock(&v3d->sched_lock); - drm_gem_unlock_reservations(job->base.bo, job->base.bo_count, - &acquire_ctx); fail: v3d_job_put(&job->base); @@ -777,7 +758,6 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data, struct drm_file *file_priv) { struct v3d_dev *v3d = to_v3d_dev(dev); - struct v3d_file_priv *v3d_priv = file_priv->driver_priv; struct drm_v3d_submit_csd *args = data; struct v3d_csd_job *job; struct v3d_job *clean_job; @@ -796,7 +776,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data, return -ENOMEM; ret = v3d_job_init(v3d, file_priv, &job->base, - v3d_job_free, args->in_sync); + v3d_job_free, args->in_sync, V3D_CSD); if (ret) { kfree(job); return ret; @@ -809,7 +789,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data, return -ENOMEM; } - ret = v3d_job_init(v3d, file_priv, clean_job, v3d_job_free, 0); + ret = v3d_job_init(v3d, file_priv, clean_job, v3d_job_free, 0, V3D_CACHE_CLEAN); if (ret) { v3d_job_put(&job->base); kfree(clean_job); @@ -828,18 +808,14 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data, goto fail; mutex_lock(&v3d->sched_lock); - ret = v3d_push_job(v3d_priv, &job->base, V3D_CSD); - if (ret) - goto fail_unreserve; + v3d_push_job(&job->base); ret = drm_gem_fence_array_add(&clean_job->deps, dma_fence_get(job->base.done_fence)); if (ret) goto fail_unreserve; - ret = v3d_push_job(v3d_priv, clean_job, V3D_CACHE_CLEAN); - if (ret) - goto fail_unreserve; + v3d_push_job(clean_job); mutex_unlock(&v3d->sched_lock); v3d_attach_fences_and_unlock_reservation(file_priv, -- 2.32.0.rc2