Re: [Mesa-dev] Linux Graphics Next: Userspace submission update

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Am 02.06.21 um 20:48 schrieb Daniel Vetter:
On Wed, Jun 02, 2021 at 05:38:51AM -0400, Marek Olšák wrote:
On Wed, Jun 2, 2021 at 5:34 AM Marek Olšák <maraeo@xxxxxxxxx> wrote:

Yes, we can't break anything because we don't want to complicate things
for us. It's pretty much all NAK'd already. We are trying to gather more
knowledge and then make better decisions.

The idea we are considering is that we'll expose memory-based sync objects
to userspace for read only, and the kernel or hw will strictly control the
memory writes to those sync objects. The hole in that idea is that
userspace can decide not to signal a job, so even if userspace can't
overwrite memory-based sync object states arbitrarily, it can still decide
not to signal them, and then a future fence is born.

This would actually be treated as a GPU hang caused by that context, so it
should be fine.
This is practically what I proposed already, except your not doing it with
dma_fence. And on the memory fence side this also doesn't actually give
what you want for that compute model.

This seems like a bit a worst of both worlds approach to me? Tons of work
in the kernel to hide these not-dma_fence-but-almost, and still pain to
actually drive the hardware like it should be for compute or direct
display.

Also maybe I've missed it, but I didn't see any replies to my suggestion
how to fake the entire dma_fence stuff on top of new hw. Would be
interesting to know what doesn't work there instead of amd folks going of
into internal again and then coming back with another rfc from out of
nowhere :-)

Well to be honest I would just push back on our hardware/firmware guys that we need to keep kernel queues forever before going down that route.

That syncfile and all that Android stuff isn't working out of the box with the new shiny user queue submission model (which in turn is mostly because of Windows) already raised some eyebrows here.

Christian.

-Daniel




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