[Bug 51787] performance regression with llvm shader compiler in ut2004

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Comment # 5 on bug 51787 from
(In reply to comment #4)
> This is not related to cpufreq. I've fixed my governor to the highest
> frequency and still experience these massive lags.

Since I cerated a startup script for ut2004 that does 'set all cores to
performance ; ut2004 ; set all cores to ondemand' the game runs smoothly
without any lag.


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