Re: [PATCH 1/4] drm/vmwgfx: Make console emulation depend on DRM_FBDEV_EMULATION

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On 4/15/21 7:00 AM, Thomas Zimmermann wrote:
Respect DRM's kconfig setting for fbdev console emulation. If enabled,
it will select all required config options. So remove them from vmwgfx's
Kconfig file.

Signed-off-by: Thomas Zimmermann <tzimmermann@xxxxxxx>
---
  drivers/gpu/drm/vmwgfx/Kconfig      |  7 +------
  drivers/gpu/drm/vmwgfx/Makefile     |  4 +++-
  drivers/gpu/drm/vmwgfx/vmwgfx_drv.h | 19 +++++++++++++++++++
  3 files changed, 23 insertions(+), 7 deletions(-)

diff --git a/drivers/gpu/drm/vmwgfx/Kconfig b/drivers/gpu/drm/vmwgfx/Kconfig
index 15acdf2a7c0f..b3a34196935b 100644
--- a/drivers/gpu/drm/vmwgfx/Kconfig
+++ b/drivers/gpu/drm/vmwgfx/Kconfig
@@ -2,12 +2,7 @@
  config DRM_VMWGFX
  	tristate "DRM driver for VMware Virtual GPU"
  	depends on DRM && PCI && X86 && MMU
-	select FB_DEFERRED_IO
-	select FB_CFB_FILLRECT
-	select FB_CFB_COPYAREA
-	select FB_CFB_IMAGEBLIT
  	select DRM_TTM
-	select FB
  	select MAPPING_DIRTY_HELPERS
  	# Only needed for the transitional use of drm_crtc_init - can be removed
  	# again once vmwgfx sets up the primary plane itself.
@@ -20,7 +15,7 @@ config DRM_VMWGFX
  	  The compiled module will be called "vmwgfx.ko".
config DRM_VMWGFX_FBCON
-	depends on DRM_VMWGFX && FB
+	depends on DRM_VMWGFX && DRM_FBDEV_EMULATION
  	bool "Enable framebuffer console under vmwgfx by default"
  	help
  	   Choose this option if you are shipping a new vmwgfx
diff --git a/drivers/gpu/drm/vmwgfx/Makefile b/drivers/gpu/drm/vmwgfx/Makefile
index 8c02fa5852e7..9f5743013cbb 100644
--- a/drivers/gpu/drm/vmwgfx/Makefile
+++ b/drivers/gpu/drm/vmwgfx/Makefile
@@ -1,6 +1,6 @@
  # SPDX-License-Identifier: GPL-2.0
  vmwgfx-y := vmwgfx_execbuf.o vmwgfx_gmr.o vmwgfx_kms.o vmwgfx_drv.o \
-	    vmwgfx_fb.o vmwgfx_ioctl.o vmwgfx_resource.o vmwgfx_ttm_buffer.o \
+	    vmwgfx_ioctl.o vmwgfx_resource.o vmwgfx_ttm_buffer.o \
  	    vmwgfx_cmd.o vmwgfx_irq.o vmwgfx_ldu.o vmwgfx_ttm_glue.o \
  	    vmwgfx_overlay.o vmwgfx_gmrid_manager.o vmwgfx_fence.o \
  	    vmwgfx_bo.o vmwgfx_scrn.o vmwgfx_context.o \
@@ -11,5 +11,7 @@ vmwgfx-y := vmwgfx_execbuf.o vmwgfx_gmr.o vmwgfx_kms.o vmwgfx_drv.o \
  	    vmwgfx_validation.o vmwgfx_page_dirty.o vmwgfx_streamoutput.o \
  	    ttm_object.o ttm_lock.o ttm_memory.o
+vmwgfx-$(CONFIG_DRM_FBDEV_EMULATION) += vmwgfx_fb.o
  vmwgfx-$(CONFIG_TRANSPARENT_HUGEPAGE) += vmwgfx_thp.o
+
  obj-$(CONFIG_DRM_VMWGFX) := vmwgfx.o
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h b/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h
index 7e6518709e14..e7836da190c4 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h
@@ -1116,10 +1116,29 @@ extern void vmw_generic_waiter_remove(struct vmw_private *dev_priv,
   * Kernel framebuffer - vmwgfx_fb.c
   */
+#ifdef CONFIG_DRM_FBDEV_EMULATION
  int vmw_fb_init(struct vmw_private *vmw_priv);
  int vmw_fb_close(struct vmw_private *dev_priv);
  int vmw_fb_off(struct vmw_private *vmw_priv);
  int vmw_fb_on(struct vmw_private *vmw_priv);
+#else
+static inline int vmw_fb_init(struct vmw_private *vmw_priv)
+{
+	return 0;
+}
+static inline int vmw_fb_close(struct vmw_private *dev_priv)
+{
+	return 0;
+}
+static inline int vmw_fb_off(struct vmw_private *vmw_priv)
+{
+	return 0;
+}
+static inline int vmw_fb_on(struct vmw_private *vmw_priv)
+{
+	return 0;
+}
+#endif
/**
   * Kernel modesetting - vmwgfx_kms.c


This changes the behavior a bit, I guess DRM_VMWGFX (or at least DRM_VMWGFX_FBCON) would need to select DRM_FBDEV_EMULATION to preserve the old behavior, but that's largely due to the fact that given how those options were setup we never run without FB set. In general it should be ok and looks more reasonable than the current setup. I'll try it out on Monday just in case, but for now:

Reviewed-by: Zack Rusin <zackr@xxxxxxxxxx>

z
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