The current CSC setup code for the BCM2711 uses a sequence of register writes to configure the CSC depending on whether we output using a full or limited range. However, with the upcoming introduction of the YUV output, we're going to add new matrices to perform the conversions, so we should switch to something a bit more flexible that takes the matrix as an argument and programs the CSC accordingly. Signed-off-by: Maxime Ripard <maxime@xxxxxxxxxx> --- drivers/gpu/drm/vc4/vc4_hdmi.c | 77 +++++++++++++++++++++------------- 1 file changed, 48 insertions(+), 29 deletions(-) diff --git a/drivers/gpu/drm/vc4/vc4_hdmi.c b/drivers/gpu/drm/vc4/vc4_hdmi.c index b0e0cb533944..9614de7303b8 100644 --- a/drivers/gpu/drm/vc4/vc4_hdmi.c +++ b/drivers/gpu/drm/vc4/vc4_hdmi.c @@ -525,6 +525,50 @@ static void vc4_hdmi_csc_setup(struct vc4_hdmi *vc4_hdmi, HDMI_WRITE(HDMI_CSC_CTL, csc_ctl); } + +/* + * If we need to output Full Range RGB, then use the unity matrix + * + * [ 1 0 0 0] + * [ 0 1 0 0] + * [ 0 0 1 0] + * + * Matrix is signed 2p13 fixed point, with signed 9p6 offsets + */ +static const u16 vc5_hdmi_csc_full_rgb_unity[3][4] = { + { 0x2000, 0x0000, 0x0000, 0x0000 }, + { 0x0000, 0x2000, 0x0000, 0x0000 }, + { 0x0000, 0x0000, 0x2000, 0x0000 }, +}; + +/* + * CEA VICs other than #1 require limited range RGB output unless + * overridden by an AVI infoframe. Apply a colorspace conversion to + * squash 0-255 down to 16-235. The matrix here is: + * + * [ 0.8594 0 0 16] + * [ 0 0.8594 0 16] + * [ 0 0 0.8594 16] + * + * Matrix is signed 2p13 fixed point, with signed 9p6 offsets + */ +static const u16 vc5_hdmi_csc_full_rgb_to_limited_rgb[3][4] = { + { 0x1b80, 0x0000, 0x0000, 0x0400 }, + { 0x0000, 0x1b80, 0x0000, 0x0400 }, + { 0x0000, 0x0000, 0x1b80, 0x0400 }, +}; + +static void vc5_hdmi_set_csc_coeffs(struct vc4_hdmi *vc4_hdmi, + const u16 coeffs[3][4]) +{ + HDMI_WRITE(HDMI_CSC_12_11, (coeffs[0][1] << 16) | coeffs[0][0]); + HDMI_WRITE(HDMI_CSC_14_13, (coeffs[0][3] << 16) | coeffs[0][2]); + HDMI_WRITE(HDMI_CSC_22_21, (coeffs[1][1] << 16) | coeffs[1][0]); + HDMI_WRITE(HDMI_CSC_24_23, (coeffs[1][3] << 16) | coeffs[1][2]); + HDMI_WRITE(HDMI_CSC_32_31, (coeffs[2][1] << 16) | coeffs[2][0]); + HDMI_WRITE(HDMI_CSC_34_33, (coeffs[2][3] << 16) | coeffs[2][2]); +} + static void vc5_hdmi_csc_setup(struct vc4_hdmi *vc4_hdmi, const struct drm_display_mode *mode) { @@ -533,35 +577,10 @@ static void vc5_hdmi_csc_setup(struct vc4_hdmi *vc4_hdmi, HDMI_WRITE(HDMI_VEC_INTERFACE_XBAR, 0x354021); - if (vc4_hdmi_is_full_range_rgb(vc4_hdmi, mode)) { - /* CEA VICs other than #1 requre limited range RGB - * output unless overridden by an AVI infoframe. - * Apply a colorspace conversion to squash 0-255 down - * to 16-235. The matrix here is: - * - * [ 0.8594 0 0 16] - * [ 0 0.8594 0 16] - * [ 0 0 0.8594 16] - * [ 0 0 0 1] - * Matrix is signed 2p13 fixed point, with signed 9p6 offsets - */ - HDMI_WRITE(HDMI_CSC_12_11, (0x0000 << 16) | 0x1b80); - HDMI_WRITE(HDMI_CSC_14_13, (0x0400 << 16) | 0x0000); - HDMI_WRITE(HDMI_CSC_22_21, (0x1b80 << 16) | 0x0000); - HDMI_WRITE(HDMI_CSC_24_23, (0x0400 << 16) | 0x0000); - HDMI_WRITE(HDMI_CSC_32_31, (0x0000 << 16) | 0x0000); - HDMI_WRITE(HDMI_CSC_34_33, (0x0400 << 16) | 0x1b80); - } else { - /* Still use the matrix for full range, but make it unity. - * Matrix is signed 2p13 fixed point, with signed 9p6 offsets - */ - HDMI_WRITE(HDMI_CSC_12_11, (0x0000 << 16) | 0x2000); - HDMI_WRITE(HDMI_CSC_14_13, (0x0000 << 16) | 0x0000); - HDMI_WRITE(HDMI_CSC_22_21, (0x2000 << 16) | 0x0000); - HDMI_WRITE(HDMI_CSC_24_23, (0x0000 << 16) | 0x0000); - HDMI_WRITE(HDMI_CSC_32_31, (0x0000 << 16) | 0x0000); - HDMI_WRITE(HDMI_CSC_34_33, (0x0000 << 16) | 0x2000); - } + if (vc4_hdmi_is_full_range_rgb(vc4_hdmi, mode)) + vc5_hdmi_set_csc_coeffs(vc4_hdmi, &vc5_hdmi_csc_full_rgb_unity); + else + vc5_hdmi_set_csc_coeffs(vc4_hdmi, &vc5_hdmi_csc_full_rgb_to_limited_rgb); HDMI_WRITE(HDMI_CSC_CTL, csc_ctl); } -- 2.30.2 _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel