On Wed, Feb 03, 2021 at 04:40:38PM +0100, Christian König wrote: > Am 03.02.21 um 16:29 schrieb Daniel Vetter: > > Recently there was a fairly long thread about recoreable hardware page > > faults, how they can deadlock, and what to do about that. > > > > While the discussion is still fresh I figured good time to try and > > document the conclusions a bit. This documentation section explains > > what's the potential problem, and the remedies we've discussed, > > roughly ordered from best to worst. > > > > v2: Linus -> Linux typoe (Dave) > > > > v3: > > - Make it clear drivers only need to implement one option (Christian) > > - Make it clearer that implicit sync is out the window with exclusive > > fences (Christian) > > - Add the fairly theoretical option of segementing the memory (either > > statically or through dynamic checks at runtime for which piece of > > memory is managed how) and explain why it's not a great idea (Felix) > > > > References: https://nam11.safelinks.protection.outlook.com/?url=https%3A%2F%2Flore.kernel.org%2Fdri-devel%2F20210107030127.20393-1-Felix.Kuehling%40amd.com%2F&data=04%7C01%7Cchristian.koenig%40amd.com%7C767e1096b9554ab5b6dd08d8c8587f0f%7C3dd8961fe4884e608e11a82d994e183d%7C0%7C0%7C637479629728871138%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C1000&sdata=Fth2y8c3LuNbweQGrsS7VjYESGlshu6DfQyikiWBwyQ%3D&reserved=0 > > Cc: Dave Airlie <airlied@xxxxxxxxx> > > Cc: Maarten Lankhorst <maarten.lankhorst@xxxxxxxxxxxxxxx> > > Cc: Thomas Hellström <thomas.hellstrom@xxxxxxxxx> > > Cc: "Christian König" <christian.koenig@xxxxxxx> > > Cc: Jerome Glisse <jglisse@xxxxxxxxxx> > > Cc: Felix Kuehling <felix.kuehling@xxxxxxx> > > Signed-off-by: Daniel Vetter <daniel.vetter@xxxxxxxxx> > > Cc: Sumit Semwal <sumit.semwal@xxxxxxxxxx> > > Cc: linux-media@xxxxxxxxxxxxxxx > > Cc: linaro-mm-sig@xxxxxxxxxxxxxxxx > > Reviewed-by: Christian König <christian.koenig@xxxxxxx> Pulled this in, thanks everyone who helped clarify the situation here. Cheers, Daniel > I still haven't fully given up on supporting implicit sync with user fences, > but it is really an eeek, let's try very hard to avoid that, problem. > > Christian > > > --- > > Documentation/driver-api/dma-buf.rst | 76 ++++++++++++++++++++++++++++ > > 1 file changed, 76 insertions(+) > > > > diff --git a/Documentation/driver-api/dma-buf.rst b/Documentation/driver-api/dma-buf.rst > > index a2133d69872c..7f37ec30d9fd 100644 > > --- a/Documentation/driver-api/dma-buf.rst > > +++ b/Documentation/driver-api/dma-buf.rst > > @@ -257,3 +257,79 @@ fences in the kernel. This means: > > userspace is allowed to use userspace fencing or long running compute > > workloads. This also means no implicit fencing for shared buffers in these > > cases. > > + > > +Recoverable Hardware Page Faults Implications > > +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > > + > > +Modern hardware supports recoverable page faults, which has a lot of > > +implications for DMA fences. > > + > > +First, a pending page fault obviously holds up the work that's running on the > > +accelerator and a memory allocation is usually required to resolve the fault. > > +But memory allocations are not allowed to gate completion of DMA fences, which > > +means any workload using recoverable page faults cannot use DMA fences for > > +synchronization. Synchronization fences controlled by userspace must be used > > +instead. > > + > > +On GPUs this poses a problem, because current desktop compositor protocols on > > +Linux rely on DMA fences, which means without an entirely new userspace stack > > +built on top of userspace fences, they cannot benefit from recoverable page > > +faults. Specifically this means implicit synchronization will not be possible. > > +The exception is when page faults are only used as migration hints and never to > > +on-demand fill a memory request. For now this means recoverable page > > +faults on GPUs are limited to pure compute workloads. > > + > > +Furthermore GPUs usually have shared resources between the 3D rendering and > > +compute side, like compute units or command submission engines. If both a 3D > > +job with a DMA fence and a compute workload using recoverable page faults are > > +pending they could deadlock: > > + > > +- The 3D workload might need to wait for the compute job to finish and release > > + hardware resources first. > > + > > +- The compute workload might be stuck in a page fault, because the memory > > + allocation is waiting for the DMA fence of the 3D workload to complete. > > + > > +There are a few options to prevent this problem, one of which drivers need to > > +ensure: > > + > > +- Compute workloads can always be preempted, even when a page fault is pending > > + and not yet repaired. Not all hardware supports this. > > + > > +- DMA fence workloads and workloads which need page fault handling have > > + independent hardware resources to guarantee forward progress. This could be > > + achieved through e.g. through dedicated engines and minimal compute unit > > + reservations for DMA fence workloads. > > + > > +- The reservation approach could be further refined by only reserving the > > + hardware resources for DMA fence workloads when they are in-flight. This must > > + cover the time from when the DMA fence is visible to other threads up to > > + moment when fence is completed through dma_fence_signal(). > > + > > +- As a last resort, if the hardware provides no useful reservation mechanics, > > + all workloads must be flushed from the GPU when switching between jobs > > + requiring DMA fences or jobs requiring page fault handling: This means all DMA > > + fences must complete before a compute job with page fault handling can be > > + inserted into the scheduler queue. And vice versa, before a DMA fence can be > > + made visible anywhere in the system, all compute workloads must be preempted > > + to guarantee all pending GPU page faults are flushed. > > + > > +- Only a fairly theoretical option would be to untangle these dependencies when > > + allocating memory to repair hardware page faults, either through separate > > + memory blocks or runtime tracking of the full dependency graph of all DMA > > + fences. This results very wide impact on the kernel, since resolving the page > > + on the CPU side can itself involve a page fault. It is much more feasible and > > + robust to limit the impact of handling hardware page faults to the specific > > + driver. > > + > > +Note that workloads that run on independent hardware like copy engines or other > > +GPUs do not have any impact. This allows us to keep using DMA fences internally > > +in the kernel even for resolving hardware page faults, e.g. by using copy > > +engines to clear or copy memory needed to resolve the page fault. > > + > > +In some ways this page fault problem is a special case of the `Infinite DMA > > +Fences` discussions: Infinite fences from compute workloads are allowed to > > +depend on DMA fences, but not the other way around. And not even the page fault > > +problem is new, because some other CPU thread in userspace might > > +hit a page fault which holds up a userspace fence - supporting page faults on > > +GPUs doesn't anything fundamentally new. > -- Daniel Vetter Software Engineer, Intel Corporation http://blog.ffwll.ch _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel