On Tue, Oct 16, 2012 at 2:50 AM, Paul Menzel <paulepanter@xxxxxxxxxxxxxxxxxxxxx> wrote: > Dear Marek, > > > Am Dienstag, den 16.10.2012, 02:21 +0200 schrieb Marek Olšák: >> The calculation led to the number 8192, which is too high. > > what is the reason it is limited to 4096? Hardware limitation? hw limit. > > What are the ramifications? GPU hangs, rendering errors? Rendering errors. Alex > >> --- >> radeon/radeon_surface.c | 2 ++ >> 1 file changed, 2 insertions(+) >> >> diff --git a/radeon/radeon_surface.c b/radeon/radeon_surface.c >> index 66c2444..eb587d2 100644 >> --- a/radeon/radeon_surface.c >> +++ b/radeon/radeon_surface.c >> @@ -939,6 +939,8 @@ static int eg_surface_best(struct radeon_surface_manager *surf_man, >> } else { >> /* tile split must be >= 256 for colorbuffer surfaces */ >> surf->tile_split = MAX2(surf->nsamples * surf->bpe * 64, 256); >> + if (surf->tile_split > 4096) >> + surf->tile_split = 4096; >> } >> } else { >> /* set tile split to row size */ > > > Thanks, > > Paul > > _______________________________________________ > dri-devel mailing list > dri-devel@xxxxxxxxxxxxxxxxxxxxx > http://lists.freedesktop.org/mailman/listinfo/dri-devel > _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel