Dear Marek, Am Dienstag, den 16.10.2012, 02:21 +0200 schrieb Marek Olšák: > The calculation led to the number 8192, which is too high. what is the reason it is limited to 4096? Hardware limitation? What are the ramifications? GPU hangs, rendering errors? > --- > radeon/radeon_surface.c | 2 ++ > 1 file changed, 2 insertions(+) > > diff --git a/radeon/radeon_surface.c b/radeon/radeon_surface.c > index 66c2444..eb587d2 100644 > --- a/radeon/radeon_surface.c > +++ b/radeon/radeon_surface.c > @@ -939,6 +939,8 @@ static int eg_surface_best(struct radeon_surface_manager *surf_man, > } else { > /* tile split must be >= 256 for colorbuffer surfaces */ > surf->tile_split = MAX2(surf->nsamples * surf->bpe * 64, 256); > + if (surf->tile_split > 4096) > + surf->tile_split = 4096; > } > } else { > /* set tile split to row size */ Thanks, Paul
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