Re: [PATCH v3] drm/sun4i: de2: Reimplement plane z position setting logic

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Hi,

On Wed, Jan 06, 2021 at 09:46:30PM +0100, Jernej Skrabec wrote:
> From: Roman Stratiienko <roman.stratiienko@xxxxxxxxxxxxxxx>
> 
> To set blending channel order register software needs to know state and
> position of each channel, which impossible at plane commit stage.
> 
> Move this procedure to atomic_flush stage, where all necessary information
> is available.

Expanding a bit on what the blending order register is supposed to be
doing, why it's impossible at the plane commit, and why atomic_flush is
a better option would be nice

> Fixes: f88c5ee77496 ("drm/sun4i: Implement zpos for DE2")
> Fixes: d8b3f454dab4 ("drm/sun4i: sun8i: Avoid clearing blending order at each atomic commit")
> Signed-off-by: Roman Stratiienko <roman.stratiienko@xxxxxxxxxxxxxxx>
> [rebased, addressed comments]
> Signed-off-by: Jernej Skrabec <jernej.skrabec@xxxxxxxx>
> ---
>  drivers/gpu/drm/sun4i/sun8i_mixer.c    | 57 +++++++++++++++++++++-----
>  drivers/gpu/drm/sun4i/sun8i_mixer.h    |  5 +++
>  drivers/gpu/drm/sun4i/sun8i_ui_layer.c | 42 +++----------------
>  drivers/gpu/drm/sun4i/sun8i_vi_layer.c | 42 +++----------------
>  4 files changed, 64 insertions(+), 82 deletions(-)
> 
> diff --git a/drivers/gpu/drm/sun4i/sun8i_mixer.c b/drivers/gpu/drm/sun4i/sun8i_mixer.c
> index 5b42cf25cc86..d2153b10b08d 100644
> --- a/drivers/gpu/drm/sun4i/sun8i_mixer.c
> +++ b/drivers/gpu/drm/sun4i/sun8i_mixer.c
> @@ -250,6 +250,50 @@ int sun8i_mixer_drm_format_to_hw(u32 format, u32 *hw_format)
>  
>  static void sun8i_mixer_commit(struct sunxi_engine *engine)
>  {
> +	struct sun8i_mixer *mixer = engine_to_sun8i_mixer(engine);
> +	int channel_by_zpos[SUN8I_MIXER_MAX_CHANNELS];
> +	u32 base = sun8i_blender_base(mixer);
> +	u32 route = 0, pipe_ctl = 0;
> +	unsigned int channel_count;
> +	int i, j;
> +
> +	channel_count = mixer->cfg->vi_num + mixer->cfg->ui_num;
> +
> +	DRM_DEBUG_DRIVER("Update blender routing\n");
> +
> +	for (i = 0; i < SUN8I_MIXER_MAX_CHANNELS; i++)
> +		channel_by_zpos[i] = -1;
> +
> +	for (i = 0; i < channel_count; i++)	{
> +		int zpos = mixer->channel_zpos[i];

Why do we need the channel_zpos in the mixer structure, this looks
related to the state itself, so we should store it into a custom state
structure

> +		if (zpos >= 0 && zpos < channel_count)
> +			channel_by_zpos[zpos] = i;
> +	}
> +
> +	j = 0;
> +	for (i = 0; i < channel_count; i++) {
> +		int ch = channel_by_zpos[i];
> +
> +		if (ch >= 0) {
> +			pipe_ctl |= SUN8I_MIXER_BLEND_PIPE_CTL_EN(j);
> +			route |= ch << SUN8I_MIXER_BLEND_ROUTE_PIPE_SHIFT(j);
> +			j++;
> +		}
> +	}

Similarly, having a comment somewhere to explain that algorithm would be
nice.

> +	/*
> +	 * Set fill color of bottom plane to black. Generally not needed
> +	 * except when VI plane is at bottom (zpos = 0) and enabled.
> +	 */
> +	pipe_ctl |= SUN8I_MIXER_BLEND_PIPE_CTL_FC_EN(0);
> +
> +	regmap_write(mixer->engine.regs,
> +		     SUN8I_MIXER_BLEND_PIPE_CTL(base), pipe_ctl);
> +
> +	regmap_write(mixer->engine.regs,
> +		     SUN8I_MIXER_BLEND_ROUTE(base), route);
> +
>  	DRM_DEBUG_DRIVER("Committing changes\n");
>  
>  	regmap_write(engine->regs, SUN8I_MIXER_GLOBAL_DBUFF,
> @@ -479,23 +523,16 @@ static int sun8i_mixer_bind(struct device *dev, struct device *master,
>  	regmap_write(mixer->engine.regs, SUN8I_MIXER_BLEND_BKCOLOR(base),
>  		     SUN8I_MIXER_BLEND_COLOR_BLACK);
>  
> -	/*
> -	 * Set fill color of bottom plane to black. Generally not needed
> -	 * except when VI plane is at bottom (zpos = 0) and enabled.
> -	 */
> -	regmap_write(mixer->engine.regs, SUN8I_MIXER_BLEND_PIPE_CTL(base),
> -		     SUN8I_MIXER_BLEND_PIPE_CTL_FC_EN(0));
>  	regmap_write(mixer->engine.regs, SUN8I_MIXER_BLEND_ATTR_FCOLOR(base, 0),
>  		     SUN8I_MIXER_BLEND_COLOR_BLACK);
>  
>  	plane_cnt = mixer->cfg->vi_num + mixer->cfg->ui_num;
> -	for (i = 0; i < plane_cnt; i++)
> +	for (i = 0; i < plane_cnt; i++) {
> +		mixer->channel_zpos[i] = -1;
>  		regmap_write(mixer->engine.regs,
>  			     SUN8I_MIXER_BLEND_MODE(base, i),
>  			     SUN8I_MIXER_BLEND_MODE_DEF);
> -
> -	regmap_update_bits(mixer->engine.regs, SUN8I_MIXER_BLEND_PIPE_CTL(base),
> -			   SUN8I_MIXER_BLEND_PIPE_CTL_EN_MSK, 0);
> +	}
>  
>  	return 0;
>  
> diff --git a/drivers/gpu/drm/sun4i/sun8i_mixer.h b/drivers/gpu/drm/sun4i/sun8i_mixer.h
> index 7576b523fdbb..7b378d6e4dd9 100644
> --- a/drivers/gpu/drm/sun4i/sun8i_mixer.h
> +++ b/drivers/gpu/drm/sun4i/sun8i_mixer.h
> @@ -12,6 +12,8 @@
>  
>  #include "sunxi_engine.h"
>  
> +#define SUN8I_MIXER_MAX_CHANNELS		5
> +
>  #define SUN8I_MIXER_SIZE(w, h)			(((h) - 1) << 16 | ((w) - 1))
>  #define SUN8I_MIXER_COORD(x, y)			((y) << 16 | (x))
>  
> @@ -179,6 +181,9 @@ struct sun8i_mixer {
>  
>  	struct clk			*bus_clk;
>  	struct clk			*mod_clk;
> +
> +	/* -1 means that layer is disabled */
> +	int channel_zpos[SUN8I_MIXER_MAX_CHANNELS];
>  };
>  
>  static inline struct sun8i_mixer *
> diff --git a/drivers/gpu/drm/sun4i/sun8i_ui_layer.c b/drivers/gpu/drm/sun4i/sun8i_ui_layer.c
> index 816ad4ce8996..9f82e7c33e90 100644
> --- a/drivers/gpu/drm/sun4i/sun8i_ui_layer.c
> +++ b/drivers/gpu/drm/sun4i/sun8i_ui_layer.c
> @@ -24,12 +24,10 @@
>  #include "sun8i_ui_scaler.h"
>  
>  static void sun8i_ui_layer_enable(struct sun8i_mixer *mixer, int channel,
> -				  int overlay, bool enable, unsigned int zpos,
> -				  unsigned int old_zpos)
> +				  int overlay, bool enable, unsigned int zpos)
>  {
> -	u32 val, bld_base, ch_base;
> +	u32 val, ch_base;
>  
> -	bld_base = sun8i_blender_base(mixer);
>  	ch_base = sun8i_channel_base(mixer, channel);
>  
>  	DRM_DEBUG_DRIVER("%sabling channel %d overlay %d\n",
> @@ -44,32 +42,7 @@ static void sun8i_ui_layer_enable(struct sun8i_mixer *mixer, int channel,
>  			   SUN8I_MIXER_CHAN_UI_LAYER_ATTR(ch_base, overlay),
>  			   SUN8I_MIXER_CHAN_UI_LAYER_ATTR_EN, val);
>  
> -	if (!enable || zpos != old_zpos) {
> -		regmap_update_bits(mixer->engine.regs,
> -				   SUN8I_MIXER_BLEND_PIPE_CTL(bld_base),
> -				   SUN8I_MIXER_BLEND_PIPE_CTL_EN(old_zpos),
> -				   0);
> -
> -		regmap_update_bits(mixer->engine.regs,
> -				   SUN8I_MIXER_BLEND_ROUTE(bld_base),
> -				   SUN8I_MIXER_BLEND_ROUTE_PIPE_MSK(old_zpos),
> -				   0);
> -	}
> -
> -	if (enable) {
> -		val = SUN8I_MIXER_BLEND_PIPE_CTL_EN(zpos);
> -
> -		regmap_update_bits(mixer->engine.regs,
> -				   SUN8I_MIXER_BLEND_PIPE_CTL(bld_base),
> -				   val, val);
> -
> -		val = channel << SUN8I_MIXER_BLEND_ROUTE_PIPE_SHIFT(zpos);
> -
> -		regmap_update_bits(mixer->engine.regs,
> -				   SUN8I_MIXER_BLEND_ROUTE(bld_base),
> -				   SUN8I_MIXER_BLEND_ROUTE_PIPE_MSK(zpos),
> -				   val);
> -	}
> +	mixer->channel_zpos[channel] = enable ? zpos : -1;
>  }
>  
>  static int sun8i_ui_layer_update_coord(struct sun8i_mixer *mixer, int channel,
> @@ -267,11 +240,9 @@ static void sun8i_ui_layer_atomic_disable(struct drm_plane *plane,
>  					  struct drm_plane_state *old_state)
>  {
>  	struct sun8i_ui_layer *layer = plane_to_sun8i_ui_layer(plane);
> -	unsigned int old_zpos = old_state->normalized_zpos;
>  	struct sun8i_mixer *mixer = layer->mixer;
>  
> -	sun8i_ui_layer_enable(mixer, layer->channel, layer->overlay, false, 0,
> -			      old_zpos);
> +	sun8i_ui_layer_enable(mixer, layer->channel, layer->overlay, false, 0);
>  }
>  
>  static void sun8i_ui_layer_atomic_update(struct drm_plane *plane,
> @@ -279,12 +250,11 @@ static void sun8i_ui_layer_atomic_update(struct drm_plane *plane,
>  {
>  	struct sun8i_ui_layer *layer = plane_to_sun8i_ui_layer(plane);
>  	unsigned int zpos = plane->state->normalized_zpos;
> -	unsigned int old_zpos = old_state->normalized_zpos;
>  	struct sun8i_mixer *mixer = layer->mixer;
>  
>  	if (!plane->state->visible) {
>  		sun8i_ui_layer_enable(mixer, layer->channel,
> -				      layer->overlay, false, 0, old_zpos);
> +				      layer->overlay, false, 0);
>  		return;
>  	}
>  
> @@ -295,7 +265,7 @@ static void sun8i_ui_layer_atomic_update(struct drm_plane *plane,
>  	sun8i_ui_layer_update_buffer(mixer, layer->channel,
>  				     layer->overlay, plane);
>  	sun8i_ui_layer_enable(mixer, layer->channel, layer->overlay,
> -			      true, zpos, old_zpos);
> +			      true, zpos);
>  }

The prototype change could be in a separate patch, it would make things
easier to review.

Maxime

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