Use the drm_plane_cleanup() function directly as the drm_plane_funcs .destroy() handler without creating an unnecessary wrapper around it. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@xxxxxxxxxxxxxxxx> --- drivers/gpu/drm/vc4/vc4_plane.c | 7 +------ 1 file changed, 1 insertion(+), 6 deletions(-) diff --git a/drivers/gpu/drm/vc4/vc4_plane.c b/drivers/gpu/drm/vc4/vc4_plane.c index 6b39cc2ca18d..6bd8260aa9f2 100644 --- a/drivers/gpu/drm/vc4/vc4_plane.c +++ b/drivers/gpu/drm/vc4/vc4_plane.c @@ -1268,11 +1268,6 @@ static const struct drm_plane_helper_funcs vc4_plane_helper_funcs = { .atomic_async_update = vc4_plane_atomic_async_update, }; -static void vc4_plane_destroy(struct drm_plane *plane) -{ - drm_plane_cleanup(plane); -} - static bool vc4_format_mod_supported(struct drm_plane *plane, uint32_t format, uint64_t modifier) @@ -1323,7 +1318,7 @@ static bool vc4_format_mod_supported(struct drm_plane *plane, static const struct drm_plane_funcs vc4_plane_funcs = { .update_plane = drm_atomic_helper_update_plane, .disable_plane = drm_atomic_helper_disable_plane, - .destroy = vc4_plane_destroy, + .destroy = drm_plane_cleanup, .set_property = NULL, .reset = vc4_plane_reset, .atomic_duplicate_state = vc4_plane_duplicate_state, -- Regards, Laurent Pinchart _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel