We currently use a single VC for sending commands and pixel data. The LP/HS mode for pixel data is correctly set to HS by accident, as we have set the VC to HS already earlier. However, if we use a different VC for video data, the VC is in LP mode. Fix this by always enabling HS mode before starting a frame update. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@xxxxxx> Reviewed-by: Laurent Pinchart <laurent.pinchart@xxxxxxxxxxxxxxxx> Reviewed-by: Sebastian Reichel <sebastian.reichel@xxxxxxxxxxxxx> --- drivers/gpu/drm/omapdrm/dss/dsi.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/drivers/gpu/drm/omapdrm/dss/dsi.c b/drivers/gpu/drm/omapdrm/dss/dsi.c index 6d97ca018a62..fb21b3235042 100644 --- a/drivers/gpu/drm/omapdrm/dss/dsi.c +++ b/drivers/gpu/drm/omapdrm/dss/dsi.c @@ -3915,6 +3915,8 @@ static int dsi_update_channel(struct omap_dss_device *dssdev, int vc) dsi_set_ulps_auto(dsi, false); + dsi_vc_enable_hs(dssdev, vc, true); + /* * Send NOP between the frames. If we don't send something here, the * updates stop working. This is probably related to DSI spec stating -- Texas Instruments Finland Oy, Porkkalankatu 22, 00180 Helsinki. Y-tunnus/Business ID: 0615521-4. Kotipaikka/Domicile: Helsinki _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel