Re: [PATCH v2 0/3] Experimental freesync video mode optimization

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Hello Simon,

Hope you are doing well,

I was helping out Aurabindo and the team with the design, so I have taken the liberty of adding some comments on behalf of the team, Inline.

On 11/12/20 3:31 am, Simon Ser wrote:
Hi,

(CC dri-devel, Pekka and Martin who might be interested in this as well.)

On Thursday, December 10th, 2020 at 7:48 PM, Aurabindo Pillai <aurabindo.pillai@xxxxxxx> wrote:

This patchset enables freesync video mode usecase where the userspace
can request a freesync compatible video mode such that switching to this
mode does not trigger blanking.

This feature is guarded by a module parameter which is disabled by
default. Enabling this paramters adds additional modes to the driver
modelist, and also enables the optimization to skip modeset when using
one of these modes.
Thanks for working on this, it's an interesting feature! However I'd like to
take some time to think about the user-space API for this.

As I understand it, some new synthetic modes are added, and user-space can
perform a test-only atomic *without* ALLOW_MODESET to figure out whether it can
switch to a mode without blanking the screen.

The implementation is in those lines, but a bit different. The idea is to:

- check if the monitor supports VRR,

- If it does, add some new modes which are in the VRR tolerance range, as new video modes in the list (with driver flag).

- when you get modeset on any of these modes, skip the full modeset, and just adjust the front_porch timing

so they are not test-only as such, for any user-space these modes will be as real as any other probed modes of the list.


However the exact modes amdgpu adds are just some guesses. I think it would be
great if user-space could control the min/max refresh rate values directly.
Not only this would remove the need for the kernel to hard-code "well-known
video refresh rates", but this would also enable more use-cases. For instance
some users might want to mitigate flickering on their screen by reducing the
VRR range. Some users might want to lower their screen refresh rate for power
savings.

What do you think? Would you be fine with adding min/max VRR range properties?

If you're scared about the user-space code requirement, I can provide that.

This sounds like a reasonable approach, and there is no reason why we can't do this if we have the proper userspace support as you mentioned.

But what we thought would be a sensitive approach towards this feature would be:

- Phase 1: Add this feature experimentally as kernel-only change, to:

   test out its functionality on all all supported platforms first, without going for the UAPI complexity.

   gain attention from UAPI stakeholders and get them involved for the UAPI design (so far so good :)).

- Phase 2: Have a design discussions with user-space stakeholders, examine the use-cases possible, and then create a reasonable UAPI, and make the other solution a fallback method.

So I guess we can fork out a parallel discussion for the UAPI thread too. How does this sound to you ?


- Shashank


Thanks,

Simon Ser
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