Re: [PATCH] drm/komeda: Handle NULL pointer access code path in error case

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On Fri, Nov 27, 2020 at 11:00:54AM +0000, carsten.haitzler@xxxxxxxxxxxx wrote:
> From: Carsten Haitzler <carsten.haitzler@xxxxxxx>
> 
> komeda_component_get_old_state() technically can return a NULL
> pointer. komeda_compiz_set_input() even warns when this happens, but
> then proceeeds to use that NULL pointer tocompare memory content there
> agains the new sate to see if it changed. In this case, it's better to

s/sate/state/

> assume that the input changed as there is no old state to compare
> against and thus assume the changes happen anyway.
> 
> Signed-off-by: Carsten Haitzler <carsten.haitzler@xxxxxxx>

Acked-by: Liviu Dudau <liviu.dudau@xxxxxxx>

I can make the small fix when pulling the patch for merge into drm-misc-next-fixes.

Best regards,
Liviu

> ---
>  drivers/gpu/drm/arm/display/komeda/komeda_pipeline_state.c | 3 ++-
>  1 file changed, 2 insertions(+), 1 deletion(-)
> 
> diff --git a/drivers/gpu/drm/arm/display/komeda/komeda_pipeline_state.c b/drivers/gpu/drm/arm/display/komeda/komeda_pipeline_state.c
> index 8f32ae7c25d0..e8b1e15312d8 100644
> --- a/drivers/gpu/drm/arm/display/komeda/komeda_pipeline_state.c
> +++ b/drivers/gpu/drm/arm/display/komeda/komeda_pipeline_state.c
> @@ -707,7 +707,8 @@ komeda_compiz_set_input(struct komeda_compiz *compiz,
>  	WARN_ON(!old_st);
>  
>  	/* compare with old to check if this input has been changed */
> -	if (memcmp(&(to_compiz_st(old_st)->cins[idx]), cin, sizeof(*cin)))
> +	if (!old_st ||
> +	    memcmp(&(to_compiz_st(old_st)->cins[idx]), cin, sizeof(*cin)))
>  		c_st->changed_active_inputs |= BIT(idx);
>  
>  	komeda_component_add_input(c_st, &dflow->input, idx);
> -- 
> 2.29.2
> 

-- 
====================
| I would like to |
| fix the world,  |
| but they're not |
| giving me the   |
 \ source code!  /
  ---------------
    ¯\_(ツ)_/¯
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