On Mon, Nov 16, 2020 at 09:04:28PM +0100, Thomas Zimmermann wrote: > If fbdev uses a shadow framebuffer, call the damage handler. Otherwise > the update might not make it to the screen. > > Signed-off-by: Thomas Zimmermann <tzimmermann@xxxxxxx> > Fixes: 222ec45f4c69 ("drm/fb_helper: Support framebuffers in I/O memory") > Cc: Thomas Zimmermann <tzimmermann@xxxxxxx> > Cc: Daniel Vetter <daniel.vetter@xxxxxxxx> > Cc: Sam Ravnborg <sam@xxxxxxxxxxxx> > Cc: Maarten Lankhorst <maarten.lankhorst@xxxxxxxxxxxxxxx> > Cc: Maxime Ripard <mripard@xxxxxxxxxx> > Cc: David Airlie <airlied@xxxxxxxx> > Cc: Daniel Vetter <daniel@xxxxxxxx> > Cc: Gerd Hoffmann <kraxel@xxxxxxxxxx> > Cc: dri-devel@xxxxxxxxxxxxxxxxxxxxx > Cc: virtualization@xxxxxxxxxxxxxxxxxxxxxxxxxx > --- > drivers/gpu/drm/drm_fb_helper.c | 3 +++ > 1 file changed, 3 insertions(+) > > diff --git a/drivers/gpu/drm/drm_fb_helper.c b/drivers/gpu/drm/drm_fb_helper.c > index 25edf670867c..ee1a19e22df2 100644 > --- a/drivers/gpu/drm/drm_fb_helper.c > +++ b/drivers/gpu/drm/drm_fb_helper.c > @@ -2189,6 +2189,9 @@ static ssize_t drm_fbdev_fb_write(struct fb_info *info, const char __user *buf, > if (ret > 0) > *ppos += ret; > > + if (ret > 0) > + drm_fb_helper_dirty(info, 0, 0, info->var.xres, info->var.yres); Should that rather be 0->{x,y}res_virtual or {x,y}offset->{x,y}res? > + > return ret ? ret : err; > } > > -- > 2.29.2 > > _______________________________________________ > dri-devel mailing list > dri-devel@xxxxxxxxxxxxxxxxxxxxx > https://lists.freedesktop.org/mailman/listinfo/dri-devel -- Ville Syrjälä Intel _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel