There is import_uuid() function which imports u8 array to the uuid_t. Use it instead of open coding variant. This allows to hide the uuid_t internals. Reviewed-by: David Stevens <stevensd@xxxxxxxxxxxx> Signed-off-by: Andy Shevchenko <andriy.shevchenko@xxxxxxxxxxxxxxx> --- v2: rebased on top of drm-misc-next (Gerd), added Rb tag (David) drivers/gpu/drm/virtio/virtgpu_vq.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/drivers/gpu/drm/virtio/virtgpu_vq.c b/drivers/gpu/drm/virtio/virtgpu_vq.c index 6434b9fb38a6..c1824f536936 100644 --- a/drivers/gpu/drm/virtio/virtgpu_vq.c +++ b/drivers/gpu/drm/virtio/virtgpu_vq.c @@ -1141,7 +1141,7 @@ static void virtio_gpu_cmd_resource_uuid_cb(struct virtio_gpu_device *vgdev, if (resp_type == VIRTIO_GPU_RESP_OK_RESOURCE_UUID && obj->uuid_state == STATE_INITIALIZING) { - memcpy(&obj->uuid.b, resp->uuid, sizeof(obj->uuid.b)); + import_uuid(&obj->uuid, resp->uuid); obj->uuid_state = STATE_OK; } else { obj->uuid_state = STATE_ERR; -- 2.28.0 _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel