Hi Daniel, On Wed, Oct 07, 2020 at 12:06:34PM +0200, Daniel Vetter wrote: > On Wed, Oct 7, 2020 at 11:29 AM Matteo Franchin <matteo.franchin@xxxxxxx> wrote: > > > > Add ABGR format with 10-bit components packed in 64-bit per pixel. > > This format can be used to handle > > VK_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16 on little-endian > > architectures. > > > > Signed-off-by: Matteo Franchin <matteo.franchin@xxxxxxx> > > So is this essentially 16 bit, with the lowest 6 bits in each channel > ignored? What exactly is this used for where the full 16bit format > doesn't work? If you are asking why we don't add a 16-bit format, instead (e.g. DRM_FORMAT_ABGR16161616) the answer is that this is really a 10-bit format: only the 10 MSBs are preserved. We'd be uncomfortable to add support for a 16-bit format and just ignore the lowest 6 bits. Thanks, Matteo > -Daniel > > > --- > > drivers/gpu/drm/drm_fourcc.c | 1 + > > include/uapi/drm/drm_fourcc.h | 7 +++++++ > > 2 files changed, 8 insertions(+) > > > > diff --git a/drivers/gpu/drm/drm_fourcc.c b/drivers/gpu/drm/drm_fourcc.c > > index 722c7ebe4e88..bba03fcb016d 100644 > > --- a/drivers/gpu/drm/drm_fourcc.c > > +++ b/drivers/gpu/drm/drm_fourcc.c > > @@ -202,6 +202,7 @@ const struct drm_format_info *__drm_format_info(u32 format) > > { .format = DRM_FORMAT_XBGR16161616F, .depth = 0, .num_planes = 1, .cpp = { 8, 0, 0 }, .hsub = 1, .vsub = 1 }, > > { .format = DRM_FORMAT_ARGB16161616F, .depth = 0, .num_planes = 1, .cpp = { 8, 0, 0 }, .hsub = 1, .vsub = 1, .has_alpha = true }, > > { .format = DRM_FORMAT_ABGR16161616F, .depth = 0, .num_planes = 1, .cpp = { 8, 0, 0 }, .hsub = 1, .vsub = 1, .has_alpha = true }, > > + { .format = DRM_FORMAT_AXBXGXRX106106106106, .depth = 0, .num_planes = 1, .cpp = { 8, 0, 0 }, .hsub = 1, .vsub = 1, .has_alpha = true }, > > { .format = DRM_FORMAT_RGB888_A8, .depth = 32, .num_planes = 2, .cpp = { 3, 1, 0 }, .hsub = 1, .vsub = 1, .has_alpha = true }, > > { .format = DRM_FORMAT_BGR888_A8, .depth = 32, .num_planes = 2, .cpp = { 3, 1, 0 }, .hsub = 1, .vsub = 1, .has_alpha = true }, > > { .format = DRM_FORMAT_XRGB8888_A8, .depth = 32, .num_planes = 2, .cpp = { 4, 1, 0 }, .hsub = 1, .vsub = 1, .has_alpha = true }, > > diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h > > index 82f327801267..76eedba52b77 100644 > > --- a/include/uapi/drm/drm_fourcc.h > > +++ b/include/uapi/drm/drm_fourcc.h > > @@ -155,6 +155,13 @@ extern "C" { > > #define DRM_FORMAT_ARGB16161616F fourcc_code('A', 'R', '4', 'H') /* [63:0] A:R:G:B 16:16:16:16 little endian */ > > #define DRM_FORMAT_ABGR16161616F fourcc_code('A', 'B', '4', 'H') /* [63:0] A:B:G:R 16:16:16:16 little endian */ > > > > +/* > > + * RGBA format with 10-bit components packed in 64-bit per pixel, with 6 bits > > + * of unused padding per component: > > + * [63:0] A:x:B:x:G:x:R:x 10:6:10:6:10:6:10:6 little endian > > + */ > > +#define DRM_FORMAT_AXBXGXRX106106106106 fourcc_code('A', 'B', '1', '0') > > + > > /* packed YCbCr */ > > #define DRM_FORMAT_YUYV fourcc_code('Y', 'U', 'Y', 'V') /* [31:0] Cr0:Y1:Cb0:Y0 8:8:8:8 little endian */ > > #define DRM_FORMAT_YVYU fourcc_code('Y', 'V', 'Y', 'U') /* [31:0] Cb0:Y1:Cr0:Y0 8:8:8:8 little endian */ > > -- > > 2.17.1 > > > > > -- > Daniel Vetter > Software Engineer, Intel Corporation > http://blog.ffwll.ch > _______________________________________________ > dri-devel mailing list > dri-devel@xxxxxxxxxxxxxxxxxxxxx > https://lists.freedesktop.org/mailman/listinfo/dri-devel _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel