On Tue, Sep 29, 2020 at 04:38:49PM +0200, Daniel Vetter wrote: > On Tue, Sep 29, 2020 at 2:34 PM Peilin Ye <yepeilin.cs@xxxxxxxxx> wrote: > > It seems that users don't use `console_font` directly, they use > > `console_font_op`. Then, in TTY: > > Wow, this is a maze :-/ > > > (drivers/tty/vt/vt.c) > > int con_font_op(struct vc_data *vc, struct console_font_op *op) > > { > > switch (op->op) { > > case KD_FONT_OP_SET: > > return con_font_set(vc, op); > > case KD_FONT_OP_GET: > > return con_font_get(vc, op); > > case KD_FONT_OP_SET_DEFAULT: > > return con_font_default(vc, op); > > case KD_FONT_OP_COPY: > > return con_font_copy(vc, op); > > } > > return -ENOSYS; > > } > > So my gut feeling is that this is just a bit of overenthusiastic > common code sharing, and all it results is confuse everyone. I think > if we change the conf_font_get/set/default/copy functions to not take > the *op struct (which is take pretty arbitrarily from one of the > ioctl), but the parameters each needs directly, that would clean up > the code a _lot_. Since most callers would then directly call the > right operation, instead of this detour through console_font_op. > struct console_font_op is an uapi struct, so really shouldn't be used > for internal abstractions - we can't change uapi, hence this makes it > impossible to refactor anything from the get-go. > > I also think that trying to get rid of con_font_op callers as much as > possible (everywhere where the op struct is constructed in the kernel > and doesn't come from userspace essentially) should be doable as a > stand-alone patch series. I see, I'll do some code searching and try to clean them up. > > These 4 functions allocate `console_font`. We can replace them with our > > `kernel_console_font`. So, ... > > > > $ vgrep "\.con_font_set" > > An aside: git grep is awesome, and really fast. Ah, yes, by default vgrep uses git-grep. I use vgrep when I need to see something colorful :) > > $ vgrep "\.con_font_get" > > Index File Line Content > > 0 drivers/usb/misc/sisusbvga/sisusb_con.c 1295 .con_font_get = sisusbcon_font_get, > > 1 drivers/video/console/vgacon.c 1227 .con_font_get = vgacon_font_get, > > 2 drivers/video/fbdev/core/fbcon.c 3121 .con_font_get = fbcon_get_font, > > $ > > $ vgrep "\.con_font_default" > > Index File Line Content > > 0 drivers/usb/misc/sisusbvga/sisusb_con.c 1379 .con_font_default = sisusbdummycon_font_default, > > 1 drivers/video/console/dummycon.c 163 .con_font_default = dummycon_font_default, > > The above two return 0 but do nothing, which means width/height are > now bogus (or well the same as what userspace set). I don't think that > works correctly ... > > > 2 drivers/video/console/newport_con.c 694 .con_font_default = newport_font_default, > > This just seems to release the userspace font. This is already done in > other places where it makes a lot more sense to clean up. > > > 3 drivers/video/fbdev/core/fbcon.c 3122 .con_font_default = fbcon_set_def_font, > > This actually does something. tbh I would not be surprises if the > fb_set utility is the only thing that uses this - with a bit of code > search we could perhaps confirm this, and delete all the other > implementations. > > > $ vgrep "\.con_font_copy" > > Index File Line Content > > 0 drivers/usb/misc/sisusbvga/sisusb_con.c 1380 .con_font_copy = sisusbdummycon_font_copy, > > 1 drivers/video/console/dummycon.c 164 .con_font_copy = dummycon_font_copy, > > Above two do nothing, but return 0. Again this wont work I think. > > > 2 drivers/video/fbdev/core/fbcon.c 3123 .con_font_copy = fbcon_copy_font, > > Smells again like something that's only used by fb_set, and we could > probably delete the other dummy implementations. Also I'm not even > really clear on what this does ... > > Removing these dummy functions means that for a dummy console these > ioctls would start failing, but then I don't think anyone boots up > into a dummy console and expects font changes to work. So again I > think we could split this cleanup as prep work. Sure, for step two, I'll read, confirm and try to remove these dummy functions. > > ... are these all the callbacks we need to take care of? What about > > other console drivers that don't register these callbacks? ... > > > > ... for example, mdacon.c? What font does mdacon.c use? I know that > > /lib/fonts/ exports two functions, find_font() and get_default_font(), > > but I don't see them being used in mdacon.c. > > I think all other consoles either don't have fonts at all, or only > support built-in fonts. Ah, I see. I'll search for find_font() and get_default_font() when dealing with built-in fonts, then. These files are using them, in addition to fbcon.c: drivers/firmware/efi/earlycon.c: font = get_default_font(xres, yres, -1, -1); drivers/video/console/sticore.c: fbfont = get_default_font(1024,768, ~(u32)0, ~(u32)0); drivers/media/pci/solo6x10/solo6x10-enc.c: const struct font_desc *vga = find_font("VGA8x16"); drivers/media/test-drivers/vimc/vimc-core.c: const struct font_desc *font = find_font("VGA8x16"); drivers/media/test-drivers/vivid/vivid-core.c: const struct font_desc *font = find_font("VGA8x16"); drivers/usb/misc/sisusbvga/sisusb.c: myfont = find_font("VGA8x16"); drivers/video/console/sticore.c: fbfont = find_font(fbfont_name); > > Ah, and speaking of built-in fonts, see fbcon_startup(): > > > > /* Setup default font */ > > [...] > > vc->vc_font.charcount = 256; /* FIXME Need to support more fonts */ > > ^^^^^^^^^^^^^^^ > > > > This is because find_font() and get_default_font() return a `struct > > font_desc *`, but `struct font_desc` doesn't contain `charcount`. I > > think we also need to add a `charcount` field to `struct font_desc`. > > Hm yeah ... I guess maybe struct font_desc should be the starting > point for the kernel internal font structure. It's at least there > already ... I see, that will also make handling built-in fonts much easier! > > Currently `struct vc_data` contains a `struct console_font vc_font`, and > > I think this is making gradual conversion very hard. As an example, in > > fbcon_do_set_font(), we update `vc->vc_font`. We lose all the extra > > information we want in `kernel_console_font`, as long as `struct > > vc_data` still uses `console_font`... > > > > However, if we let `struct vc_data` use `kernel_console_font` instead, > > we'll have to handle a lot of things in one go: > > > > $ vgrep --no-less --no-header ".vc_font" | wc -l > > 296 > > $ echo ":(" > > :( > > Yes :-/ > > This is essentially why the entire vc/fbcon layer is such a mess. It's > a chaos, it doesn't really have clear abstraction, and very often the > uapi structures (see also conf_font_op) leak deeply into the > implementation, which means changing anything is nearly impossible ... > > I think for vc_date->vc_font we might need a multi-step approach: > - first add a new helper function which sets the font for a vc using > an uapi console_font struct (and probably hard-coded assumes cnt == > 256. But user fonts may have a charcount different to 256... But yes I'll try to figure out how. > - roll that out everwhere > - change the type of vc_font to what we want (which should only need a > change in the helper function, which will also set charcount hopefully > correctly, using the hard-coded assumption > - have another functions which sets the vf_font using a > kernel_console_font for all the cases where it matters > - now you can start using it and assume the charcount is set correctly > > It's a journey unfortunately. But at least it now sounds manageable! :) Thank you, I'll look into this (especially the user charcount issue mentioned above) after cleaning up the uAPi structs and dummy functions. > > The good news is, I've tried cleaning up all the macros in fbcon.c in my > > playground, and things seem to work. For example, currently we have: > > > > if (userfont) > > cnt = FNTCHARCNT(data); > > else > > cnt = 256; > > > > After introducing `kernel_console_font` (and adding `charcount` to > > `struct font_desc` etc.), this should look like: > > > > #define to_font(_data) container_of(_data, struct kernel_console_font, data) > > [...] > > cnt = to_font(data)->charcount; > > Hm I guess we can't unify font_desc and the kernel_console_font we're > talking about into one? I think that was brough up already somewhere > else in this thread ... Sure, let us use `font_desc` from now on. > > No more `if` and `else`, and the framebuffer layer will be able to > > support new bulit-in fonts that have more than 256 characters. This > > seems really nice, so I'd like to spend some time working on it. > > > > However before I start working on real patches, do you have suggestions > > about which console driver I should start with, or how should I split up > > the work in general? I couldn't think of how do we clean up subsystems > > one by one, while keeping a `console_font` in `struct vc_data`. > > I think from a "stop security bugs" trying to clean up fbcon is the > important part. That's also the most complex (only one that supports > the default and copy functions it seems, and also one of the few that > supports get). The other ones I think we should just try to not break. > vgacon should still be useable (but I think only on systems where you > can boot into legacy bios, not into uefi, at least on x86). I have no > idea where some of the other consoles are even used. > > For first steps I'd start with demidlayering some of the internal > users of uapi structs, like the console_font_op really shouldn't be > used anywhere in any function, except in the ioctl handler that > converts it into the right function call. You'll probably discover a > few other places like this on the go. Sure, I'll start from this, then cleaning up these dummy functions, then `vc_data`. Thank you for the insights! Peilin Ye _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel