Since the flip done event will be sent in the flip_done_handler, no need to add the event to the list and delay it for later. v2: -Moved the async check above vblank_get as it was causing issues for PSR. v3: -No need to wait for vblank to pass, as this wait was causing a 16ms delay once every few flips. v4: -Rebased. v5: -Rebased. v6: -Rebased. v7: -No need of irq disable if we are not doing vblank evade. (Ville) v8: -Rebased. Signed-off-by: Karthik B S <karthik.b.s@xxxxxxxxx> Signed-off-by: Vandita Kulkarni <vandita.kulkarni@xxxxxxxxx> --- drivers/gpu/drm/i915/display/intel_sprite.c | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/drivers/gpu/drm/i915/display/intel_sprite.c b/drivers/gpu/drm/i915/display/intel_sprite.c index 5ac0dbf0e03d..f0c89418d2e1 100644 --- a/drivers/gpu/drm/i915/display/intel_sprite.c +++ b/drivers/gpu/drm/i915/display/intel_sprite.c @@ -93,6 +93,9 @@ void intel_pipe_update_start(const struct intel_crtc_state *new_crtc_state) DEFINE_WAIT(wait); u32 psr_status; + if (new_crtc_state->uapi.async_flip) + return; + vblank_start = adjusted_mode->crtc_vblank_start; if (adjusted_mode->flags & DRM_MODE_FLAG_INTERLACE) vblank_start = DIV_ROUND_UP(vblank_start, 2); @@ -202,6 +205,9 @@ void intel_pipe_update_end(struct intel_crtc_state *new_crtc_state) trace_intel_pipe_update_end(crtc, end_vbl_count, scanline_end); + if (new_crtc_state->uapi.async_flip) + return; + /* We're still in the vblank-evade critical section, this can't race. * Would be slightly nice to just grab the vblank count and arm the * event outside of the critical section - the spinlock might spin for a -- 2.22.0 _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel