Question about per process GPU context global priority enforcement

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



Hi friends,

For Vulkan/EGL, upon creating gpu contexts, applications can ask for a
system-wide higher priority levels via VK_EXT_global_priority or
EGL_IMG_context_priority extensions.

I'm curious if we have certain rules(some form of process privilege
check) in the kernel to limit non-privileged ones to never go beyond
default system-wide gpu scheduling priority. (e.g. not allow random
app processes to contend the GPU queues repeatedly/infinitely with
high/realtime priorities)

Many thanks,
Yiwei - from Android Platform Graphics Team
_______________________________________________
dri-devel mailing list
dri-devel@xxxxxxxxxxxxxxxxxxxxx
https://lists.freedesktop.org/mailman/listinfo/dri-devel



[Index of Archives]     [Linux DRI Users]     [Linux Intel Graphics]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Yosemite News]     [Linux Kernel]     [Linux SCSI]     [XFree86]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Linux Kernel]     [Linux SCSI]     [XFree86]
  Powered by Linux