Re: [PATCH v1 03/22] backlight: Add get/set operations for brightness/power properties

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Hi Daniel et al.
On Tue, Aug 04, 2020 at 06:43:30PM +0200, daniel@xxxxxxxx wrote:
> On Sun, Aug 02, 2020 at 01:06:17PM +0200, Sam Ravnborg wrote:
> > Add get and set operations to incapsualte access to backlight properties.
> > 
> > One easy win is that the get/set operatiosn can be used when backlight
> > is not included in the configuration, resulting in simpler code with
> > less ifdef's and thus more readable code.
> > 
> > The set/get methods hides some of the confusing power states, limiting
> > the power state to either ON or OFF for the drivers.
> > 
> > Signed-off-by: Sam Ravnborg <sam@xxxxxxxxxxxx>
> > Cc: Lee Jones <lee.jones@xxxxxxxxxx>
> > Cc: Daniel Thompson <daniel.thompson@xxxxxxxxxx>
> > Cc: Jingoo Han <jingoohan1@xxxxxxxxx>
> > ---
> >  include/linux/backlight.h | 72 +++++++++++++++++++++++++++++++++++++++
> >  1 file changed, 72 insertions(+)
> > 
> > diff --git a/include/linux/backlight.h b/include/linux/backlight.h
> > index d683c053ec09..882ceea45ace 100644
> > --- a/include/linux/backlight.h
> > +++ b/include/linux/backlight.h
> > @@ -474,6 +474,78 @@ static inline int backlight_get_brightness(const struct backlight_device *bd)
> >  		return bd->props.brightness;
> >  }
> >  
> > +/**
> > + * backlight_get_actual_brightness - Returns the actual brightness
> > + *
> > + * On failure a negative error code is returned.
> > + */
> > +static inline int backlight_get_actual_brightness(struct backlight_device *bd)
> > +{
> > +	if (bd && bd->ops && bd->ops->get_brightness)
> > +		return bd->ops->get_brightness(bd);
> > +	else
> > +		return -EINVAL;
> > +}
> > +
> > +/**
> > + * backlight_get_max_brightness - Returns maximum brightness
> > + *
> > + * This helper operation is preferred over direct access to
> > + * &backlight_properties.max_brightness
> > + *
> > + * Returns 0 if backlight_device is NULL
> > + */
> > +
> > +static inline int backlight_get_max_brightness(const struct backlight_device *bd)
> > +{
> > +	if (bd)
> > +		return bd->props.max_brightness;
> > +	else
> > +		return 0;
> > +}
> > +
> > +/**
> > + * backlight_set_brightness - Set the brightness to the specified value
> > + *
> > + * This helper operation is preferred over direct assignment to
> > + * &backlight_properties.brightness.
> > + *
> > + * If backlight_device is NULL then silently exit.
> > + */
> > +static inline void backlight_set_brightness(struct backlight_device *bd, int brightness)
> > +{
> > +	if (bd)
> > +		bd->props.brightness = brightness;
> 
> Looking at the drivers I think including a call to backlight_update_status
> would simplify a lot of code.
> 
> > +}
> > +
> > +/**
> > + * backlight_set_power_on - Set power state to ON.
> > + *
> > + * This helper operation is preferred over direct assignment to
> > + * backlight_properties.power.
> > + *
> > + * If backlight_device is NULL then silently exit.
> > + */
> > +static inline void backlight_set_power_on(struct backlight_device *bd)
> > +{
> > +	if (bd)
> > +		bd->props.power = FB_BLANK_UNBLANK;
> > +}
> > +
> > +/**
> > + * backlight_set_power_off - Set power state to OFF.
> > + *
> > + * This helper operation is preferred over direct assignment to
> > + * backlight_properties.power.
> > + *
> > + * If backlight_device is NULL then silently exit.
> > + */
> > +static inline void backlight_set_power_off(struct backlight_device *bd)
> 
> I'm not clear why we need these two above? I thought the long-term plan is
> only use backlight_enable/disable and then remove the tri-state power
> handling once everyone is converted over?
> 
> Or maybe I'm just confused about the goal here ...

My TODO for v2:
- Check all get_brightness implmentations.
  Using backlight_get_brightness is wrong - find a better way
  Check that they do return the actual brightness and not just the copy
  from the backlight core
- Get rid of all uses of power_on/off - this is just another way to
  disable backlight - so be explicit about it
- Consolidate the backlight_set_brightness(); backlight_update() pattern
  to a helper
- Look into a mipi helper for backlight
- Consider if we can change the backlight core to use an u32 for
  brightness
- Take a look at Daniels rambling about drm_connector and backlight
- Convert some platform backlight drivers to updated interface - to verify
  that they do not add new demends

The above should address feedback from Daniel etc. Thanks!
No promises when I get time to do it - this list was mostly
to help myself so I did not forget.

Note: My ISP blocked my attempt to reply to PATCH 0 - so I replied to
this with the TODO list.

        Sam


> -Daniel
> 
> > +{
> > +	if (bd)
> > +		bd->props.power = FB_BLANK_POWERDOWN;
> > +}
> > +
> >  struct backlight_device *
> >  backlight_device_register(const char *name, struct device *dev, void *devdata,
> >  			  const struct backlight_ops *ops,
> > -- 
> > 2.25.1
> > 
> 
> -- 
> Daniel Vetter
> Software Engineer, Intel Corporation
> http://blog.ffwll.ch
> _______________________________________________
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