Hi Am 02.08.20 um 22:01 schrieb Sam Ravnborg: > On Fri, Jul 31, 2020 at 11:20:33AM +0200, daniel@xxxxxxxx wrote: >> On Wed, Jul 29, 2020 at 06:36:03PM +0200, Sam Ravnborg wrote: >>> Hi Daniel. >>> >>> On Wed, Jul 29, 2020 at 03:53:28PM +0200, daniel@xxxxxxxx wrote: >>>> On Wed, Jul 29, 2020 at 03:41:45PM +0200, Thomas Zimmermann wrote: >>>>> DRM fb helpers require read and write functions for framebuffer >>>>> memory. Export the existing code from fbdev. >>>>> >>>>> Signed-off-by: Thomas Zimmermann <tzimmermann@xxxxxxx> >>>> >>>> Hm I'm not super sure whether we want to actually reuse this stuff ... We >>>> kinda don't care about the sparc special case, and just having an fbdev >>>> implementation witch has the switch between memcpy and memcpy_to/from_io >>>> in one single place sounds a lot simpler ... >>>> >>>> This way we can have a clean split between the old horrors of real fbdev >>>> drivers, and a much cleaner world in drm. It would mean a bit of >>>> copypasting, but I think that's actually a good thing. >>>> >>>> In general my idea for drm fbdev emulation is that for any area we have a >>>> problem we just ignore the entire fbmem.c code and write our own: mmap, >>>> backlight handling (still unsolved, and horrible), cfb vs sys here. This >>>> entire fbmem.c stuff is pretty bad midlayer, trying to avoid code >>>> duplication here doesn't seem worth it imo. >>>> >>>> Thoughts? >>> >>> >>> I can see that fbmem is a mix of ioctl support and other stuff. >>> We could factor out all the ioctl parts of fbmem.c to a new file >>> named fbioctl.c. >>> >>> And then let the ioctl parts call down into drm stuff and avoid reusing >>> the fbdev code when we first reach drm code. >>> This would require local copies of: >>> sys_read, sys_write, sys_fillrect, sys_copyarea, sys_imageblit >>> and more I think which I missed. >>> >>> With local copies we could avoid some of the special cases and trim the >>> unctions to what is required by drm only. >>> And then no more fbmem dependencies and no dependencies to several of >>> the small helper functions. So less entanglement with fbdev core. >>> >>> This all sounds simple so I am surely missing a lot a ugly details here. >>> >>> And should we touch this anyway we need a test suite to verify not too >>> much breaks. To the best of my knowledge there is not yet such a test >>> suite :-( Maybe because people caring about fbdev are limited. >> >> Well my idea was to not refactor anything, but just have drm copies of the >> various fb_ops callbacks. Definitely not even more refactoring :-) Thanks for making a prototype, Sam. But do we really want to duplicate alls this code from fbdev? It's not actually pretty and there's little value in rewritting it. If anything, I can see us extending drm_format_helpers.c and building upon this. Best regards Thomas > > $ wc -l drivers/gpu/drm/drm_fb_fbdev_helper.c > 1212 drivers/gpu/drm/drm_fb_fbdev_helper.c > > This is a straight copy of: > $ grep EXPORT drivers/gpu/drm/drm_fb_fbdev_helper.c > EXPORT_SYMBOL(drm_copyarea); > EXPORT_SYMBOL(drm_fillrect); > EXPORT_SYMBOL(drm_imageblit); > EXPORT_SYMBOL_GPL(drm_fb_read); > EXPORT_SYMBOL_GPL(drm_fb_write); > > copyarea, fillrect and imageblit are a copy of the sys variants. > read and write are from fb_sys_fops.c > > Patch builds but I am not a big fan yet - right now it gains us very > little. What would the next step be? > > I looked briefly at the few drivers that have not migrated to > the generic fbdev emulation (yet?). > msm > omapdrm > gma500 > > all uses sys_ variants - they already uses the migrated variants as > they call the drm_fb helper. > > > exynos > gma500 > i915 > nouveau > radeon > rockchip > vmwgfx > > all uses the cfb variants and cannot use the migrated variants as-is. > > Sam > > From c554e8b9ec96e06a5933ed5bd834a928c977bcdf Mon Sep 17 00:00:00 2001 > From: Sam Ravnborg <sam@xxxxxxxxxxxx> > Date: Fri, 31 Jul 2020 23:36:01 +0200 > Subject: [PATCH 1/3] drm: drm_fb_helper: copy fb_ops functions to drm > > Copy the fbdev functions used by fb_ops to drm. > Having local copies enable the possibility > to adjust the functions so then are tailored to the need of DRM. > At the same time there is one less dependency between DRM and fbdev. > > The files were copied verbatim and only minimal changes was made. > > As some drivers uses the fbdev functions they continue to be build but > the generic fbdev emulation no longer uses the fbdev functions. > > Signed-off-by: Sam Ravnborg <sam@xxxxxxxxxxxx> > Suggested-by: Daniel Vetter <daniel.vetter@xxxxxxxx> > --- > drivers/gpu/drm/Kconfig | 1 - > drivers/gpu/drm/Makefile | 1 + > drivers/gpu/drm/drm_fb_fbdev_helper.c | 1212 +++++++++++++++++++++++++ > drivers/gpu/drm/drm_fb_helper.c | 30 +- > include/drm/drm_fb_helper.h | 6 + > 5 files changed, 1234 insertions(+), 16 deletions(-) > create mode 100644 drivers/gpu/drm/drm_fb_fbdev_helper.c > > diff --git a/drivers/gpu/drm/Kconfig b/drivers/gpu/drm/Kconfig > index c4fd57d8b717..11f41bc31f05 100644 > --- a/drivers/gpu/drm/Kconfig > +++ b/drivers/gpu/drm/Kconfig > @@ -83,7 +83,6 @@ config DRM_KMS_FB_HELPER > select FB > select FRAMEBUFFER_CONSOLE if !EXPERT > select FRAMEBUFFER_CONSOLE_DETECT_PRIMARY if FRAMEBUFFER_CONSOLE > - select FB_SYS_FOPS > select FB_SYS_FILLRECT > select FB_SYS_COPYAREA > select FB_SYS_IMAGEBLIT > diff --git a/drivers/gpu/drm/Makefile b/drivers/gpu/drm/Makefile > index 02ee5faf1a92..398cb4746762 100644 > --- a/drivers/gpu/drm/Makefile > +++ b/drivers/gpu/drm/Makefile > @@ -50,6 +50,7 @@ drm_kms_helper-y := drm_bridge_connector.o drm_crtc_helper.o drm_dp_helper.o \ > > drm_kms_helper-$(CONFIG_DRM_PANEL_BRIDGE) += bridge/panel.o > drm_kms_helper-$(CONFIG_DRM_FBDEV_EMULATION) += drm_fb_helper.o > +drm_kms_helper-$(CONFIG_DRM_FBDEV_EMULATION) += drm_fb_fbdev_helper.o > drm_kms_helper-$(CONFIG_DRM_KMS_CMA_HELPER) += drm_fb_cma_helper.o > drm_kms_helper-$(CONFIG_DRM_DP_AUX_CHARDEV) += drm_dp_aux_dev.o > drm_kms_helper-$(CONFIG_DRM_DP_CEC) += drm_dp_cec.o > diff --git a/drivers/gpu/drm/drm_fb_fbdev_helper.c b/drivers/gpu/drm/drm_fb_fbdev_helper.c > new file mode 100644 > index 000000000000..dda60f85b9d5 > --- /dev/null > +++ b/drivers/gpu/drm/drm_fb_fbdev_helper.c > @@ -0,0 +1,1212 @@ > +// SPDX-License-Identifier: GPL-2.0 > +/* > + * This file is subject to the terms and conditions of the GNU General Public > + * License. See the file COPYING in the main directory of this archive for > + * more details. > + * > + * Copyright (C) 2007 Antonino Daplas <adaplas@xxxxxxx> > + * > + * drm_copyarea: > + * Based almost entirely from cfbcopyarea.c (which is based almost entirely > + * on Geert Uytterhoeven's copyarea routine) > + * > + * drm_fillrect: > + * Based almost entirely from cfbfillrect.c (which is based almost entirely > + * on Geert Uytterhoeven's fillrect routine) > + * > + * drm_imageblit: > + * Based almost entirely on cfbimgblt.c > + * > + */ > + > +#include <linux/export.h> > +#include <linux/fb.h> > +#include <linux/io.h> > + > + > +/* > +* Compose two values, using a bitmask as decision value > +* This is equivalent to (a & mask) | (b & ~mask) > +*/ > +static inline unsigned long > +comp(unsigned long a, unsigned long b, unsigned long mask) > +{ > + return ((a ^ b) & mask) ^ b; > +} > + > +/* > + * Create a pattern with the given pixel's color > + */ > +#if BITS_PER_LONG == 64 > +static inline unsigned long > +pixel_to_pat( u32 bpp, u32 pixel) > +{ > + switch (bpp) { > + case 1: > + return 0xfffffffffffffffful*pixel; > + case 2: > + return 0x5555555555555555ul*pixel; > + case 4: > + return 0x1111111111111111ul*pixel; > + case 8: > + return 0x0101010101010101ul*pixel; > + case 12: > + return 0x1001001001001001ul*pixel; > + case 16: > + return 0x0001000100010001ul*pixel; > + case 24: > + return 0x0001000001000001ul*pixel; > + case 32: > + return 0x0000000100000001ul*pixel; > + default: > + WARN(1, "pixel_to_pat(): unsupported pixelformat %d\n", bpp); > + return 0; > + } > +} > +#else > +static inline unsigned long > +pixel_to_pat( u32 bpp, u32 pixel) > +{ > + switch (bpp) { > + case 1: > + return 0xfffffffful*pixel; > + case 2: > + return 0x55555555ul*pixel; > + case 4: > + return 0x11111111ul*pixel; > + case 8: > + return 0x01010101ul*pixel; > + case 12: > + return 0x01001001ul*pixel; > + case 16: > + return 0x00010001ul*pixel; > + case 24: > + return 0x01000001ul*pixel; > + case 32: > + return 0x00000001ul*pixel; > + default: > + WARN(1, "pixel_to_pat(): unsupported pixelformat %d\n", bpp); > + return 0; > + } > +} > +#endif > + > +#ifdef CONFIG_FB_CFB_REV_PIXELS_IN_BYTE > +#if BITS_PER_LONG == 64 > +#define REV_PIXELS_MASK1 0x5555555555555555ul > +#define REV_PIXELS_MASK2 0x3333333333333333ul > +#define REV_PIXELS_MASK4 0x0f0f0f0f0f0f0f0ful > +#else > +#define REV_PIXELS_MASK1 0x55555555ul > +#define REV_PIXELS_MASK2 0x33333333ul > +#define REV_PIXELS_MASK4 0x0f0f0f0ful > +#endif > + > +static inline unsigned long fb_rev_pixels_in_long(unsigned long val, > + u32 bswapmask) > +{ > + if (bswapmask & 1) > + val = comp(val >> 1, val << 1, REV_PIXELS_MASK1); > + if (bswapmask & 2) > + val = comp(val >> 2, val << 2, REV_PIXELS_MASK2); > + if (bswapmask & 3) > + val = comp(val >> 4, val << 4, REV_PIXELS_MASK4); > + return val; > +} > + > +static inline u32 fb_shifted_pixels_mask_u32(struct fb_info *p, u32 index, > + u32 bswapmask) > +{ > + u32 mask; > + > + if (!bswapmask) { > + mask = FB_SHIFT_HIGH(p, ~(u32)0, index); > + } else { > + mask = 0xff << FB_LEFT_POS(p, 8); > + mask = FB_SHIFT_LOW(p, mask, index & (bswapmask)) & mask; > + mask = FB_SHIFT_HIGH(p, mask, index & ~(bswapmask)); > +#if defined(__i386__) || defined(__x86_64__) > + /* Shift argument is limited to 0 - 31 on x86 based CPU's */ > + if(index + bswapmask < 32) > +#endif > + mask |= FB_SHIFT_HIGH(p, ~(u32)0, > + (index + bswapmask) & ~(bswapmask)); > + } > + return mask; > +} > + > +static inline unsigned long fb_shifted_pixels_mask_long(struct fb_info *p, > + u32 index, > + u32 bswapmask) > +{ > + unsigned long mask; > + > + if (!bswapmask) { > + mask = FB_SHIFT_HIGH(p, ~0UL, index); > + } else { > + mask = 0xff << FB_LEFT_POS(p, 8); > + mask = FB_SHIFT_LOW(p, mask, index & (bswapmask)) & mask; > + mask = FB_SHIFT_HIGH(p, mask, index & ~(bswapmask)); > +#if defined(__i386__) || defined(__x86_64__) > + /* Shift argument is limited to 0 - 31 on x86 based CPU's */ > + if(index + bswapmask < BITS_PER_LONG) > +#endif > + mask |= FB_SHIFT_HIGH(p, ~0UL, > + (index + bswapmask) & ~(bswapmask)); > + } > + return mask; > +} > + > + > +static inline u32 fb_compute_bswapmask(struct fb_info *info) > +{ > + u32 bswapmask = 0; > + unsigned bpp = info->var.bits_per_pixel; > + > + if ((bpp < 8) && (info->var.nonstd & FB_NONSTD_REV_PIX_IN_B)) { > + /* > + * Reversed order of pixel layout in bytes > + * works only for 1, 2 and 4 bpp > + */ > + bswapmask = 7 - bpp + 1; > + } > + return bswapmask; > +} > + > +#else /* CONFIG_FB_CFB_REV_PIXELS_IN_BYTE */ > + > +static inline unsigned long fb_rev_pixels_in_long(unsigned long val, > + u32 bswapmask) > +{ > + return val; > +} > + > +#define fb_shifted_pixels_mask_u32(p, i, b) FB_SHIFT_HIGH((p), ~(u32)0, (i)) > +#define fb_shifted_pixels_mask_long(p, i, b) FB_SHIFT_HIGH((p), ~0UL, (i)) > +#define fb_compute_bswapmask(...) 0 > + > +#endif /* CONFIG_FB_CFB_REV_PIXELS_IN_BYTE */ > + > +#define cpu_to_le_long _cpu_to_le_long(BITS_PER_LONG) > +#define _cpu_to_le_long(x) __cpu_to_le_long(x) > +#define __cpu_to_le_long(x) cpu_to_le##x > + > +#define le_long_to_cpu _le_long_to_cpu(BITS_PER_LONG) > +#define _le_long_to_cpu(x) __le_long_to_cpu(x) > +#define __le_long_to_cpu(x) le##x##_to_cpu > + > +static inline unsigned long rolx(unsigned long word, unsigned int shift, unsigned int x) > +{ > + return (word << shift) | (word >> (x - shift)); > +} > + > + > +/* > + * Generic bitwise copy algorithm > + */ > +static void > +bitcpy(struct fb_info *p, unsigned long *dst, unsigned dst_idx, > + const unsigned long *src, unsigned src_idx, int bits, unsigned n) > +{ > + unsigned long first, last; > + int const shift = dst_idx-src_idx; > + int left, right; > + > + first = FB_SHIFT_HIGH(p, ~0UL, dst_idx); > + last = ~(FB_SHIFT_HIGH(p, ~0UL, (dst_idx+n) % bits)); > + > + if (!shift) { > + /* Same alignment for source and dest */ > + if (dst_idx+n <= bits) { > + /* Single word */ > + if (last) > + first &= last; > + *dst = comp(*src, *dst, first); > + } else { > + /* Multiple destination words */ > + /* Leading bits */ > + if (first != ~0UL) { > + *dst = comp(*src, *dst, first); > + dst++; > + src++; > + n -= bits - dst_idx; > + } > + > + /* Main chunk */ > + n /= bits; > + while (n >= 8) { > + *dst++ = *src++; > + *dst++ = *src++; > + *dst++ = *src++; > + *dst++ = *src++; > + *dst++ = *src++; > + *dst++ = *src++; > + *dst++ = *src++; > + *dst++ = *src++; > + n -= 8; > + } > + while (n--) > + *dst++ = *src++; > + > + /* Trailing bits */ > + if (last) > + *dst = comp(*src, *dst, last); > + } > + } else { > + unsigned long d0, d1; > + int m; > + > + /* Different alignment for source and dest */ > + right = shift & (bits - 1); > + left = -shift & (bits - 1); > + > + if (dst_idx+n <= bits) { > + /* Single destination word */ > + if (last) > + first &= last; > + if (shift > 0) { > + /* Single source word */ > + *dst = comp(*src << left, *dst, first); > + } else if (src_idx+n <= bits) { > + /* Single source word */ > + *dst = comp(*src >> right, *dst, first); > + } else { > + /* 2 source words */ > + d0 = *src++; > + d1 = *src; > + *dst = comp(d0 >> right | d1 << left, *dst, > + first); > + } > + } else { > + /* Multiple destination words */ > + /** We must always remember the last value read, > + because in case SRC and DST overlap bitwise (e.g. > + when moving just one pixel in 1bpp), we always > + collect one full long for DST and that might > + overlap with the current long from SRC. We store > + this value in 'd0'. */ > + d0 = *src++; > + /* Leading bits */ > + if (shift > 0) { > + /* Single source word */ > + *dst = comp(d0 << left, *dst, first); > + dst++; > + n -= bits - dst_idx; > + } else { > + /* 2 source words */ > + d1 = *src++; > + *dst = comp(d0 >> right | d1 << left, *dst, > + first); > + d0 = d1; > + dst++; > + n -= bits - dst_idx; > + } > + > + /* Main chunk */ > + m = n % bits; > + n /= bits; > + while (n >= 4) { > + d1 = *src++; > + *dst++ = d0 >> right | d1 << left; > + d0 = d1; > + d1 = *src++; > + *dst++ = d0 >> right | d1 << left; > + d0 = d1; > + d1 = *src++; > + *dst++ = d0 >> right | d1 << left; > + d0 = d1; > + d1 = *src++; > + *dst++ = d0 >> right | d1 << left; > + d0 = d1; > + n -= 4; > + } > + while (n--) { > + d1 = *src++; > + *dst++ = d0 >> right | d1 << left; > + d0 = d1; > + } > + > + /* Trailing bits */ > + if (m) { > + if (m <= bits - right) { > + /* Single source word */ > + d0 >>= right; > + } else { > + /* 2 source words */ > + d1 = *src; > + d0 = d0 >> right | d1 << left; > + } > + *dst = comp(d0, *dst, last); > + } > + } > + } > +} > + > +/* > + * Generic bitwise copy algorithm, operating backward > + */ > +static void > +bitcpy_rev(struct fb_info *p, unsigned long *dst, unsigned dst_idx, > + const unsigned long *src, unsigned src_idx, unsigned bits, > + unsigned n) > +{ > + unsigned long first, last; > + int shift; > + > + dst += (dst_idx + n - 1) / bits; > + src += (src_idx + n - 1) / bits; > + dst_idx = (dst_idx + n - 1) % bits; > + src_idx = (src_idx + n - 1) % bits; > + > + shift = dst_idx-src_idx; > + > + first = ~FB_SHIFT_HIGH(p, ~0UL, (dst_idx + 1) % bits); > + last = FB_SHIFT_HIGH(p, ~0UL, (bits + dst_idx + 1 - n) % bits); > + > + if (!shift) { > + /* Same alignment for source and dest */ > + if ((unsigned long)dst_idx+1 >= n) { > + /* Single word */ > + if (first) > + last &= first; > + *dst = comp(*src, *dst, last); > + } else { > + /* Multiple destination words */ > + > + /* Leading bits */ > + if (first) { > + *dst = comp(*src, *dst, first); > + dst--; > + src--; > + n -= dst_idx+1; > + } > + > + /* Main chunk */ > + n /= bits; > + while (n >= 8) { > + *dst-- = *src--; > + *dst-- = *src--; > + *dst-- = *src--; > + *dst-- = *src--; > + *dst-- = *src--; > + *dst-- = *src--; > + *dst-- = *src--; > + *dst-- = *src--; > + n -= 8; > + } > + while (n--) > + *dst-- = *src--; > + /* Trailing bits */ > + if (last != -1UL) > + *dst = comp(*src, *dst, last); > + } > + } else { > + /* Different alignment for source and dest */ > + > + int const left = shift & (bits-1); > + int const right = -shift & (bits-1); > + > + if ((unsigned long)dst_idx+1 >= n) { > + /* Single destination word */ > + if (first) > + last &= first; > + if (shift < 0) { > + /* Single source word */ > + *dst = comp(*src >> right, *dst, last); > + } else if (1+(unsigned long)src_idx >= n) { > + /* Single source word */ > + *dst = comp(*src << left, *dst, last); > + } else { > + /* 2 source words */ > + *dst = comp(*src << left | *(src-1) >> right, > + *dst, last); > + } > + } else { > + /* Multiple destination words */ > + /** We must always remember the last value read, > + because in case SRC and DST overlap bitwise (e.g. > + when moving just one pixel in 1bpp), we always > + collect one full long for DST and that might > + overlap with the current long from SRC. We store > + this value in 'd0'. */ > + unsigned long d0, d1; > + int m; > + > + d0 = *src--; > + /* Leading bits */ > + if (shift < 0) { > + /* Single source word */ > + d1 = d0; > + d0 >>= right; > + } else { > + /* 2 source words */ > + d1 = *src--; > + d0 = d0 << left | d1 >> right; > + } > + if (!first) > + *dst = d0; > + else > + *dst = comp(d0, *dst, first); > + d0 = d1; > + dst--; > + n -= dst_idx+1; > + > + /* Main chunk */ > + m = n % bits; > + n /= bits; > + while (n >= 4) { > + d1 = *src--; > + *dst-- = d0 << left | d1 >> right; > + d0 = d1; > + d1 = *src--; > + *dst-- = d0 << left | d1 >> right; > + d0 = d1; > + d1 = *src--; > + *dst-- = d0 << left | d1 >> right; > + d0 = d1; > + d1 = *src--; > + *dst-- = d0 << left | d1 >> right; > + d0 = d1; > + n -= 4; > + } > + while (n--) { > + d1 = *src--; > + *dst-- = d0 << left | d1 >> right; > + d0 = d1; > + } > + > + /* Trailing bits */ > + if (m) { > + if (m <= bits - left) { > + /* Single source word */ > + d0 <<= left; > + } else { > + /* 2 source words */ > + d1 = *src; > + d0 = d0 << left | d1 >> right; > + } > + *dst = comp(d0, *dst, last); > + } > + } > + } > +} > + > +/* > + * Generic Bit Block Transfer for frame buffers located in system RAM with > + * packed pixels of any depth. > + */ > +void drm_copyarea(struct fb_info *p, const struct fb_copyarea *area) > +{ > + u32 dx = area->dx, dy = area->dy, sx = area->sx, sy = area->sy; > + u32 height = area->height, width = area->width; > + unsigned long const bits_per_line = p->fix.line_length*8u; > + unsigned long *base = NULL; > + int bits = BITS_PER_LONG, bytes = bits >> 3; > + unsigned dst_idx = 0, src_idx = 0, rev_copy = 0; > + > + if (p->state != FBINFO_STATE_RUNNING) > + return; > + > + /* if the beginning of the target area might overlap with the end of > + the source area, be have to copy the area reverse. */ > + if ((dy == sy && dx > sx) || (dy > sy)) { > + dy += height; > + sy += height; > + rev_copy = 1; > + } > + > + /* split the base of the framebuffer into a long-aligned address and > + the index of the first bit */ > + base = (unsigned long *)((unsigned long)p->screen_base & ~(bytes-1)); > + dst_idx = src_idx = 8*((unsigned long)p->screen_base & (bytes-1)); > + /* add offset of source and target area */ > + dst_idx += dy*bits_per_line + dx*p->var.bits_per_pixel; > + src_idx += sy*bits_per_line + sx*p->var.bits_per_pixel; > + > + if (p->fbops->fb_sync) > + p->fbops->fb_sync(p); > + > + if (rev_copy) { > + while (height--) { > + dst_idx -= bits_per_line; > + src_idx -= bits_per_line; > + bitcpy_rev(p, base + (dst_idx / bits), dst_idx % bits, > + base + (src_idx / bits), src_idx % bits, bits, > + width*p->var.bits_per_pixel); > + } > + } else { > + while (height--) { > + bitcpy(p, base + (dst_idx / bits), dst_idx % bits, > + base + (src_idx / bits), src_idx % bits, bits, > + width*p->var.bits_per_pixel); > + dst_idx += bits_per_line; > + src_idx += bits_per_line; > + } > + } > +} > +EXPORT_SYMBOL(drm_copyarea); > + > +/* > + * Aligned pattern fill using 32/64-bit memory accesses > + */ > +static void > +bitfill_aligned(struct fb_info *p, unsigned long *dst, int dst_idx, > + unsigned long pat, unsigned n, int bits) > +{ > + unsigned long first, last; > + > + if (!n) > + return; > + > + first = FB_SHIFT_HIGH(p, ~0UL, dst_idx); > + last = ~(FB_SHIFT_HIGH(p, ~0UL, (dst_idx+n) % bits)); > + > + if (dst_idx+n <= bits) { > + /* Single word */ > + if (last) > + first &= last; > + *dst = comp(pat, *dst, first); > + } else { > + /* Multiple destination words */ > + > + /* Leading bits */ > + if (first!= ~0UL) { > + *dst = comp(pat, *dst, first); > + dst++; > + n -= bits - dst_idx; > + } > + > + /* Main chunk */ > + n /= bits; > + while (n >= 8) { > + *dst++ = pat; > + *dst++ = pat; > + *dst++ = pat; > + *dst++ = pat; > + *dst++ = pat; > + *dst++ = pat; > + *dst++ = pat; > + *dst++ = pat; > + n -= 8; > + } > + while (n--) > + *dst++ = pat; > + /* Trailing bits */ > + if (last) > + *dst = comp(pat, *dst, last); > + } > +} > + > + > +/* > + * Unaligned generic pattern fill using 32/64-bit memory accesses > + * The pattern must have been expanded to a full 32/64-bit value > + * Left/right are the appropriate shifts to convert to the pattern to be > + * used for the next 32/64-bit word > + */ > +static void > +bitfill_unaligned(struct fb_info *p, unsigned long *dst, int dst_idx, > + unsigned long pat, int left, int right, unsigned n, int bits) > +{ > + unsigned long first, last; > + > + if (!n) > + return; > + > + first = FB_SHIFT_HIGH(p, ~0UL, dst_idx); > + last = ~(FB_SHIFT_HIGH(p, ~0UL, (dst_idx+n) % bits)); > + > + if (dst_idx+n <= bits) { > + /* Single word */ > + if (last) > + first &= last; > + *dst = comp(pat, *dst, first); > + } else { > + /* Multiple destination words */ > + /* Leading bits */ > + if (first) { > + *dst = comp(pat, *dst, first); > + dst++; > + pat = pat << left | pat >> right; > + n -= bits - dst_idx; > + } > + > + /* Main chunk */ > + n /= bits; > + while (n >= 4) { > + *dst++ = pat; > + pat = pat << left | pat >> right; > + *dst++ = pat; > + pat = pat << left | pat >> right; > + *dst++ = pat; > + pat = pat << left | pat >> right; > + *dst++ = pat; > + pat = pat << left | pat >> right; > + n -= 4; > + } > + while (n--) { > + *dst++ = pat; > + pat = pat << left | pat >> right; > + } > + > + /* Trailing bits */ > + if (last) > + *dst = comp(pat, *dst, last); > + } > +} > + > +/* > + * Aligned pattern invert using 32/64-bit memory accesses > + */ > +static void > +bitfill_aligned_rev(struct fb_info *p, unsigned long *dst, int dst_idx, > + unsigned long pat, unsigned n, int bits) > +{ > + unsigned long val = pat; > + unsigned long first, last; > + > + if (!n) > + return; > + > + first = FB_SHIFT_HIGH(p, ~0UL, dst_idx); > + last = ~(FB_SHIFT_HIGH(p, ~0UL, (dst_idx+n) % bits)); > + > + if (dst_idx+n <= bits) { > + /* Single word */ > + if (last) > + first &= last; > + *dst = comp(*dst ^ val, *dst, first); > + } else { > + /* Multiple destination words */ > + /* Leading bits */ > + if (first!=0UL) { > + *dst = comp(*dst ^ val, *dst, first); > + dst++; > + n -= bits - dst_idx; > + } > + > + /* Main chunk */ > + n /= bits; > + while (n >= 8) { > + *dst++ ^= val; > + *dst++ ^= val; > + *dst++ ^= val; > + *dst++ ^= val; > + *dst++ ^= val; > + *dst++ ^= val; > + *dst++ ^= val; > + *dst++ ^= val; > + n -= 8; > + } > + while (n--) > + *dst++ ^= val; > + /* Trailing bits */ > + if (last) > + *dst = comp(*dst ^ val, *dst, last); > + } > +} > + > + > +/* > + * Unaligned generic pattern invert using 32/64-bit memory accesses > + * The pattern must have been expanded to a full 32/64-bit value > + * Left/right are the appropriate shifts to convert to the pattern to be > + * used for the next 32/64-bit word > + */ > +static void > +bitfill_unaligned_rev(struct fb_info *p, unsigned long *dst, int dst_idx, > + unsigned long pat, int left, int right, unsigned n, > + int bits) > +{ > + unsigned long first, last; > + > + if (!n) > + return; > + > + first = FB_SHIFT_HIGH(p, ~0UL, dst_idx); > + last = ~(FB_SHIFT_HIGH(p, ~0UL, (dst_idx+n) % bits)); > + > + if (dst_idx+n <= bits) { > + /* Single word */ > + if (last) > + first &= last; > + *dst = comp(*dst ^ pat, *dst, first); > + } else { > + /* Multiple destination words */ > + > + /* Leading bits */ > + if (first != 0UL) { > + *dst = comp(*dst ^ pat, *dst, first); > + dst++; > + pat = pat << left | pat >> right; > + n -= bits - dst_idx; > + } > + > + /* Main chunk */ > + n /= bits; > + while (n >= 4) { > + *dst++ ^= pat; > + pat = pat << left | pat >> right; > + *dst++ ^= pat; > + pat = pat << left | pat >> right; > + *dst++ ^= pat; > + pat = pat << left | pat >> right; > + *dst++ ^= pat; > + pat = pat << left | pat >> right; > + n -= 4; > + } > + while (n--) { > + *dst ^= pat; > + pat = pat << left | pat >> right; > + } > + > + /* Trailing bits */ > + if (last) > + *dst = comp(*dst ^ pat, *dst, last); > + } > +} > + > +/* > + * Generic fillrect for frame buffers in system RAM with packed pixels of > + * any depth. > + */ > +void drm_fillrect(struct fb_info *p, const struct fb_fillrect *rect) > +{ > + unsigned long pat, pat2, fg; > + unsigned long width = rect->width, height = rect->height; > + int bits = BITS_PER_LONG, bytes = bits >> 3; > + u32 bpp = p->var.bits_per_pixel; > + unsigned long *dst; > + int dst_idx, left; > + > + if (p->state != FBINFO_STATE_RUNNING) > + return; > + > + if (p->fix.visual == FB_VISUAL_TRUECOLOR || > + p->fix.visual == FB_VISUAL_DIRECTCOLOR ) > + fg = ((u32 *) (p->pseudo_palette))[rect->color]; > + else > + fg = rect->color; > + > + pat = pixel_to_pat( bpp, fg); > + > + dst = (unsigned long *)((unsigned long)p->screen_base & ~(bytes-1)); > + dst_idx = ((unsigned long)p->screen_base & (bytes - 1))*8; > + dst_idx += rect->dy*p->fix.line_length*8+rect->dx*bpp; > + /* FIXME For now we support 1-32 bpp only */ > + left = bits % bpp; > + if (p->fbops->fb_sync) > + p->fbops->fb_sync(p); > + if (!left) { > + void (*fill_op32)(struct fb_info *p, unsigned long *dst, > + int dst_idx, unsigned long pat, unsigned n, > + int bits) = NULL; > + > + switch (rect->rop) { > + case ROP_XOR: > + fill_op32 = bitfill_aligned_rev; > + break; > + case ROP_COPY: > + fill_op32 = bitfill_aligned; > + break; > + default: > + printk( KERN_ERR "cfb_fillrect(): unknown rop, " > + "defaulting to ROP_COPY\n"); > + fill_op32 = bitfill_aligned; > + break; > + } > + while (height--) { > + dst += dst_idx >> (ffs(bits) - 1); > + dst_idx &= (bits - 1); > + fill_op32(p, dst, dst_idx, pat, width*bpp, bits); > + dst_idx += p->fix.line_length*8; > + } > + } else { > + int right, r; > + void (*fill_op)(struct fb_info *p, unsigned long *dst, > + int dst_idx, unsigned long pat, int left, > + int right, unsigned n, int bits) = NULL; > +#ifdef __LITTLE_ENDIAN > + right = left; > + left = bpp - right; > +#else > + right = bpp - left; > +#endif > + switch (rect->rop) { > + case ROP_XOR: > + fill_op = bitfill_unaligned_rev; > + break; > + case ROP_COPY: > + fill_op = bitfill_unaligned; > + break; > + default: > + printk(KERN_ERR "sys_fillrect(): unknown rop, " > + "defaulting to ROP_COPY\n"); > + fill_op = bitfill_unaligned; > + break; > + } > + while (height--) { > + dst += dst_idx / bits; > + dst_idx &= (bits - 1); > + r = dst_idx % bpp; > + /* rotate pattern to the correct start position */ > + pat2 = le_long_to_cpu(rolx(cpu_to_le_long(pat), r, bpp)); > + fill_op(p, dst, dst_idx, pat2, left, right, > + width*bpp, bits); > + dst_idx += p->fix.line_length*8; > + } > + } > +} > +EXPORT_SYMBOL(drm_fillrect); > + > +static const u32 cfb_tab8_be[] = { > + 0x00000000,0x000000ff,0x0000ff00,0x0000ffff, > + 0x00ff0000,0x00ff00ff,0x00ffff00,0x00ffffff, > + 0xff000000,0xff0000ff,0xff00ff00,0xff00ffff, > + 0xffff0000,0xffff00ff,0xffffff00,0xffffffff > +}; > + > +static const u32 cfb_tab8_le[] = { > + 0x00000000,0xff000000,0x00ff0000,0xffff0000, > + 0x0000ff00,0xff00ff00,0x00ffff00,0xffffff00, > + 0x000000ff,0xff0000ff,0x00ff00ff,0xffff00ff, > + 0x0000ffff,0xff00ffff,0x00ffffff,0xffffffff > +}; > + > +static const u32 cfb_tab16_be[] = { > + 0x00000000, 0x0000ffff, 0xffff0000, 0xffffffff > +}; > + > +static const u32 cfb_tab16_le[] = { > + 0x00000000, 0xffff0000, 0x0000ffff, 0xffffffff > +}; > + > +static const u32 cfb_tab32[] = { > + 0x00000000, 0xffffffff > +}; > + > +static void color_imageblit(const struct fb_image *image, struct fb_info *p, > + void *dst1, u32 start_index, u32 pitch_index) > +{ > + /* Draw the penguin */ > + u32 *dst, *dst2; > + u32 color = 0, val, shift; > + int i, n, bpp = p->var.bits_per_pixel; > + u32 null_bits = 32 - bpp; > + u32 *palette = (u32 *) p->pseudo_palette; > + const u8 *src = image->data; > + > + dst2 = dst1; > + for (i = image->height; i--; ) { > + n = image->width; > + dst = dst1; > + shift = 0; > + val = 0; > + > + if (start_index) { > + u32 start_mask = ~(FB_SHIFT_HIGH(p, ~(u32)0, > + start_index)); > + val = *dst & start_mask; > + shift = start_index; > + } > + while (n--) { > + if (p->fix.visual == FB_VISUAL_TRUECOLOR || > + p->fix.visual == FB_VISUAL_DIRECTCOLOR ) > + color = palette[*src]; > + else > + color = *src; > + color <<= FB_LEFT_POS(p, bpp); > + val |= FB_SHIFT_HIGH(p, color, shift); > + if (shift >= null_bits) { > + *dst++ = val; > + > + val = (shift == null_bits) ? 0 : > + FB_SHIFT_LOW(p, color, 32 - shift); > + } > + shift += bpp; > + shift &= (32 - 1); > + src++; > + } > + if (shift) { > + u32 end_mask = FB_SHIFT_HIGH(p, ~(u32)0, shift); > + > + *dst &= end_mask; > + *dst |= val; > + } > + dst1 += p->fix.line_length; > + if (pitch_index) { > + dst2 += p->fix.line_length; > + dst1 = (u8 *)((long)dst2 & ~(sizeof(u32) - 1)); > + > + start_index += pitch_index; > + start_index &= 32 - 1; > + } > + } > +} > + > +static void slow_imageblit(const struct fb_image *image, struct fb_info *p, > + void *dst1, u32 fgcolor, u32 bgcolor, > + u32 start_index, u32 pitch_index) > +{ > + u32 shift, color = 0, bpp = p->var.bits_per_pixel; > + u32 *dst, *dst2; > + u32 val, pitch = p->fix.line_length; > + u32 null_bits = 32 - bpp; > + u32 spitch = (image->width+7)/8; > + const u8 *src = image->data, *s; > + u32 i, j, l; > + > + dst2 = dst1; > + fgcolor <<= FB_LEFT_POS(p, bpp); > + bgcolor <<= FB_LEFT_POS(p, bpp); > + > + for (i = image->height; i--; ) { > + shift = val = 0; > + l = 8; > + j = image->width; > + dst = dst1; > + s = src; > + > + /* write leading bits */ > + if (start_index) { > + u32 start_mask = ~(FB_SHIFT_HIGH(p, ~(u32)0, > + start_index)); > + val = *dst & start_mask; > + shift = start_index; > + } > + > + while (j--) { > + l--; > + color = (*s & (1 << l)) ? fgcolor : bgcolor; > + val |= FB_SHIFT_HIGH(p, color, shift); > + > + /* Did the bitshift spill bits to the next long? */ > + if (shift >= null_bits) { > + *dst++ = val; > + val = (shift == null_bits) ? 0 : > + FB_SHIFT_LOW(p, color, 32 - shift); > + } > + shift += bpp; > + shift &= (32 - 1); > + if (!l) { l = 8; s++; } > + } > + > + /* write trailing bits */ > + if (shift) { > + u32 end_mask = FB_SHIFT_HIGH(p, ~(u32)0, shift); > + > + *dst &= end_mask; > + *dst |= val; > + } > + > + dst1 += pitch; > + src += spitch; > + if (pitch_index) { > + dst2 += pitch; > + dst1 = (u8 *)((long)dst2 & ~(sizeof(u32) - 1)); > + start_index += pitch_index; > + start_index &= 32 - 1; > + } > + > + } > +} > + > +/* > + * fast_imageblit - optimized monochrome color expansion > + * > + * Only if: bits_per_pixel == 8, 16, or 32 > + * image->width is divisible by pixel/dword (ppw); > + * fix->line_legth is divisible by 4; > + * beginning and end of a scanline is dword aligned > + */ > +static void fast_imageblit(const struct fb_image *image, struct fb_info *p, > + void *dst1, u32 fgcolor, u32 bgcolor) > +{ > + u32 fgx = fgcolor, bgx = bgcolor, bpp = p->var.bits_per_pixel; > + u32 ppw = 32/bpp, spitch = (image->width + 7)/8; > + u32 bit_mask, end_mask, eorx, shift; > + const char *s = image->data, *src; > + u32 *dst; > + const u32 *tab = NULL; > + int i, j, k; > + > + switch (bpp) { > + case 8: > + tab = fb_be_math(p) ? cfb_tab8_be : cfb_tab8_le; > + break; > + case 16: > + tab = fb_be_math(p) ? cfb_tab16_be : cfb_tab16_le; > + break; > + case 32: > + default: > + tab = cfb_tab32; > + break; > + } > + > + for (i = ppw-1; i--; ) { > + fgx <<= bpp; > + bgx <<= bpp; > + fgx |= fgcolor; > + bgx |= bgcolor; > + } > + > + bit_mask = (1 << ppw) - 1; > + eorx = fgx ^ bgx; > + k = image->width/ppw; > + > + for (i = image->height; i--; ) { > + dst = dst1; > + shift = 8; > + src = s; > + > + for (j = k; j--; ) { > + shift -= ppw; > + end_mask = tab[(*src >> shift) & bit_mask]; > + *dst++ = (end_mask & eorx) ^ bgx; > + if (!shift) { > + shift = 8; > + src++; > + } > + } > + dst1 += p->fix.line_length; > + s += spitch; > + } > +} > + > +/* > + * Generic 1-bit or 8-bit source to 1-32 bit destination expansion > + * for frame buffer located in system RAM with packed pixels of any depth. > + */ > +void drm_imageblit(struct fb_info *p, const struct fb_image *image) > +{ > + u32 fgcolor, bgcolor, start_index, bitstart, pitch_index = 0; > + u32 bpl = sizeof(u32), bpp = p->var.bits_per_pixel; > + u32 width = image->width; > + u32 dx = image->dx, dy = image->dy; > + void *dst1; > + > + if (p->state != FBINFO_STATE_RUNNING) > + return; > + > + bitstart = (dy * p->fix.line_length * 8) + (dx * bpp); > + start_index = bitstart & (32 - 1); > + pitch_index = (p->fix.line_length & (bpl - 1)) * 8; > + > + bitstart /= 8; > + bitstart &= ~(bpl - 1); > + dst1 = (void __force *)p->screen_base + bitstart; > + > + if (p->fbops->fb_sync) > + p->fbops->fb_sync(p); > + > + if (image->depth == 1) { > + if (p->fix.visual == FB_VISUAL_TRUECOLOR || > + p->fix.visual == FB_VISUAL_DIRECTCOLOR) { > + fgcolor = ((u32*)(p->pseudo_palette))[image->fg_color]; > + bgcolor = ((u32*)(p->pseudo_palette))[image->bg_color]; > + } else { > + fgcolor = image->fg_color; > + bgcolor = image->bg_color; > + } > + > + if (32 % bpp == 0 && !start_index && !pitch_index && > + ((width & (32/bpp-1)) == 0) && > + bpp >= 8 && bpp <= 32) > + fast_imageblit(image, p, dst1, fgcolor, bgcolor); > + else > + slow_imageblit(image, p, dst1, fgcolor, bgcolor, > + start_index, pitch_index); > + } else > + color_imageblit(image, p, dst1, start_index, pitch_index); > +} > +EXPORT_SYMBOL(drm_imageblit); > + > +/* > + * Generic file operations where framebuffer is in system RAM > + */ > +ssize_t drm_fb_read(struct fb_info *info, char __user *buf, size_t count, loff_t *ppos) > +{ > + unsigned long p = *ppos; > + void *src; > + int err = 0; > + unsigned long total_size; > + > + if (info->state != FBINFO_STATE_RUNNING) > + return -EPERM; > + > + total_size = info->screen_size; > + > + if (total_size == 0) > + total_size = info->fix.smem_len; > + > + if (p >= total_size) > + return 0; > + > + if (count >= total_size) > + count = total_size; > + > + if (count + p > total_size) > + count = total_size - p; > + > + src = (void __force *)(info->screen_base + p); > + > + if (info->fbops->fb_sync) > + info->fbops->fb_sync(info); > + > + if (copy_to_user(buf, src, count)) > + err = -EFAULT; > + > + if (!err) > + *ppos += count; > + > + return (err) ? err : count; > +} > +EXPORT_SYMBOL_GPL(drm_fb_read); > + > +/* > + * Generic file operations where framebuffer is in system RAM > + */ > +ssize_t drm_fb_write(struct fb_info *info, const char __user *buf, size_t count, loff_t *ppos) > +{ > + unsigned long p = *ppos; > + void *dst; > + int err = 0; > + unsigned long total_size; > + > + if (info->state != FBINFO_STATE_RUNNING) > + return -EPERM; > + > + total_size = info->screen_size; > + > + if (total_size == 0) > + total_size = info->fix.smem_len; > + > + if (p > total_size) > + return -EFBIG; > + > + if (count > total_size) { > + err = -EFBIG; > + count = total_size; > + } > + > + if (count + p > total_size) { > + if (!err) > + err = -ENOSPC; > + > + count = total_size - p; > + } > + > + dst = (void __force *) (info->screen_base + p); > + > + if (info->fbops->fb_sync) > + info->fbops->fb_sync(info); > + > + if (copy_from_user(dst, buf, count)) > + err = -EFAULT; > + > + if (!err) > + *ppos += count; > + > + return (err) ? err : count; > +} > +EXPORT_SYMBOL_GPL(drm_fb_write); > diff --git a/drivers/gpu/drm/drm_fb_helper.c b/drivers/gpu/drm/drm_fb_helper.c > index da0d96a69570..18fba9818635 100644 > --- a/drivers/gpu/drm/drm_fb_helper.c > +++ b/drivers/gpu/drm/drm_fb_helper.c > @@ -664,36 +664,36 @@ void drm_fb_helper_deferred_io(struct fb_info *info, > EXPORT_SYMBOL(drm_fb_helper_deferred_io); > > /** > - * drm_fb_helper_sys_read - wrapper around fb_sys_read > + * drm_fb_helper_sys_read - wrapper around drm_fb_read > * @info: fb_info struct pointer > * @buf: userspace buffer to read from framebuffer memory > * @count: number of bytes to read from framebuffer memory > * @ppos: read offset within framebuffer memory > * > - * A wrapper around fb_sys_read implemented by fbdev core > + * A wrapper around drm_fb_read > */ > ssize_t drm_fb_helper_sys_read(struct fb_info *info, char __user *buf, > size_t count, loff_t *ppos) > { > - return fb_sys_read(info, buf, count, ppos); > + return drm_fb_read(info, buf, count, ppos); > } > EXPORT_SYMBOL(drm_fb_helper_sys_read); > > /** > - * drm_fb_helper_sys_write - wrapper around fb_sys_write > + * drm_fb_helper_sys_write - wrapper around drm_fb_write > * @info: fb_info struct pointer > * @buf: userspace buffer to write to framebuffer memory > * @count: number of bytes to write to framebuffer memory > * @ppos: write offset within framebuffer memory > * > - * A wrapper around fb_sys_write implemented by fbdev core > + * A wrapper around drm_fb_write > */ > ssize_t drm_fb_helper_sys_write(struct fb_info *info, const char __user *buf, > size_t count, loff_t *ppos) > { > ssize_t ret; > > - ret = fb_sys_write(info, buf, count, ppos); > + ret = drm_fb_write(info, buf, count, ppos); > if (ret > 0) > drm_fb_helper_dirty(info, 0, 0, info->var.xres, > info->var.yres); > @@ -703,48 +703,48 @@ ssize_t drm_fb_helper_sys_write(struct fb_info *info, const char __user *buf, > EXPORT_SYMBOL(drm_fb_helper_sys_write); > > /** > - * drm_fb_helper_sys_fillrect - wrapper around sys_fillrect > + * drm_fb_helper_sys_fillrect - wrapper around drm_fillrect > * @info: fbdev registered by the helper > * @rect: info about rectangle to fill > * > - * A wrapper around sys_fillrect implemented by fbdev core > + * A wrapper around drm_fillrect > */ > void drm_fb_helper_sys_fillrect(struct fb_info *info, > const struct fb_fillrect *rect) > { > - sys_fillrect(info, rect); > + drm_fillrect(info, rect); > drm_fb_helper_dirty(info, rect->dx, rect->dy, > rect->width, rect->height); > } > EXPORT_SYMBOL(drm_fb_helper_sys_fillrect); > > /** > - * drm_fb_helper_sys_copyarea - wrapper around sys_copyarea > + * drm_fb_helper_sys_copyarea - wrapper around drm_copyarea > * @info: fbdev registered by the helper > * @area: info about area to copy > * > - * A wrapper around sys_copyarea implemented by fbdev core > + * A wrapper around drm_copyarea > */ > void drm_fb_helper_sys_copyarea(struct fb_info *info, > const struct fb_copyarea *area) > { > - sys_copyarea(info, area); > + drm_copyarea(info, area); > drm_fb_helper_dirty(info, area->dx, area->dy, > area->width, area->height); > } > EXPORT_SYMBOL(drm_fb_helper_sys_copyarea); > > /** > - * drm_fb_helper_sys_imageblit - wrapper around sys_imageblit > + * drm_fb_helper_sys_imageblit - wrapper around drm_imageblit > * @info: fbdev registered by the helper > * @image: info about image to blit > * > - * A wrapper around sys_imageblit implemented by fbdev core > + * A wrapper around drm_imageblit > */ > void drm_fb_helper_sys_imageblit(struct fb_info *info, > const struct fb_image *image) > { > - sys_imageblit(info, image); > + drm_imageblit(info, image); > drm_fb_helper_dirty(info, image->dx, image->dy, > image->width, image->height); > } > diff --git a/include/drm/drm_fb_helper.h b/include/drm/drm_fb_helper.h > index 306aa3a60be9..d38005f6128a 100644 > --- a/include/drm/drm_fb_helper.h > +++ b/include/drm/drm_fb_helper.h > @@ -271,6 +271,12 @@ void drm_fb_helper_output_poll_changed(struct drm_device *dev); > > void drm_fbdev_generic_setup(struct drm_device *dev, > unsigned int preferred_bpp); > + > +void drm_copyarea(struct fb_info *p, const struct fb_copyarea *area); > +void drm_fillrect(struct fb_info *p, const struct fb_fillrect *rect); > +void drm_imageblit(struct fb_info *p, const struct fb_image *image); > +ssize_t drm_fb_read(struct fb_info *info, char __user *buf, size_t count, loff_t *ppos); > +ssize_t drm_fb_write(struct fb_info *info, const char __user *buf, size_t count, loff_t *ppos); > #else > static inline void drm_fb_helper_prepare(struct drm_device *dev, > struct drm_fb_helper *helper, > -- Thomas Zimmermann Graphics Driver Developer SUSE Software Solutions Germany GmbH Maxfeldstr. 5, 90409 Nürnberg, Germany (HRB 36809, AG Nürnberg) Geschäftsführer: Felix Imendörffer
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