Hi Dave, On Thu, Jul 23, 2020 at 02:28:22PM +1000, Dave Airlie wrote: > I think I'm still seeing this. I'm sorry, I've let it slip through the cracks :-S Ville as beaten me at submitting a patch (kiitos paljon Ville). > On Wed, 1 Jul 2020 at 01:08, Ville Syrjälä wrote: > > On Tue, Jun 30, 2020 at 05:41:32PM +0300, Laurent Pinchart wrote: > > > On Tue, Jun 30, 2020 at 05:39:02PM +0300, Ville Syrjälä wrote: > > > > On Tue, Jun 30, 2020 at 10:19:23AM -0400, Alex Deucher wrote: > > > > > On Tue, Jun 30, 2020 at 10:15 AM Ville Syrjälä wrote: > > > > > > > > > > > > On Tue, Jun 30, 2020 at 04:33:37PM +1000, Dave Airlie wrote: > > > > > > > Hey Laurent, > > > > > > > > > > > > > > I merged drm-misc-next and noticed this, I'm not sure if it's > > > > > > > collateral damage from something else changing or I've just missed it > > > > > > > previously. 32-bit arm build. > > > > > > > > > > > > > > > > > > > > > /home/airlied/devel/kernel/dim/src/drivers/gpu/drm/omapdrm/omap_connector.c: > > > > > > > In function ‘omap_connector_mode_valid’: > > > > > > > /home/airlied/devel/kernel/dim/src/drivers/gpu/drm/omapdrm/omap_connector.c:92:9: > > > > > > > warning: braces around scalar initializer > > > > > > > struct drm_display_mode new_mode = { { 0 } }; > > > > > > > > > > > > Probably fallout from my drm_display_mode shrinkage. > > > > > > > > > > > > Going to repeat my usual "just use {} when zero initializing > > > > > > structs" recommendation. Avoids these stupid warnings, and IMO > > > > > > also conveys the meaning better since there's no ambiguity > > > > > > between zero initializing the whole struct vs. zero initializing > > > > > > just the first member. > > > > > > > > > > IIRC, LLVM and GCC treat these slightly differently. We've generally > > > > > just moved to using memset to avoid different compiler complaints when > > > > > using these. > > > > > > > > I don't particularly like memset() since the requirement to > > > > pass the size just adds another way to screw things up. The > > > > usual 'sizeof(*thing)' makes that slightly less of an issue, > > > > but I've noticed that people often don't use that. > > > > > > > > Another issue with memset() is that you then can end up with > > > > a block of seemingly random collection of memsets()s between > > > > the variable declarations and the rest of the code. I suppose > > > > if we could declare variables anywhere we could always keep > > > > the two together so it wouldn't look so weird, but can't do > > > > that for the time being. And even with that it would still > > > > lead to less succinct code, which I generally dislike. > > > > > > I'd prefer { } over memset, assuming clang and gcc would treat it > > > correctly. Ville, I can submit a patch, unless you want to do it > > > yourself as it's a fallout from drm_display_mode shrinkage ;-) > > > (seriously speaking, not pushing you, I just want to avoid duplicating > > > work). > > > > Go ahead if you want to. I'm in middle of a bigger rebase atm > > so can't do it right this minute myself. -- Regards, Laurent Pinchart _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel