Re: [RFC] Host1x/TegraDRM UAPI (sync points)

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28.06.2020 12:44, Mikko Perttunen пишет:
> On 6/28/20 2:27 AM, Dmitry Osipenko wrote:
>> 23.06.2020 15:09, Mikko Perttunen пишет:
>>>
>>> ### IOCTL HOST1X_ALLOCATE_SYNCPOINT (on /dev/host1x)
>>>
>>> Allocates a free syncpoint, returning a file descriptor representing it.
>>> Only the owner of the file descriptor is allowed to mutate the value of
>>> the syncpoint.
>>>
>>> ```
>>> struct host1x_ctrl_allocate_syncpoint {
>>>         /**
>>>          * @fd:
>>>          *
>>>          * [out] New file descriptor representing the allocated
>>> syncpoint.
>>>          */
>>>         __s32 fd;
>>>
>>>         __u32 reserved[3];
>>> };
>>
>> We should need at least these basic things from the sync points API >
>> - Execution context shouldn't be able to tamper sync points of the other
>> contexts.
> 
> This is covered by this UAPI - when submitting, as part of the
> syncpt_incr struct you pass the syncpoint FD. This way the driver can
> check the syncpoints used are correct, or program HW protection.
> 
>>
>> - Sync point could be shared with other contexts for explicit fencing.
> 
> Not sure what you specifically mean; you can get the ID out of the
> syncpoint fd and share the ID for read-only access. (Or the FD for
> read-write access)

I enumerated the overall points that UAPI should provide to us, just for
clarity. Not like you haven't covered any of them, sorry for the
confusion! :)

Please see more comments below!

>>
>> - Sync points should work reliably.
>>
>> Some problems of the current Host1x driver, like where it falls over if
>> sync point value is out-of-sync + all the hang-job recovery labor could
>> be easily reduced if sync point health is protected by extra UAPI
>> constraints. >
>> So I think we may want the following:
>>
>> 1. We still should need to assign sync point ID to a DRM-channel's
>> context. This sync point ID will be used for a commands stream forming,
>> like it is done by the current staging UAPI.
>>
>> So we should need to retain the DRM_TEGRA_GET_SYNCPT IOCTL, but
>> improve it.

My point here is that the UAPI shouldn't be able to increment the job's
sync point using SYNCPOINT_INCREMENT IOCTL, which is another UAPI
constraint.

I'm suggesting that we should have two methods of sync point allocations:

1) Sync point that could be used only by a submitted job.

2) Sync point that could be incremented by CPU.

The first method will allocate a raw sync point ID that is assigned to
the channel's context. This ID will be used for the job's completion
tracking. Perhaps this method also could optionally return a sync point
FD if you'd want to wait on this sync point by another job.

We don't need a dedicated sync point FD for all kinds of jobs, don't we?
For example, I don't see why a sync point FD may be needed in a case of
Opentegra jobs.

>> 2. Allocated sync point must have a clean hardware state.
> 
> What do you mean by clean hardware state?

I mean that sync point should have a predictable state [1], it shouldn't
accidentally fire during of hardware programming for example.

[1]
https://github.com/grate-driver/linux/blob/master/drivers/gpu/host1x/soc/syncpoints.c#L132

For a submitted job, the job's sync point state could be reset at a
submission time, for example like I did it in the grate-kernel's
experimental driver [2].

[2]
https://github.com/grate-driver/linux/blob/master/drivers/gpu/host1x/soc/channel.c#L145

>>
>> 3. Sync points should be properly refcounted. Job's sync points
>> shouldn't be re-used while job is alive.
>>
>> 4. The job's sync point can't be re-used after job's submission (UAPI
>> constraint!). Userspace must free sync point and allocate a new one for
>> the next job submission. And now we:
>>
>>    - Know that job's sync point is always in a healthy state!
>>
>>    - We're not limited by a number of physically available hardware sync
>> points! Allocation should block until free sync point is available.
>>
>>    - The logical number of job's sync point increments matches the SP
>> hardware state! Which is handy for a job's debugging.
>>
>> Optionally, the job's sync point could be auto-removed from the DRM's
>> context after job's submission, avoiding a need for an extra SYNCPT_PUT
>> IOCTL invocation to be done by userspace after the job's submission.
>> Could be a job's flag.
> 
> I think this would cause problems where after a job completes but before
> the fence has been waited, the syncpoint is already recycled (especially
> if the syncpoint is reset into some clean state).

Exactly, good point! The dma-fence shouldn't be hardwired to the sync
point in order to avoid this situation :)

Please take a look at the fence implementation that I made for the
grate-driver [3]. The host1x-fence is a dma-fence [4] that is attached
to a sync point by host1x_fence_create(). Once job is completed, the
host1x-fence is detached from the sync point [5][6] and sync point could
be recycled safely!

[3]
https://github.com/grate-driver/linux/blob/master/drivers/gpu/host1x/fence.c

[4]
https://github.com/grate-driver/linux/blob/master/include/linux/host1x.h#L450

[5]
https://github.com/grate-driver/linux/blob/master/drivers/gpu/host1x/soc/syncpoints_hw.c#L50

[6]
https://github.com/grate-driver/linux/blob/master/drivers/gpu/drm/tegra/uapi/scheduler.c#L133

Please try to take a closer look at the grate-driver's implementation if
you haven't yet. I think we should be able to reuse or improve some of
the ideas. That implementation isn't 100% complete, it doesn't cover
things like CPU-incremented or exported sync points for example, but
basics are there.

> I would prefer having a syncpoint for each userspace channel context
> (several of which could share a hardware channel if MLOCKing is not used).
> 
> In my experience it's then not difficult to pinpoint which job has
> failed, and if each userspace channel context uses a separate syncpoint,
> a hanging job wouldn't mess with other application's jobs, either.

I agree that there shouldn't be any problems with finding what job is
hanged. The timed out job is always the hanged job, no? :)

Also, please take a look at the DRM scheduler. Once I started to wire up
the DRM scheduler support in the grate-driver, I realized that there is
no real need to try to recover sync point's counter and etc, like the
current upstream host1x driver does for a hanged job. When job is
hanged, the whole channel should be turned down and reset, the job's
sync point state reset, client's HW engine reset, all the pre-queued
jobs re-submitted. And the generic DRM job scheduler helps us with that!
It also has other neat features which I haven't tried yet, like job
priorities for example.
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