DRM_FORMAT_NV20 is a 2 plane format suitable for linear memory layout.
The format is similar to P210 with 4:2:2 sub-sampling but has no padding
between components. Instead, luminance and chrominance samples are grouped
into 4s so that each group is packed into an integer number of bytes:
YYYY = UVUV = 4 * 10 bits = 40 bits = 5 bytes
The '20' suffix refers to the optimum effective bits per pixel which is
achieved when the total number of luminance samples is a multiple of 4.
Signed-off-by: Jonas Karlman <jonas@xxxxxxxxx>
---
drivers/gpu/drm/drm_fourcc.c | 4 ++++
include/uapi/drm/drm_fourcc.h | 1 +
2 files changed, 5 insertions(+)
diff --git a/drivers/gpu/drm/drm_fourcc.c b/drivers/gpu/drm/drm_fourcc.c
index 722c7ebe4e88..2a9c8ae719ed 100644
--- a/drivers/gpu/drm/drm_fourcc.c
+++ b/drivers/gpu/drm/drm_fourcc.c
@@ -278,6 +278,10 @@ const struct drm_format_info *__drm_format_info(u32 format)
.num_planes = 2, .char_per_block = { 5, 5, 0 },
.block_w = { 4, 2, 0 }, .block_h = { 1, 1, 0 }, .hsub = 2,
.vsub = 2, .is_yuv = true },
+ { .format = DRM_FORMAT_NV20, .depth = 0,
+ .num_planes = 2, .char_per_block = { 5, 5, 0 },
+ .block_w = { 4, 2, 0 }, .block_h = { 1, 1, 0 }, .hsub = 2,
+ .vsub = 1, .is_yuv = true },
{ .format = DRM_FORMAT_Q410, .depth = 0,
.num_planes = 3, .char_per_block = { 2, 2, 2 },
.block_w = { 1, 1, 1 }, .block_h = { 1, 1, 1 }, .hsub = 0,
diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h
index b5bf1c0e630e..244d32433a67 100644
--- a/include/uapi/drm/drm_fourcc.h
+++ b/include/uapi/drm/drm_fourcc.h
@@ -242,6 +242,7 @@ extern "C" {
* index 1 = Cr:Cb plane, [39:0] Cr1:Cb1:Cr0:Cb0 little endian
*/
#define DRM_FORMAT_NV15 fourcc_code('N', 'V', '1', '5') /* 2x2 subsampled Cr:Cb plane */
+#define DRM_FORMAT_NV20 fourcc_code('N', 'V', '2', '0') /* 2x1 subsampled Cr:Cb plane */
/*
* 2 plane YCbCr MSB aligned