Assuming the hw supports fp16, this would be also useful for standard dynamic range displays, not only for HDR use cases, because it would allow to get more precise color reproduction with about ~11 bpc linear precision in the unorm range 0.0 -1.0. Signed-off-by: Mario Kleiner <mario.kleiner.de@xxxxxxxxx> --- drivers/gpu/drm/amd/display/dc/dce80/dce80_resource.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/drivers/gpu/drm/amd/display/dc/dce80/dce80_resource.c b/drivers/gpu/drm/amd/display/dc/dce80/dce80_resource.c index a19be9de2df7..0dcea3106886 100644 --- a/drivers/gpu/drm/amd/display/dc/dce80/dce80_resource.c +++ b/drivers/gpu/drm/amd/display/dc/dce80/dce80_resource.c @@ -402,7 +402,7 @@ static const struct dc_plane_cap plane_cap = { .pixel_format_support = { .argb8888 = true, .nv12 = false, - .fp16 = false + .fp16 = true }, .max_upscale_factor = { -- 2.24.0 _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel