Re: [PATCH V4 2/3] drm/vkms: Compute CRC without change input data

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On Tue, 12 May 2020 at 12:34, Emil Velikov <emil.l.velikov@xxxxxxxxx> wrote:
>
> Hi Rodrigo,
>
> On Mon, 11 May 2020 at 12:55, Rodrigo Siqueira <Rodrigo.Siqueira@xxxxxxx> wrote:
> >
> > From: Rodrigo Siqueira <rodrigosiqueiramelo@xxxxxxxxx>
> >
> > The compute_crc() function is responsible for calculating the
> > framebuffer CRC value; due to the XRGB format, this function has to
> > ignore the alpha channel during the CRC computation. Therefore,
> > compute_crc() set zero to the alpha channel directly in the input
> > framebuffer, which is not a problem since this function receives a copy
> > of the original buffer. However, if we want to use this function in a
> > context without a buffer copy, it will change the initial value. This
> > patch makes compute_crc() calculate the CRC value without modifying the
> > input framebuffer.
> >
> > Signed-off-by: Rodrigo Siqueira <rodrigosiqueiramelo@xxxxxxxxx>
> > ---
> >  drivers/gpu/drm/vkms/vkms_composer.c | 31 +++++++++++++++++-----------
> >  1 file changed, 19 insertions(+), 12 deletions(-)
> >
> > diff --git a/drivers/gpu/drm/vkms/vkms_composer.c b/drivers/gpu/drm/vkms/vkms_composer.c
> > index 258e659ecfba..686d25e7b01d 100644
> > --- a/drivers/gpu/drm/vkms/vkms_composer.c
> > +++ b/drivers/gpu/drm/vkms/vkms_composer.c
> > @@ -9,33 +9,40 @@
> >
> >  #include "vkms_drv.h"
> >
> > +static u32 get_pixel_from_buffer(int x, int y, const u8 *buffer,
> > +                                const struct vkms_composer *composer)
> > +{
> > +       int src_offset = composer->offset + (y * composer->pitch)
> > +                                         + (x * composer->cpp);
> > +
> > +       return *(u32 *)&buffer[src_offset];
> > +}
> > +
> >  /**
> >   * compute_crc - Compute CRC value on output frame
> >   *
> > - * @vaddr_out: address to final framebuffer
> > + * @vaddr: address to final framebuffer
> >   * @composer: framebuffer's metadata
> >   *
> >   * returns CRC value computed using crc32 on the visible portion of
> >   * the final framebuffer at vaddr_out
> >   */
> > -static uint32_t compute_crc(void *vaddr_out, struct vkms_composer *composer)
> > +static uint32_t compute_crc(const u8 *vaddr,
> > +                           const struct vkms_composer *composer)
> >  {
> > -       int i, j, src_offset;
> > +       int x, y;
> >         int x_src = composer->src.x1 >> 16;
> >         int y_src = composer->src.y1 >> 16;
> >         int h_src = drm_rect_height(&composer->src) >> 16;
> >         int w_src = drm_rect_width(&composer->src) >> 16;
> > -       u32 crc = 0;
> > +       u32 crc = 0, pixel = 0;
> >
> > -       for (i = y_src; i < y_src + h_src; ++i) {
> > -               for (j = x_src; j < x_src + w_src; ++j) {
> > -                       src_offset = composer->offset
> > -                                    + (i * composer->pitch)
> > -                                    + (j * composer->cpp);
> > +       for (y = y_src; y < y_src + h_src; ++y) {
> > +               for (x = x_src; x < x_src + w_src; ++x) {
> >                         /* XRGB format ignores Alpha channel */
> > -                       memset(vaddr_out + src_offset + 24, 0,  8);
> > -                       crc = crc32_le(crc, vaddr_out + src_offset,
> > -                                      sizeof(u32));
> > +                       pixel = get_pixel_from_buffer(x, y, vaddr, composer);
> > +                       bitmap_clear((void *)&pixel, 0, 8);
> > +                       crc = crc32_le(crc, (void *)&pixel, sizeof(u32));
> >                 }
> >         }
> >
> IMHO using something like the following makes the code far simpler and clearer.
>
> offset = composer->offset + (y_src * composer->pitch) + (x_src * composer->cpp);
>
> for (i = 0; i < h_src; i++, offset += composer->pitch) {
>    for (j = 0; j < w_src; j++, offset += composer->cpp) {
>       pixel = get_pixel_from_buffer(vaddr, offset);
>       crc = crc32_le(crc, &pixel, sizeof(u32); // cast should not be needed
>    }
> }
>
> With the bitmap_clear() and related comment moved into get_pixel_from_buffer().
>
If you fold the bitmap_clear() in get_pixel_from_buffer(), and drop
the cast (unless I'm missing something and it's really needed) for
crc32_le() this patch is:

Reviewed-by: Emil Velikov <emil.l.velikov@xxxxxxxxx>

I would suggest (but it's not a requirement) that you simplify the
loop/offset calculation as separate patch in v5.

-Emil
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