The function vc4_hdmi_connector_detect access its vc4_hdmi struct by dereferencing the pointer in the structure vc4_dev. This will cause some issues when we will have multiple HDMI controllers, so let's just use the local variable for now instead of dereferencing that pointer all the time, and we'll fix the local variable later. Signed-off-by: Maxime Ripard <maxime@xxxxxxxxxx> --- drivers/gpu/drm/vc4/vc4_hdmi.c | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/drivers/gpu/drm/vc4/vc4_hdmi.c b/drivers/gpu/drm/vc4/vc4_hdmi.c index 755b3e99a7af..50c67d674331 100644 --- a/drivers/gpu/drm/vc4/vc4_hdmi.c +++ b/drivers/gpu/drm/vc4/vc4_hdmi.c @@ -125,20 +125,20 @@ vc4_hdmi_connector_detect(struct drm_connector *connector, bool force) struct vc4_dev *vc4 = to_vc4_dev(dev); struct vc4_hdmi *vc4_hdmi = vc4->hdmi; - if (vc4->hdmi->hpd_gpio) { - if (gpio_get_value_cansleep(vc4->hdmi->hpd_gpio) ^ - vc4->hdmi->hpd_active_low) + if (vc4_hdmi->hpd_gpio) { + if (gpio_get_value_cansleep(vc4_hdmi->hpd_gpio) ^ + vc4_hdmi->hpd_active_low) return connector_status_connected; - cec_phys_addr_invalidate(vc4->hdmi->cec_adap); + cec_phys_addr_invalidate(vc4_hdmi->cec_adap); return connector_status_disconnected; } - if (drm_probe_ddc(vc4->hdmi->ddc)) + if (drm_probe_ddc(vc4_hdmi->ddc)) return connector_status_connected; if (HDMI_READ(VC4_HDMI_HOTPLUG) & VC4_HDMI_HOTPLUG_CONNECTED) return connector_status_connected; - cec_phys_addr_invalidate(vc4->hdmi->cec_adap); + cec_phys_addr_invalidate(vc4_hdmi->cec_adap); return connector_status_disconnected; } -- git-series 0.9.1 _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel