From: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> The mode flags are direclty exposed in the uapi as u32. Use the same size type to store them internally. Reviewed-by: Sam Ravnborg <sam@xxxxxxxxxxxx> Reviewed-by: Emil Velikov <emil.velikov@xxxxxxxxxxxxx> Signed-off-by: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> --- include/drm/drm_modes.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/include/drm/drm_modes.h b/include/drm/drm_modes.h index f4507b987038..da7db74a215e 100644 --- a/include/drm/drm_modes.h +++ b/include/drm/drm_modes.h @@ -322,7 +322,7 @@ struct drm_display_mode { * - DRM_MODE_FLAG_3D_SIDE_BY_SIDE_HALF: frame split into left and * right parts. */ - unsigned int flags; + u32 flags; /** * @width_mm: -- 2.24.1 _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel