Hi! Dne ponedeljek, 02. marec 2020 ob 11:31:37 CET je Roman Stratiienko napisal(a): > Argument: > > All information below is author's understanding of underlying processes. > This information was obtained from DE2.0-3.0 datasheet analysis and > analysis of different DRM driver source code and commit messages. > > Input buffers could have 2 ways of holding pixel alpha channel value. > 1. Coverage means that in case of transparency - only alpha channel changes. > Example of 50% transparent white pixel: R=0xff B=0xff B=0xff A=0x7f > > 2. Premultiply means that RGB pixel values should be dimmed proportional to > alpha channel value. Alpha channel value has also to be set in this case. > Example of 50% transparent white pixel: R=0x7f B=0x7f B=0x7f A=0x7f > > Userspace informs DRM/KMS which blending type frame buffer uses with > 'pixel blend mode' property. > > Allwinner DE2.0 and DE3.0 have 2 block of image processing: > Overlay and Blending. Both should aware of blending type are used in the > buffer. > > Overlay block uses this information to: > 1. Unify blending types if more then 1 overlay channel are used. It can > unify it only as premultiplied by converting coverage to premultiplied. > 2. Calculate correct pixel value in case of applying plane alpha. > For coverage alpha only alpha channel should be affected: > [Ro=Ri, Go=Gi, Bo=Bi, Ao=Ai*AGlobal] > For premultiplied alpha all 4 channels should be affected: > [Ro=Ri*AGlobal, Go=Gi*AGlobal, Bo=Bi*AGlobal, Ao=Ai*AGlobal] > > Blending functional block should aware of blending type each pipe > channel uses. Otherwise image can't blend correctly. > > In case we've specified premultiplied format for blending PIPE0, blender > converts premultiplied RGB values to original (divides by normalized Alpha). > In case for some reason pixel value after division exceeds 0xff, blender > clamps it to 0xff. [Was discovered in experimental way] > If image that passed through PIPE1-3 restored to coverage before mixing or > used in premultiplied form still require testing and out of scope of this > patch. > > Implementation: > > 1. Add blend property to UI channel > 2. Add blend property to VI channel in case of DE3.0 used > 3. Make all DE2.0 UI and DE3.0 VI overlay channels to use premultiply > format. Mark all blending pipes as premultiply except DE2.0 VI plane. > 4. If DRM plane uses coverage blending format, set blending mode register > to convert it to premultiply. Regarding 3 and 4 - do we really need to convert everything to premultiply? Currently only one overlay is used in each channel, so there is no need to convert coverage to premultiply if I understand datasheet correctly. Just mark it accordingly in BLD premultiply control register. > > Signed-off-by: Roman Stratiienko <r.stratiienko@xxxxxxxxx> > > -- > > v4: > - Initial version (Depends on unmerged patches from patchset) > --- > drivers/gpu/drm/sun4i/sun8i_mixer.h | 2 ++ > drivers/gpu/drm/sun4i/sun8i_ui_layer.c | 33 ++++++++++++++++++----- > drivers/gpu/drm/sun4i/sun8i_ui_layer.h | 5 ++++ > drivers/gpu/drm/sun4i/sun8i_vi_layer.c | 36 +++++++++++++++++++++----- > drivers/gpu/drm/sun4i/sun8i_vi_layer.h | 5 ++++ > 5 files changed, 69 insertions(+), 12 deletions(-) > > diff --git a/drivers/gpu/drm/sun4i/sun8i_mixer.h > b/drivers/gpu/drm/sun4i/sun8i_mixer.h index 915479cc3077..8a18372938d5 > 100644 > --- a/drivers/gpu/drm/sun4i/sun8i_mixer.h > +++ b/drivers/gpu/drm/sun4i/sun8i_mixer.h > @@ -70,6 +70,8 @@ > #define SUN8I_MIXER_BLEND_ROUTE_PIPE_MSK(n) (0xf << ((n) << 2)) > #define SUN8I_MIXER_BLEND_ROUTE_PIPE_SHIFT(n) ((n) << 2) > > +#define SUN8I_MIXER_BLEND_PREMULTIPLY_EN(pipe) BIT(pipe) > + > #define SUN8I_MIXER_BLEND_OUTCTL_INTERLACED BIT(1) > > #define SUN50I_MIXER_BLEND_CSC_CTL_EN(ch) BIT(ch) > diff --git a/drivers/gpu/drm/sun4i/sun8i_ui_layer.c > b/drivers/gpu/drm/sun4i/sun8i_ui_layer.c index 5278032567a3..dd6145f80c36 > 100644 > --- a/drivers/gpu/drm/sun4i/sun8i_ui_layer.c > +++ b/drivers/gpu/drm/sun4i/sun8i_ui_layer.c > @@ -73,10 +73,12 @@ static void sun8i_ui_layer_enable(struct sun8i_mixer > *mixer, int channel, } > > static void sun8i_ui_layer_update_alpha(struct sun8i_mixer *mixer, int > channel, - int overlay, struct drm_plane *plane) > + int overlay, struct drm_plane *plane, > + unsigned int zpos) > { > - u32 mask, val, ch_base; > + u32 mask, val, ch_base, bld_base; > > + bld_base = sun8i_blender_base(mixer); > ch_base = sun8i_channel_base(mixer, channel); > > mask = SUN8I_MIXER_CHAN_UI_LAYER_ATTR_ALPHA_MODE_MASK | > @@ -84,13 +86,27 @@ static void sun8i_ui_layer_update_alpha(struct > sun8i_mixer *mixer, int channel, > > val = SUN8I_MIXER_CHAN_UI_LAYER_ATTR_ALPHA(plane->state->alpha >> 8); > > - val |= (plane->state->alpha == DRM_BLEND_ALPHA_OPAQUE) ? > - SUN8I_MIXER_CHAN_UI_LAYER_ATTR_ALPHA_MODE_PIXEL : > - SUN8I_MIXER_CHAN_UI_LAYER_ATTR_ALPHA_MODE_COMBINED; > + if (plane->state->pixel_blend_mode == DRM_MODE_BLEND_PIXEL_NONE) { > + val |= SUN8I_MIXER_CHAN_UI_LAYER_ATTR_ALPHA_MODE_LAYER; > + } else { > + val |= (plane->state->alpha == DRM_BLEND_ALPHA_OPAQUE) ? > + SUN8I_MIXER_CHAN_UI_LAYER_ATTR_ALPHA_MODE_PIXEL : > + SUN8I_MIXER_CHAN_UI_LAYER_ATTR_ALPHA_MODE_COMBINED; > + > + if (plane->state->pixel_blend_mode == DRM_MODE_BLEND_COVERAGE) > + val |= SUN8I_MIXER_CHAN_UI_LAYER_ATTR_BLEND_COV2PREMUL; > + else > + val |= SUN8I_MIXER_CHAN_UI_LAYER_ATTR_BLEND_PREMULTI; > + } > > regmap_update_bits(mixer->engine.regs, > SUN8I_MIXER_CHAN_UI_LAYER_ATTR(ch_base, overlay), > mask, val); > + > + regmap_update_bits(mixer->engine.regs, > + SUN8I_MIXER_BLEND_PREMULTIPLY(bld_base), > + SUN8I_MIXER_BLEND_PREMULTIPLY_EN(zpos), > + SUN8I_MIXER_BLEND_PREMULTIPLY_EN(zpos)); As you already figured out in previous patch [1], register values based on zpos can only be properly determined in sun8i_mixer_commit(). To be honest, I would like to see patch [1] to go in before this. Note: Comment is also applicable to VI layer changes. Best regards, Jernej [1] https://patchwork.freedesktop.org/patch/346998/ > } > > static int sun8i_ui_layer_update_coord(struct sun8i_mixer *mixer, int > channel, @@ -280,7 +296,7 @@ static void > sun8i_ui_layer_atomic_update(struct drm_plane *plane, > sun8i_ui_layer_update_coord(mixer, layer->channel, > layer->overlay, plane, zpos); > sun8i_ui_layer_update_alpha(mixer, layer->channel, > - layer->overlay, plane); > + layer->overlay, plane, zpos); > sun8i_ui_layer_update_formats(mixer, layer->channel, > layer->overlay, plane); > sun8i_ui_layer_update_buffer(mixer, layer->channel, > @@ -361,6 +377,11 @@ struct sun8i_ui_layer *sun8i_ui_layer_init_one(struct > drm_device *drm, return ERR_PTR(ret); > } > > + drm_plane_create_blend_mode_property(&layer->plane, > + BIT(DRM_MODE_BLEND_PREMULTI) | > + BIT(DRM_MODE_BLEND_COVERAGE) | > + BIT(DRM_MODE_BLEND_PIXEL_NONE)); > + > ret = drm_plane_create_zpos_property(&layer->plane, channel, > 0, plane_cnt - 1); > if (ret) { > diff --git a/drivers/gpu/drm/sun4i/sun8i_ui_layer.h > b/drivers/gpu/drm/sun4i/sun8i_ui_layer.h index e3e32ee1178d..c5136f4841bc > 100644 > --- a/drivers/gpu/drm/sun4i/sun8i_ui_layer.h > +++ b/drivers/gpu/drm/sun4i/sun8i_ui_layer.h > @@ -41,6 +41,11 @@ > #define SUN8I_MIXER_CHAN_UI_LAYER_ATTR_FBFMT_OFFSET 8 > #define SUN8I_MIXER_CHAN_UI_LAYER_ATTR_ALPHA_MASK GENMASK(31, 24) > #define SUN8I_MIXER_CHAN_UI_LAYER_ATTR_ALPHA(x) ((x) << 24) > +#define SUN8I_MIXER_CHAN_UI_LAYER_ATTR_BLEND_MASK GENMASK(16, 17) > + > +#define SUN8I_MIXER_CHAN_UI_LAYER_ATTR_BLEND_COVERAGE ((0) << 16) > +#define SUN8I_MIXER_CHAN_UI_LAYER_ATTR_BLEND_COV2PREMUL ((1) << 16) > +#define SUN8I_MIXER_CHAN_UI_LAYER_ATTR_BLEND_PREMULTI ((2) << 16) > > #define SUN8I_MIXER_CHAN_UI_LAYER_ATTR_ALPHA_MODE_PIXEL ((0) << 1) > #define SUN8I_MIXER_CHAN_UI_LAYER_ATTR_ALPHA_MODE_LAYER ((1) << 1) > diff --git a/drivers/gpu/drm/sun4i/sun8i_vi_layer.c > b/drivers/gpu/drm/sun4i/sun8i_vi_layer.c index f2469b5e97ee..e6d8a539614f > 100644 > --- a/drivers/gpu/drm/sun4i/sun8i_vi_layer.c > +++ b/drivers/gpu/drm/sun4i/sun8i_vi_layer.c > @@ -66,11 +66,13 @@ static void sun8i_vi_layer_enable(struct sun8i_mixer > *mixer, int channel, } > > static void sun8i_vi_layer_update_alpha(struct sun8i_mixer *mixer, int > channel, - int overlay, struct drm_plane *plane) > + int overlay, struct drm_plane *plane, > + unsigned int zpos) > { > - u32 mask, val, ch_base; > + u32 mask, val, ch_base, bld_base; > > ch_base = sun8i_channel_base(mixer, channel); > + bld_base = sun8i_blender_base(mixer); > > if (mixer->cfg->is_de3) { > mask = SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA_MASK | > @@ -78,9 +80,18 @@ static void sun8i_vi_layer_update_alpha(struct > sun8i_mixer *mixer, int channel, val = > SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA > (plane->state->alpha >> 8); > > - val |= (plane->state->alpha == DRM_BLEND_ALPHA_OPAQUE) ? > - SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA_MODE_PIXEL : > - SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA_MODE_COMBINED; > + if (plane->state->pixel_blend_mode == DRM_MODE_BLEND_PIXEL_NONE) { > + val |= SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA_MODE_LAYER; > + } else { > + val |= (plane->state->alpha == DRM_BLEND_ALPHA_OPAQUE) ? > + SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA_MODE_PIXEL : > + SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA_MODE_COMBINED; > + > + if (plane->state->pixel_blend_mode == DRM_MODE_BLEND_COVERAGE) > + val |= SUN50I_MIXER_CHAN_VI_LAYER_ATTR_BLEND_COV2PREMUL; > + else > + val |= SUN50I_MIXER_CHAN_VI_LAYER_ATTR_BLEND_PREMULTI; > + } > > regmap_update_bits(mixer->engine.regs, > SUN8I_MIXER_CHAN_VI_LAYER_ATTR(ch_base, > @@ -93,6 +104,13 @@ static void sun8i_vi_layer_update_alpha(struct > sun8i_mixer *mixer, int channel, SUN8I_MIXER_FCC_GLOBAL_ALPHA > (plane->state->alpha >> 8)); > } > + > + regmap_update_bits(mixer->engine.regs, > + SUN8I_MIXER_BLEND_PREMULTIPLY(bld_base), > + SUN8I_MIXER_BLEND_PREMULTIPLY_EN(zpos), > + (mixer->cfg->is_de3) ? > + SUN8I_MIXER_BLEND_PREMULTIPLY_EN(zpos) : 0); > + > } > > static int sun8i_vi_layer_update_coord(struct sun8i_mixer *mixer, int > channel, @@ -396,7 +414,7 @@ static void > sun8i_vi_layer_atomic_update(struct drm_plane *plane, > sun8i_vi_layer_update_coord(mixer, layer->channel, > layer->overlay, plane, zpos); > sun8i_vi_layer_update_alpha(mixer, layer->channel, > - layer->overlay, plane); > + layer->overlay, plane, zpos); > sun8i_vi_layer_update_formats(mixer, layer->channel, > layer->overlay, plane); > sun8i_vi_layer_update_buffer(mixer, layer->channel, > @@ -504,6 +522,12 @@ struct sun8i_vi_layer *sun8i_vi_layer_init_one(struct > drm_device *drm, } > } > > + if (mixer->cfg->is_de3) > + drm_plane_create_blend_mode_property > + (&layer->plane, BIT(DRM_MODE_BLEND_PREMULTI) | > + BIT(DRM_MODE_BLEND_COVERAGE) | > + BIT(DRM_MODE_BLEND_PIXEL_NONE)); > + > ret = drm_plane_create_zpos_property(&layer->plane, index, > 0, plane_cnt - 1); > if (ret) { > diff --git a/drivers/gpu/drm/sun4i/sun8i_vi_layer.h > b/drivers/gpu/drm/sun4i/sun8i_vi_layer.h index 48c399e1c86d..a1cf0ff16543 > 100644 > --- a/drivers/gpu/drm/sun4i/sun8i_vi_layer.h > +++ b/drivers/gpu/drm/sun4i/sun8i_vi_layer.h > @@ -43,6 +43,11 @@ > #define SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA_MODE_MASK GENMASK(2, 1) > #define SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA_MASK GENMASK(31, 24) > #define SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA(x) ((x) << 24) > +#define SUN50I_MIXER_CHAN_VI_LAYER_ATTR_BLEND_MASK GENMASK(16, 17) > + > +#define SUN50I_MIXER_CHAN_VI_LAYER_ATTR_BLEND_COVERAGE ((0) << 16) > +#define SUN50I_MIXER_CHAN_VI_LAYER_ATTR_BLEND_COV2PREMUL ((1) << 16) > +#define SUN50I_MIXER_CHAN_VI_LAYER_ATTR_BLEND_PREMULTI ((2) << 16) > > #define SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA_MODE_PIXEL ((0) << 1) > #define SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA_MODE_LAYER ((1) << 1) _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel