On Mon, Mar 16, 2020 at 09:31:32AM +0100, Daniel Vetter wrote: > On Tue, Mar 10, 2020 at 06:01:06PM +0200, Ville Syrjälä wrote: > > On Tue, Feb 25, 2020 at 12:35:41PM +0530, Pankaj Bharadiya wrote: > > > Introduce new scaling filter property to allow userspace to select > > > the driver's default scaling filter or Nearest-neighbor(NN) filter > > > for upscaling operations on crtc/plane. > > > > > > Drivers can set up this property for a plane by calling > > > drm_plane_enable_scaling_filter() and for a CRTC by calling > > > drm_crtc_enable_scaling_filter(). > > > > > > NN filter works by filling in the missing color values in the upscaled > > > image with that of the coordinate-mapped nearest source pixel value. > > > > > > NN filter for integer multiple scaling can be particularly useful for > > > for pixel art games that rely on sharp, blocky images to deliver their > > > distinctive look. > > > > > > Signed-off-by: Pankaj Bharadiya <pankaj.laxminarayan.bharadiya@xxxxxxxxx> > > > Signed-off-by: Shashank Sharma <shashank.sharma@xxxxxxxxx> > > > Signed-off-by: Ankit Nautiyal <ankit.k.nautiyal@xxxxxxxxx> > > > --- > > > drivers/gpu/drm/drm_atomic_uapi.c | 8 +++++++ > > > drivers/gpu/drm/drm_crtc.c | 16 ++++++++++++++ > > > drivers/gpu/drm/drm_mode_config.c | 13 ++++++++++++ > > > drivers/gpu/drm/drm_plane.c | 35 +++++++++++++++++++++++++++++++ > > > include/drm/drm_crtc.h | 10 +++++++++ > > > include/drm/drm_mode_config.h | 6 ++++++ > > > include/drm/drm_plane.h | 14 +++++++++++++ > > > 7 files changed, 102 insertions(+) > > > > > > diff --git a/drivers/gpu/drm/drm_atomic_uapi.c b/drivers/gpu/drm/drm_atomic_uapi.c > > > index a1e5e262bae2..4e3c1f3176e4 100644 > > > --- a/drivers/gpu/drm/drm_atomic_uapi.c > > > +++ b/drivers/gpu/drm/drm_atomic_uapi.c > > > @@ -435,6 +435,8 @@ static int drm_atomic_crtc_set_property(struct drm_crtc *crtc, > > > return ret; > > > } else if (property == config->prop_vrr_enabled) { > > > state->vrr_enabled = val; > > > + } else if (property == config->scaling_filter_property) { > > > + state->scaling_filter = val; > > > > I think we want a per-plane/per-crtc prop for this. If we start adding > > more filters we are surely going to need different sets for different hw > > blocks. > > In the past we've only done that once we have a demonstrated need. Usually > the patch to move the property to a per-object location isn't a lot of > churn. Seems silly to not do it from the start when we already know there is hardware out there that has different capabilities per hw block. -- Ville Syrjälä Intel _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel