https://bugzilla.kernel.org/show_bug.cgi?id=206231 --- Comment #18 from Sylvain BERTRAND (sylvain.bertrand@xxxxxxxxx) --- On Sat, Jan 18, 2020 at 08:59:14PM +0000, bugzilla-daemon@xxxxxxxxxxxxxxxxxxx wrote: > I downloaded the Vulkan DLC and active the FPS in Dota 2. I get between ~80 > and > 90 fps : I have ~ the same fps (even though it can go somewhat below in intense team fights) > For CSGO, i get between ~70 and +100fps : I have ~ the same for competitive maps. For danger zone maps, namely big open maps, csgo 3d engine has disastrous performance. Valve is aware of the problem. It seems there is a kind of cpu cap somewhere since max or lowest 3d settings does not seem to impact significantly the performance. Don't forget: I heard southern island parts suffer from a critical mip mapping bug/slowdown. ---- The real benchmark is how much time and how often the fps goes below 60 in the worst realistic conditions (average does not matter). ---- I did re-install "rise of the tomb raider", I still get gpu vm faults. If I recall properly "bioshock infinite" is gpu nasty even though it is a GL game. -- You are receiving this mail because: You are watching the assignee of the bug. _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel