Hi! Dne ponedeljek, 30. december 2019 ob 19:08:42 CET je roman.stratiienko@xxxxxxxxxxxxxxx napisal(a): > From: Roman Stratiienko <roman.stratiienko@xxxxxxxxxxxxxxx> > > DE3.0 VI layers supports plane-global alpha channel. > DE2.0 FCC block have GLOBAL_ALPHA register that can be used as alpha source > for blender. > > Add alpha property to the DRM plane and connect it to the > corresponding registers in the mixer. > > Signed-off-by: Roman Stratiienko <roman.stratiienko@xxxxxxxxxxxxxxx> > --- > drivers/gpu/drm/sun4i/sun8i_vi_layer.c | 46 +++++++++++++++++++++----- > drivers/gpu/drm/sun4i/sun8i_vi_layer.h | 11 ++++++ > 2 files changed, 49 insertions(+), 8 deletions(-) > > diff --git a/drivers/gpu/drm/sun4i/sun8i_vi_layer.c > b/drivers/gpu/drm/sun4i/sun8i_vi_layer.c index 42d445d23773..db32a78c75d9 > 100644 > --- a/drivers/gpu/drm/sun4i/sun8i_vi_layer.c > +++ b/drivers/gpu/drm/sun4i/sun8i_vi_layer.c > @@ -65,6 +65,36 @@ static void sun8i_vi_layer_enable(struct sun8i_mixer > *mixer, int channel, } > } > > +static void sun8i_vi_layer_update_alpha(struct sun8i_mixer *mixer, int > channel, + int overlay, struct drm_plane *plane) > +{ > + u32 mask, val, ch_base; > + > + ch_base = sun8i_channel_base(mixer, channel); > + > + if (mixer->cfg->is_de3) { > + mask = SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA_MASK | > + SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA_MODE_MASK; > + val = SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA > + (plane->state->alpha >> 8); > + > + val |= (plane->state->alpha == DRM_BLEND_ALPHA_OPAQUE) ? > + SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA_MODE_PIXEL : > + SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA_MODE_COMBINED; > + > + regmap_update_bits(mixer->engine.regs, > + SUN8I_MIXER_CHAN_VI_LAYER_ATTR(ch_base, > + overlay), > + mask, val); > + } else { > + regmap_update_bits(mixer->engine.regs, > + SUN8I_MIXER_FCC_GLOBAL_ALPHA_REG, > + SUN8I_MIXER_FCC_GLOBAL_ALPHA_MASK, > + SUN8I_MIXER_FCC_GLOBAL_ALPHA > + (plane->state->alpha >> 8)); In general, this is fine, except I don't know how this will work on V3. V3 is the only SoC which have 2 VI layers in one mixer. I checked DE2 BSP sources and only only one VI alpha is defined in FCC, also for V3. BSP driver also doesn't use this field at all, so I don't know if they missed it or it's really only one alpha for both VI layers. I don't have V3 board, so I can't do any experiment. To be on the safe side, we could check if mixer has > 1 VI plane and if it is DE2 and skip adding alpha property for such combination for now. What do you think? Best regards, Jernej > + } > +} > + > static int sun8i_vi_layer_update_coord(struct sun8i_mixer *mixer, int > channel, int overlay, struct drm_plane *plane, > unsigned int zpos) > @@ -248,14 +278,6 @@ static int sun8i_vi_layer_update_formats(struct > sun8i_mixer *mixer, int channel, SUN8I_MIXER_CHAN_VI_LAYER_ATTR(ch_base, > overlay), > SUN8I_MIXER_CHAN_VI_LAYER_ATTR_RGB_MODE, val); > > - /* It seems that YUV formats use global alpha setting. */ > - if (mixer->cfg->is_de3) > - regmap_update_bits(mixer->engine.regs, > - SUN8I_MIXER_CHAN_VI_LAYER_ATTR(ch_base, > - overlay), > - SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA_MASK, > - SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA(0xff)); > - > return 0; > } > > @@ -373,6 +395,8 @@ static void sun8i_vi_layer_atomic_update(struct > drm_plane *plane, > > sun8i_vi_layer_update_coord(mixer, layer->channel, > layer->overlay, plane, zpos); > + sun8i_vi_layer_update_alpha(mixer, layer->channel, > + layer->overlay, plane); > sun8i_vi_layer_update_formats(mixer, layer->channel, > layer->overlay, plane); > sun8i_vi_layer_update_buffer(mixer, layer->channel, > @@ -464,6 +488,12 @@ struct sun8i_vi_layer *sun8i_vi_layer_init_one(struct > drm_device *drm, > > plane_cnt = mixer->cfg->ui_num + mixer->cfg->vi_num; > > + ret = drm_plane_create_alpha_property(&layer->plane); > + if (ret) { > + dev_err(drm->dev, "Couldn't add alpha property\n"); > + return ERR_PTR(ret); > + } > + > ret = drm_plane_create_zpos_property(&layer->plane, index, > 0, plane_cnt - 1); > if (ret) { > diff --git a/drivers/gpu/drm/sun4i/sun8i_vi_layer.h > b/drivers/gpu/drm/sun4i/sun8i_vi_layer.h index eaa6076f5dbc..48c399e1c86d > 100644 > --- a/drivers/gpu/drm/sun4i/sun8i_vi_layer.h > +++ b/drivers/gpu/drm/sun4i/sun8i_vi_layer.h > @@ -29,14 +29,25 @@ > #define SUN8I_MIXER_CHAN_VI_VDS_UV(base) \ > ((base) + 0xfc) > > +#define SUN8I_MIXER_FCC_GLOBAL_ALPHA_REG \ > + (0xAA000 + 0x90) > + > +#define SUN8I_MIXER_FCC_GLOBAL_ALPHA(x) ((x) << 24) > +#define SUN8I_MIXER_FCC_GLOBAL_ALPHA_MASK GENMASK(31, 24) > + > #define SUN8I_MIXER_CHAN_VI_LAYER_ATTR_EN BIT(0) > /* RGB mode should be set for RGB formats and cleared for YCbCr */ > #define SUN8I_MIXER_CHAN_VI_LAYER_ATTR_RGB_MODE BIT(15) > #define SUN8I_MIXER_CHAN_VI_LAYER_ATTR_FBFMT_OFFSET 8 > #define SUN8I_MIXER_CHAN_VI_LAYER_ATTR_FBFMT_MASK GENMASK(12, 8) > +#define SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA_MODE_MASK GENMASK(2, 1) > #define SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA_MASK GENMASK(31, 24) > #define SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA(x) ((x) << 24) > > +#define SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA_MODE_PIXEL ((0) << 1) > +#define SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA_MODE_LAYER ((1) << 1) > +#define SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA_MODE_COMBINED ((2) << 1) > + > #define SUN8I_MIXER_CHAN_VI_DS_N(x) ((x) << 16) > #define SUN8I_MIXER_CHAN_VI_DS_M(x) ((x) << 0) _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel