On Wed, Dec 4, 2019 at 10:27 AM Tomi Valkeinen <tomi.valkeinen@xxxxxx> wrote: > > Hi Andrey, > > On 19/06/2019 08:27, Andrey Smirnov wrote: > > > @@ -748,22 +748,19 @@ static int tc_set_video_mode(struct tc_data *tc, > > > > static int tc_wait_link_training(struct tc_data *tc) > > { > > - u32 timeout = 1000; > > u32 value; > > int ret; > > > > - do { > > - udelay(1); > > - tc_read(DP0_LTSTAT, &value); > > - } while ((!(value & LT_LOOPDONE)) && (--timeout)); > > - > > - if (timeout == 0) { > > + ret = tc_poll_timeout(tc, DP0_LTSTAT, LT_LOOPDONE, > > + LT_LOOPDONE, 1, 1000); > > This seems to break DP at least with some monitors for me. I think it's just a timeout problem, as > increasing the values helps. > > Using ktime, I can see that during link training, the first call takes ~2ms, the second ~7ms. I > think this worked before, as udelay(1) takes much longer than 1 us. > > We have 1000us limit in a few other places too, which I don't see causing issues, but might need > increasing too. > > Also, 1us sleep_us may be a bit too small to be sane. If the loops take milliseconds, probably 100us > or even more would make sense. > > This didn't cause any issues with your display? > Hmm, not that I know of. Your reasoning makes sense, though. If increasing the timeout helps, I am all for it. And, yeah, I agree, this is probably not the only place that could use an increased timeout. Thanks, Andrey Smirnov _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel