On Tue, Nov 26, 2019 at 02:47:06PM +0100, Thomas Zimmermann wrote: > The udl driver stores the currently active framebuffer to know from > where to accept damage updates. > > With the conversion to plane-state damage handling, this is not necessary > any longer. The currently active framebuffer and damaged area are always > stored in the plane state. > > Signed-off-by: Thomas Zimmermann <tzimmermann@xxxxxxx> Reviewed-by: Daniel Vetter <daniel.vetter@xxxxxxxx> Imo makes sense to garbage-collect that as a follow-up since it's not really functional stuff, so doesn't make sense to squash that into the previous patch. -Daniel > --- > drivers/gpu/drm/udl/udl_drv.h | 4 ---- > drivers/gpu/drm/udl/udl_fb.c | 7 ------- > drivers/gpu/drm/udl/udl_main.c | 3 --- > drivers/gpu/drm/udl/udl_modeset.c | 9 --------- > 4 files changed, 23 deletions(-) > > diff --git a/drivers/gpu/drm/udl/udl_drv.h b/drivers/gpu/drm/udl/udl_drv.h > index c6fd5c08f5fc..e540f8e64aa1 100644 > --- a/drivers/gpu/drm/udl/udl_drv.h > +++ b/drivers/gpu/drm/udl/udl_drv.h > @@ -55,10 +55,6 @@ struct udl_device { > > struct drm_simple_display_pipe display_pipe; > > - /* active framebuffer on the 16-bit channel */ > - const struct drm_framebuffer *active_fb_16; > - spinlock_t active_fb_16_lock; > - > struct mutex gem_lock; > > int sku_pixel_limit; > diff --git a/drivers/gpu/drm/udl/udl_fb.c b/drivers/gpu/drm/udl/udl_fb.c > index ed01ebaaf468..3d8cf674dfa5 100644 > --- a/drivers/gpu/drm/udl/udl_fb.c > +++ b/drivers/gpu/drm/udl/udl_fb.c > @@ -76,13 +76,6 @@ int udl_handle_damage(struct drm_framebuffer *fb, int x, int y, > > log_bpp = __ffs(fb->format->cpp[0]); > > - spin_lock(&udl->active_fb_16_lock); > - if (udl->active_fb_16 != fb) { > - spin_unlock(&udl->active_fb_16_lock); > - return 0; > - } > - spin_unlock(&udl->active_fb_16_lock); > - > vaddr = drm_gem_shmem_vmap(fb->obj[0]); > if (IS_ERR(vaddr)) { > DRM_ERROR("failed to vmap fb\n"); > diff --git a/drivers/gpu/drm/udl/udl_main.c b/drivers/gpu/drm/udl/udl_main.c > index a23218fc7d8e..9b091b5b063e 100644 > --- a/drivers/gpu/drm/udl/udl_main.c > +++ b/drivers/gpu/drm/udl/udl_main.c > @@ -317,9 +317,6 @@ int udl_init(struct udl_device *udl) > > DRM_DEBUG("\n"); > > - udl->active_fb_16 = NULL; > - spin_lock_init(&udl->active_fb_16_lock); > - > mutex_init(&udl->gem_lock); > > if (!udl_parse_vendor_descriptor(dev, udl->udev)) { > diff --git a/drivers/gpu/drm/udl/udl_modeset.c b/drivers/gpu/drm/udl/udl_modeset.c > index aade61ad097b..83e80083e0b2 100644 > --- a/drivers/gpu/drm/udl/udl_modeset.c > +++ b/drivers/gpu/drm/udl/udl_modeset.c > @@ -333,9 +333,6 @@ udl_simple_display_pipe_enable(struct drm_simple_display_pipe *pipe, > > wrptr = udl_dummy_render(wrptr); > > - spin_lock(&udl->active_fb_16_lock); > - udl->active_fb_16 = fb; > - spin_unlock(&udl->active_fb_16_lock); > udl->mode_buf_len = wrptr - buf; > > udl_handle_damage(fb, 0, 0, fb->width, fb->height); > @@ -363,16 +360,10 @@ static void > udl_simple_display_pipe_update(struct drm_simple_display_pipe *pipe, > struct drm_plane_state *old_plane_state) > { > - struct drm_device *dev = pipe->crtc.dev; > - struct udl_device *udl = dev->dev_private; > struct drm_plane_state *state = pipe->plane.state; > struct drm_framebuffer *fb = state->fb; > struct drm_rect rect; > > - spin_lock(&udl->active_fb_16_lock); > - udl->active_fb_16 = fb; > - spin_unlock(&udl->active_fb_16_lock); > - > if (!fb) > return; > > -- > 2.23.0 > -- Daniel Vetter Software Engineer, Intel Corporation http://blog.ffwll.ch _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel