[Bug 112266] [Navi] Pathfinder: Kingmaker is causing a GPU hang: flip_done timed out error

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



Comment # 1 on bug 112266 from
I experience the same in CS:GO and Shadow of the tomb raider. What I noticed is
that the crash only happens when I move the mouse. Also it's somewhat related
to the mouse pointer. For example starting a CS:GO game using console commands
thus getting rid of the system pointer doesn't result in a crash, but as soon
as I open the buy menu or bringing up steam overlay which shows the system
pointer it crashes. Neither CS:GO or SOTTR has ingame pointers. Not sure how
relevant mouse pointer type part is because there's some exception to this with
other games that I tested based on this.

GTA5 - ingame pointer - no crash
Europa Universalis 4 - ingame pointer - no crash
Train Simulator 2020 - no ingame pointer - crash
exceptions:
Kerbal Space Program - ingame pointer - crash
Oxygen Not Included -no ingame pointer - no crash

Workaround that worked for me is setting Option "SWCursor" "True" for xorg.

Specs:
GPU Sapphire Pulse RX 5700 XT
Archlinux with mesa-git repo
DE: KDE
kernel 5.4-rc7
mesa-git 1:20.0.0_devel.117467.9e440b8d0b9-1
llvm-git 10.0.0_r331530.6ef63638cb8-1


You are receiving this mail because:
_______________________________________________
dri-devel mailing list
dri-devel@xxxxxxxxxxxxxxxxxxxxx
https://lists.freedesktop.org/mailman/listinfo/dri-devel

[Index of Archives]     [Linux DRI Users]     [Linux Intel Graphics]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Yosemite News]     [Linux Kernel]     [Linux SCSI]     [XFree86]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Linux Kernel]     [Linux SCSI]     [XFree86]
  Powered by Linux