Comment # 222
on bug 111481
from Marko Popovic
(In reply to William Casarin from comment #221) > mesa 19.3.0-rc2 + RADV_PERFTEST=aco fixed this for me ACO should have no impact on SDMA. Firstly OpenGL still uses LLVM, and OpenGL is the only one using SDMA in the first place, radv doesn't. So you must be talking about some different kinds of hangs, probably the ring_gfx types.
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