[Bug 111763] ring_gfx hangs/freezes on Navi gpus

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Comment # 22 on bug 111763 from
(In reply to Marko Popovic from comment #21)
> What kernel/MESA combo are you using?

DRM 3.35.0, 5.4.0-050400rc5-generic, LLVM 9.0.0
Mesa 19.3.0-devel (git-ff6e148 2019-10-29 eoan-oibaf-ppa

Or at least that's what I got from glxinfo | grep OpenGL

Stalker hanged again just after few minutes of playtime so I don't know if any
of the fixes actually fixed anything or has it held stuff together a bit more
securely.

Nov  4 23:04:16 pop-os kernel: [100672.998576]
[drm:amdgpu_dm_commit_planes.constprop.0 [amdgpu]] *ERROR* Waiting for fences
timed out!
Nov  4 23:04:16 pop-os kernel: [100677.862509] [drm:amdgpu_job_timedout
[amdgpu]] *ERROR* ring gfx_0.0.0 timeout, signaled seq=23742723, emitted
seq=23742725
Nov  4 23:04:16 pop-os kernel: [100677.862545] [drm:amdgpu_job_timedout
[amdgpu]] *ERROR* Process information: process AnomalyDX11.exe pid 3904 thread
AnomalyDX11.exe pid 3904
Nov  4 23:04:16 pop-os kernel: [100677.862547] [drm] GPU recovery disabled.


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