Comment # 121
on bug 109955
from Mauro Gaspari
(In reply to blppt from comment #120) > I dont have anything to attach here, but same issue here, ubuntu 19.04, > kernel 5.4-rc3, vega64 W/C, Mesa 19.3.0 -- it only seems to occur with DXVK > and not D9VK for some reason. > > Example: GW2 (DX9 game) will work perfectly under heavy load in WvW with > massive zergs for hours with no crash, but FFXIV (DX11) will always lock the > entire system up after a time. > > That being said, when you force the top clock using > > echo manual > /sys/class/drm/card0/device/power_dpm_force_performance_level > > and > > echo 7 > /sys/class/drm/card0/device/pp_dpm_sclk > > FFXIV no longer locks the system at all. It does eat up a good deal more > watts according to my UPS meter though, so resetting to auto is necessary > IMHO. > > So, it sounds like you guys are on the right track with the whole "power > management" thing being the culprit. Just wanted to add my experience to > this. > > (and yes, echoing the guy above, the exact same system is stable in windows > 10, so its not a hardware issue). I agree with this. I am having much better experience myself even without commands to force the power performance level by doing: - change game to windowed or full-screen borderless (fixed window) - disable vsync - disable frame limiter by doing the above 3, it seems that GPU is forced into max power state all the time while playing. I have been using this method for a few days with DXVK games and I had no freeze so far. But again this is just a temporary workaround. So is the command to manually force high power performance level. Hopefully a permanent fix comes with AMDGPU/Kernel updates.
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