[Bug 50338] r600g: EE r600_shader.c:140 r600_pipe_shader_create - translation from TGSI failed !

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https://bugs.freedesktop.org/show_bug.cgi?id=50338

--- Comment #2 from Török Edwin <edwin+mesa@xxxxxxxxxx> 2012-05-26 01:52:16 PDT ---
Tried to bisect and I got to the commit
(783e4da72aa203a645737dec81b001341951a942) that introduced GPR limit checking.
Before that commit the shader compiles, but the rendered output is wrong (see
#50325).

However in Mesa git master I don't see the GPR limit error.
Bisecting again to see where the GPR limit message was lost I get to the point
where GLSL 1.30 was enabled:
12bedaa24ba8f4cdb3f2b58482ce8f9ac5715703 is the first bad commit
commit 12bedaa24ba8f4cdb3f2b58482ce8f9ac5715703
Author: Dave Airlie <airlied@xxxxxxxxxx>
Date:   Sat Apr 21 10:37:08 2012 +0100

    r600: enable glsl 1.30 on r700

    I've done a piglit run on rv740 and confirmed no regressions.

    We don't get GL3 on r700 due to transform feedback being busted still.

    Signed-off-by: Dave Airlie <airlied@xxxxxxxxxx>


The problem is probably still that there are too many registers, except that
message is no longer printed.

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