Hi Ayan, Could we preserve Ray's authorship on this patch? On Mon, Sep 30, 2019 at 04:44:38PM +0000, Ayan Halder wrote: > Add the DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED modifier to > denote the 16x16 block u-interleaved format used in Arm Utgard and > Midgard GPUs. > > Changes from v1:- > 1. Reserved the upper four bits (out of the 56 bits assigned to each vendor) > to denote the category of Arm specific modifiers. Currently, we have two > categories ie AFBC and MISC. > > Signed-off-by: Raymond Smith <raymond.smith@xxxxxxx> > Signed-off-by: Ayan kumar halder <ayan.halder@xxxxxxx> > --- > include/uapi/drm/drm_fourcc.h | 27 ++++++++++++++++++++++++++- > 1 file changed, 26 insertions(+), 1 deletion(-) > > diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h > index 3feeaa3f987a..b1d3de961109 100644 > --- a/include/uapi/drm/drm_fourcc.h > +++ b/include/uapi/drm/drm_fourcc.h > @@ -648,7 +648,21 @@ extern "C" { > * Further information on the use of AFBC modifiers can be found in > * Documentation/gpu/afbc.rst > */ > -#define DRM_FORMAT_MOD_ARM_AFBC(__afbc_mode) fourcc_mod_code(ARM, __afbc_mode) > + > +/* > + * The top 4 bits (out of the 56 bits alloted for specifying vendor specific > + * modifiers) denote the category for modifiers. Currently we have only two > + * categories of modifiers ie AFBC and MISC. We can have a maximum of sixteen > + * different categories. > + */ Yeah, this makes more sense than getting crazy with saving bits. Sorry Qiang/Daniel for not just going with this in the first instance when you both suggested it. > +#define DRM_FORMAT_MOD_ARM_CODE(type, val) \ > + fourcc_mod_code(ARM, ((__u64)type << 52) | ((val) & 0x000fffffffffffffULL)) Not a big deal, but I might prefix type and val with "__" to reduce the chance of name collisions with code using the macro: DRM_FORMAT_MOD_ARM_CODE(__type, __val). > + > +#define DRM_FORMAT_MOD_ARM_TYPE_AFBC 0x00 > +#define DRM_FORMAT_MOD_ARM_TYPE_MISC 0x01 > + > +#define DRM_FORMAT_MOD_ARM_AFBC(__afbc_mode) \ > + DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_AFBC, __afbc_mode) > > /* > * AFBC superblock size > @@ -742,6 +756,17 @@ extern "C" { > */ > #define AFBC_FORMAT_MOD_BCH (1ULL << 11) > > +/* > + * Arm 16x16 Block U-Interleaved modifier > + * > + * This is used by Arm Mali Utgard and Midgard GPUs. It divides the image > + * into 16x16 pixel blocks. Blocks are stored linearly in order, but pixels > + * in the block are reordered. > + */ > +#define DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED \ > + DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_MISC, 1ULL) > + > + I think you can drop this newline, there's no extra space between any of the other definitions. With this line dropped, and if you fix up the author: Reviewed-by: Brian Starkey <brian.starkey@xxxxxxx> Thanks for the respin, -Brian > /* > * Allwinner tiled modifier > * > -- > 2.23.0 > _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel