Comment # 6
on bug 111763
from Marko Popovic
(In reply to Doug Ty from comment #5) > I've been getting this too with Minecraft: > https://bugs.freedesktop.org/show_bug.cgi?id=111669 > > For my particular case at least, AMD_DEBUG=nodma seems to fix it (In reply to Marko Popovic from comment #0) > There is another type of freeze/hang happening when playing Starcraft II via > D9VK. This one doesn't seem to be related to either ngg or dma because I > have them both disabled by AMD_DEBUG=nodma and AMD_DEBUG=nongg and the hangs > occur anyway, on exactly the same place every time. You are refering to sdma0 / sdma1 type hang which is tracked here:https://bugs.freedesktop.org/show_bug.cgi?id=111481 For ring_gfx hangs they're quite more reproducible and are not affected by AMD_DEBUG=nodma or AMD_DEBUG=nongg which I already mentioned above in the bug description.
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