On Fri, Sep 20, 2019 at 10:15:41AM +0800, Qiang Yu wrote: > Hi guys, > > I'd like to know the status of this patch? I expect a v2 adding some > comments/macros about the high bit plan would be enough? > > @Raymond & @Brian do you still need another long process to send out a > v2 patch? If so, I can help to prepare a v2 patch according to your > previous mail. Apologies for the long wait. @Raymond has left the company, so now I will be looking into it. I will respin the patch in a day or two. > Thanks, > Qiang > > On Thu, Jun 27, 2019 at 3:30 AM Daniel Vetter <daniel@xxxxxxxx> wrote: > > > > On Mon, Jun 24, 2019 at 1:23 PM Brian Starkey <Brian.Starkey@xxxxxxx> wrote: > > > > > > On Mon, Jun 24, 2019 at 11:58:59AM +0200, Daniel Vetter wrote: > > > > On Mon, Jun 24, 2019 at 11:32 AM Brian Starkey <Brian.Starkey@xxxxxxx> wrote: > > > > > > > > > > Hi Daniel, > > > > > > > > > > On Fri, Jun 21, 2019 at 05:27:00PM +0200, Daniel Vetter wrote: > > > > > > On Fri, Jun 21, 2019 at 12:21 PM Raymond Smith <Raymond.Smith@xxxxxxx> wrote: > > > > > > > > > > > > > > Add the DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED modifier to > > > > > > > denote the 16x16 block u-interleaved format used in Arm Utgard and > > > > > > > Midgard GPUs. > > > > > > > > > > > > > > Signed-off-by: Raymond Smith <raymond.smith@xxxxxxx> > > > > > > > --- > > > > > > > include/uapi/drm/drm_fourcc.h | 10 ++++++++++ > > > > > > > 1 file changed, 10 insertions(+) > > > > > > > > > > > > > > diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h > > > > > > > index 3feeaa3..8ed7ecf 100644 > > > > > > > --- a/include/uapi/drm/drm_fourcc.h > > > > > > > +++ b/include/uapi/drm/drm_fourcc.h > > > > > > > @@ -743,6 +743,16 @@ extern "C" { > > > > > > > #define AFBC_FORMAT_MOD_BCH (1ULL << 11) > > > > > > > > > > > > > > /* > > > > > > > + * Arm 16x16 Block U-Interleaved modifier > > > > > > > + * > > > > > > > + * This is used by Arm Mali Utgard and Midgard GPUs. It divides the image > > > > > > > + * into 16x16 pixel blocks. Blocks are stored linearly in order, but pixels > > > > > > > + * in the block are reordered. > > > > > > > + */ > > > > > > > +#define DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED \ > > > > > > > + fourcc_mod_code(ARM, ((1ULL << 55) | 1)) > > > > > > > > > > > > This seems to be an extremely random pick for a new number. What's the > > > > > > thinking here? Aside from "doesnt match any of the afbc combos" ofc. > > > > > > If you're already up to having thrown away 55bits, then it's not going > > > > > > to last long really :-) > > > > > > > > > > > > I think a good idea would be to reserve a bunch of the high bits as > > > > > > some form of index (afbc would get index 0 for backwards compat). And > > > > > > then the lower bits would be for free use for a given index/mode. And > > > > > > the first mode is probably an enumeration, where possible modes simple > > > > > > get enumerated without further flags or anything. > > > > > > > > > > Yup, that's the plan: > > > > > > > > > > (0 << 55): AFBC > > > > > (1 << 55): This "non-category" for U-Interleaved > > > > > (1 << 54): Whatever the next category is > > > > > (3 << 54): Whatever comes after that > > > > > (1 << 53): Maybe we'll get here someday > > > > > > > > Uh, so the index would be encoded with least-significant bit first, > > > > starting from bit55 downwards? > > > > > > Yeah. > > > > > > > Clever idea, but I think this needs a > > > > macro (or at least a comment). Not sure there's a ready-made bitmask > > > > mirror function for this stuff, works case we can hand-code it and > > > > extend every time we need one more bit encoded. Something like: > > > > > > > > MIRROR_U32((u & (BIT(0)) << 31 | (u & BIT(1) << 30 | ...) > > > > > > > > > > Is it really worth it? People can just use the definitions as written > > > in drm_fourcc.h. I agree that we should have the high bits described > > > in a comment though. > > > > > > > And then shift that to the correct place. Probably want an > > > > > > > > ARM_MODIFIER_ENCODE(space_idx, flags) macro which assembles everything. > > > > > > > > > ... > > > > > > > > > > I didn't want to explicitly reserve some high bits, because we've no > > > > > idea how many to reserve. This way, we can assign exactly as many > > > > > high bits as we need, when we need them. If any of the "modes" start > > > > > encroaching towards the high bits, we'll have to make a decision at > > > > > that point. > > > > > > > > > > Also, this is the only U-Interleaved format (that I know of), so it's > > > > > not worth calling bit 55 "The U-Interleaved bit" because that would be > > > > > a waste of space. It's more like the "misc" bit, but that's not a > > > > > useful name to enshrine in UAPI. > > > > > > > > Yeah that's what I meant. Also better to explicitly reserve this, i.e. > > > > > > > > #define ARM_FBC_MODIFIER_SPACE 0 > > > > #define ARM_MISC_MODIFIER_SPACE 1 > > > > > > > > and then encode with the mirror trickery. > > > > > > > > > > I don't really see the value in that either, it's just giving > > > userspace the opportunity to depend on more stuff: more future > > > headaches. So long as the 64-bit values are stable, that should be > > > enough. > > > > If you think you need to save the few bits this potentially saves you > > over just encoding 8bit enum like in Qiang's original patch I think > > you get to type a few macros and comments ... > > > > > > > Note that isn't the same as the "not-AFBC bit", because we may well > > > > > have something in the future which is neither AFBC nor "misc". > > > > > > > > > > We've been very careful in our code to enforce all > > > > > undefined/unrecognised bits to be zero, to ensure that this works. > > > > > > > > > > > > > > > > > The other bit: Would be real good to define the format a bit more > > > > > > precisely, including the layout within the tile. > > > > > > > > > > It's U-Interleaved, obviously ;-) > > > > > > > > :-) I mean full code exists in panfrost/lima, so this won't change > > > > anything really ... > > > > > > Yeah, so for us to provide a more detailed description would require > > > another lengthy loop through our legal approval process, and I'm not > > > sure we can make a strong business case (which is what we need) for > > > why this is needed. > > > > > > Of course, if someone happens to know the layout and wants to > > > contribute to this file... Then I don't know how ack/r-b would work in > > > that case, but I imagine the subsystem maintainer(s) might take issue > > > with us attempting to block that contribution. > > > > Well can't really take a modifier without knowing what it's for, I > > guess this is up to lima/panfrost folks then to figure out :-P > > -Daniel > > > > > > > > Thanks, > > > -Brian > > > > > > > > > > > Cheers, Daniel > > > > > > > > > > > > > > -Brian > > > > > > > > > > > > > > > > > Also ofc needs acks from lima/panfrost people since I assume they'll > > > > > > be using this, too. > > > > > > > > > > > > Thanks, Daniel > > > > > > > > > > > > > + > > > > > > > +/* > > > > > > > * Allwinner tiled modifier > > > > > > > * > > > > > > > * This tiling mode is implemented by the VPU found on all Allwinner platforms, > > > > > > > -- > > > > > > > 2.7.4 > > > > > > > > > > > > > > > > > > > > > > > > > -- > > > > > > Daniel Vetter > > > > > > Software Engineer, Intel Corporation > > > > > > +41 (0) 79 365 57 48 - http://blog.ffwll.ch > > > > > > > > > > > > > > > > -- > > > > Daniel Vetter > > > > Software Engineer, Intel Corporation > > > > +41 (0) 79 365 57 48 - http://blog.ffwll.ch > > > > > > > > -- > > Daniel Vetter > > Software Engineer, Intel Corporation > > +41 (0) 79 365 57 48 - http://blog.ffwll.ch _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel