Comment # 108
on bug 109955
from Wilko Bartels
Did u try the amdgpu-pro driver as well? i just did four runs of glmark and it just went through for me. going up to 1600mhz shader clock. tested both closed and opensource drivers. vega pulse here. mesa result: ======================================================= glmark2 2014.03 ======================================================= OpenGL Information GL_VENDOR: X.Org GL_RENDERER: Radeon RX Vega (VEGA10, DRM 3.33.0, 5.3.1-arch1-1-ARCH, LLVM 8.0.1) GL_VERSION: 4.5 (Compatibility Profile) Mesa 19.1.7 ======================================================= [build] use-vbo=false: FPS: 8617 FrameTime: 0.116 ms [build] use-vbo=true: FPS: 10534 FrameTime: 0.095 ms [texture] texture-filter=nearest: FPS: 11214 FrameTime: 0.089 ms [texture] texture-filter=linear: FPS: 11274 FrameTime: 0.089 ms [texture] texture-filter=mipmap: FPS: 10197 FrameTime: 0.098 ms [shading] shading=gouraud: FPS: 9790 FrameTime: 0.102 ms [shading] shading=blinn-phong-inf: FPS: 10979 FrameTime: 0.091 ms [shading] shading=phong: FPS: 10167 FrameTime: 0.098 ms [shading] shading=cel: FPS: 9662 FrameTime: 0.103 ms [bump] bump-render=high-poly: FPS: 9830 FrameTime: 0.102 ms [bump] bump-render=normals: FPS: 10151 FrameTime: 0.099 ms [bump] bump-render=height: FPS: 10870 FrameTime: 0.092 ms libpng warning: iCCP: known incorrect sRGB profile [effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 12008 FrameTime: 0.083 ms libpng warning: iCCP: known incorrect sRGB profile [effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 10876 FrameTime: 0.092 ms [pulsar] light=false:quads=5:texture=false: FPS: 10232 FrameTime: 0.098 ms libpng warning: iCCP: known incorrect sRGB profile [desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 6842 FrameTime: 0.146 ms libpng warning: iCCP: known incorrect sRGB profile [desktop] effect=shadow:windows=4: FPS: 7934 FrameTime: 0.126 ms [buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 1770 FrameTime: 0.565 ms [buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 2308 FrameTime: 0.433 ms [buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 1875 FrameTime: 0.533 ms [ideas] speed=duration: FPS: 4475 FrameTime: 0.223 ms [jellyfish] <default>: FPS: 9499 FrameTime: 0.105 ms [terrain] <default>: FPS: 2593 FrameTime: 0.386 ms [shadow] <default>: FPS: 9423 FrameTime: 0.106 ms [refract] <default>: FPS: 6008 FrameTime: 0.166 ms [conditionals] fragment-steps=0:vertex-steps=0: FPS: 11364 FrameTime: 0.088 ms [conditionals] fragment-steps=5:vertex-steps=0: FPS: 10816 FrameTime: 0.092 ms [conditionals] fragment-steps=0:vertex-steps=5: FPS: 12000 FrameTime: 0.083 ms [function] fragment-complexity=low:fragment-steps=5: FPS: 10932 FrameTime: 0.091 ms [function] fragment-complexity=medium:fragment-steps=5: FPS: 11690 FrameTime: 0.086 ms [loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 11119 FrameTime: 0.090 ms [loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 11003 FrameTime: 0.091 ms [loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 12886 FrameTime: 0.078 ms ======================================================= glmark2 Score: 9119 ======================================================= amdgpu-pro result: ======================================================= glmark2 2014.03 ======================================================= OpenGL Information GL_VENDOR: ATI Technologies Inc. GL_RENDERER: Radeon RX Vega GL_VERSION: 4.6.13572 Compatibility Profile Context ======================================================= [build] use-vbo=false: FPS: 3727 FrameTime: 0.268 ms [build] use-vbo=true: FPS: 9516 FrameTime: 0.105 ms [texture] texture-filter=nearest: FPS: 7346 FrameTime: 0.136 ms [texture] texture-filter=linear: FPS: 9236 FrameTime: 0.108 ms [texture] texture-filter=mipmap: FPS: 9161 FrameTime: 0.109 ms [shading] shading=gouraud: FPS: 9184 FrameTime: 0.109 ms [shading] shading=blinn-phong-inf: FPS: 9363 FrameTime: 0.107 ms [shading] shading=phong: FPS: 9424 FrameTime: 0.106 ms [shading] shading=cel: FPS: 9060 FrameTime: 0.110 ms [bump] bump-render=high-poly: FPS: 9047 FrameTime: 0.111 ms [bump] bump-render=normals: FPS: 8804 FrameTime: 0.114 ms [bump] bump-render=height: FPS: 9156 FrameTime: 0.109 ms libpng warning: iCCP: known incorrect sRGB profile [effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 9121 FrameTime: 0.110 ms libpng warning: iCCP: known incorrect sRGB profile [effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 8866 FrameTime: 0.113 ms [pulsar] light=false:quads=5:texture=false: FPS: 8286 FrameTime: 0.121 ms libpng warning: iCCP: known incorrect sRGB profile [desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 3789 FrameTime: 0.264 ms libpng warning: iCCP: known incorrect sRGB profile [desktop] effect=shadow:windows=4: FPS: 4491 FrameTime: 0.223 ms [buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 1026 FrameTime: 0.975 ms [buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 2228 FrameTime: 0.449 ms [buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 1275 FrameTime: 0.784 ms [ideas] speed=duration: FPS: 4038 FrameTime: 0.248 ms [jellyfish] <default>: FPS: 7342 FrameTime: 0.136 ms [terrain] <default>: FPS: 790 FrameTime: 1.266 ms [shadow] <default>: FPS: 6002 FrameTime: 0.167 ms [refract] <default>: FPS: 4273 FrameTime: 0.234 ms [conditionals] fragment-steps=0:vertex-steps=0: FPS: 9208 FrameTime: 0.109 ms [conditionals] fragment-steps=5:vertex-steps=0: FPS: 8964 FrameTime: 0.112 ms [conditionals] fragment-steps=0:vertex-steps=5: FPS: 8984 FrameTime: 0.111 ms [function] fragment-complexity=low:fragment-steps=5: FPS: 9360 FrameTime: 0.107 ms [function] fragment-complexity=medium:fragment-steps=5: FPS: 9214 FrameTime: 0.109 ms [loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 8945 FrameTime: 0.112 ms [loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 9218 FrameTime: 0.108 ms [loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 9077 FrameTime: 0.110 ms ======================================================= glmark2 Score: 7197 =======================================================
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