Re: [PATCH 5/5] drm/msm/adreno: Add support for Adreno 510 GPU

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Il giorno lun 23 set 2019 alle ore 20:23 Rob Clark
<robdclark@xxxxxxxxx> ha scritto:
>
> On Mon, Sep 23, 2019 at 10:27 AM AngeloGioacchino Del Regno
> <kholk11@xxxxxxxxx> wrote:
> >
> > Il giorno lun 23 set 2019 alle ore 18:37 Rob Clark
> > <robdclark@xxxxxxxxx> ha scritto:
> > >
> > > On Sat, Sep 21, 2019 at 3:04 AM <kholk11@xxxxxxxxx> wrote:
> > > >
> > > > From: "Angelo G. Del Regno" <kholk11@xxxxxxxxx>
> > > >
> > > > The Adreno 510 GPU is a stripped version of the Adreno 5xx,
> > > > found in low-end SoCs like 8x56 and 8x76, which has 256K of
> > > > GMEM, with no GPMU nor ZAP.
> > > > Also, since the Adreno 5xx part of this driver seems to be
> > > > developed with high-end Adreno GPUs in mind, and since this
> > > > is a lower end one, add a comment making clear which GPUs
> > > > which support is not implemented yet is not using the GPMU
> > > > related hw init code, so that future developers will not go
> > > > crazy with that.
> > > >
> > > > By the way, the lower end Adreno GPUs with no GPMU are:
> > > > A505/A506/A510 (no ZAP firmware)
> > > > A508/A509/A512 (with ZAP firmware)
> > > >
> > >
> > > Hi, thanks for the patch.. one comment below about zap firmware...
> > > which is not completely to do with this patch, but is my thoughts on
> > > how we should clean up zap handling
> > >
> > > > Signed-off-by: Angelo G. Del Regno <kholk11@xxxxxxxxx>
> > >
> > > [snip]
> > >
> > > > @@ -679,7 +716,8 @@ static int a5xx_hw_init(struct msm_gpu *gpu)
> > > >
> > > >         a5xx_preempt_hw_init(gpu);
> > > >
> > > > -       a5xx_gpmu_ucode_init(gpu);
> > > > +       if (!adreno_is_a510(adreno_gpu))
> > > > +               a5xx_gpmu_ucode_init(gpu);
> > > >
> > > >         ret = a5xx_ucode_init(gpu);
> > > >         if (ret)
> > > > @@ -712,12 +750,18 @@ static int a5xx_hw_init(struct msm_gpu *gpu)
> > > >         }
> > > >
> > > >         /*
> > > > -        * Try to load a zap shader into the secure world. If successful
> > > > +        * If the chip that we are using does support loading one, then
> > > > +        * try to load a zap shader into the secure world. If successful
> > > >          * we can use the CP to switch out of secure mode. If not then we
> > > >          * have no resource but to try to switch ourselves out manually. If we
> > > >          * guessed wrong then access to the RBBM_SECVID_TRUST_CNTL register will
> > > >          * be blocked and a permissions violation will soon follow.
> > > >          */
> > > > +       if (adreno_is_a510(adreno_gpu)) {
> > > > +               gpu_write(gpu, REG_A5XX_RBBM_SECVID_TRUST_CNTL, 0x0);
> > > > +               goto skip_zap;
> > > > +       }
> > >
> > > This is something we need to cleanup on a6xx as well.  But it is
> > > actually possible to have the same GPU with and without zap.  We have
> > > this situation today with sdm845, for example.
> > >
> > > What I'd like to do is rather than guess whether we can write
> > > RBBM_SECVID_TRUST_CNTL or not (since that goes spectacularly wrong
> > > when we guess incorrectly), is choose based on the presence of the
> > > zap-shader child node in dtb.  (Currently a6xx tries to choose based
> > > on whether zap firmware is present.. which we need to fix.)
> > >
> > > Originally I was thinking we could keep the zap-shader node in the
> > > SoC's "core" dtsi (ie. msm8996.dtsi, sdm845.dtsi, etc) and using
> > > /delete-node/ in per-device dts files for devices without zap.. but
> > > (AFAIU) the zap shader ends up being signed with a vendor key in most
> > > cases, meaning that to have a "generic" (not device-specific) distro
> > > image need to have different zap file names/paths for devices from
> > > different vendors.  Given this, I think it makes more sense to move
> > > the zap-shader node into a per-device (or at least, per-vendor) dts
> > > file, ie. something like:
> > >
> > >    /* sdm850-lenovo-yoga-c630.dts: */
> > >   gpu {
> > >      zap-shader {
> > >         memory-region = <&gpu_mem>;
> > >         zap-prefix = "LENOVO";
> > >     };
> > >   };
> > >
> > > which would trigger the driver to try to load
> > > /lib/firmware/qcom/LENOVO/a630_zap.mbn
> > >
> > > (I'd like to, at least for devices that have ACPI/SMBIOS tables,
> > > standardize on using the vendor name from SMBIOS tables as this
> > > prefix.. so we have a way to construct the firmware path if we
> > > eventually have ACPI boot support on the aarch64 laptops.)
> > >
> > > BR,
> > > -R
> > >
> > > > +
> > > >         ret = a5xx_zap_shader_init(gpu);
> > > >         if (!ret) {
> > > >                 OUT_PKT7(gpu->rb[0], CP_SET_SECURE_MODE, 1);
> > > > @@ -733,6 +777,7 @@ static int a5xx_hw_init(struct msm_gpu *gpu)
> > > >                 gpu_write(gpu, REG_A5XX_RBBM_SECVID_TRUST_CNTL, 0x0);
> > > >         }
> > > >
> > > > +skip_zap:
> > > >         /* Last step - yield the ringbuffer */
> > > >         a5xx_preempt_start(gpu);
> > > >
> > > > @@ -1066,6 +1111,7 @@ static void a5xx_dump(struct msm_gpu *gpu)
> >
> > Thanks to you for the review.
> > What I've documented there about the A5xx chips having ZAP and the ones not
> > having it, came out after a research in the downstream KGSL driver, where qcom
> > does this distinction based on just the Adreno model, which is the main reason
> > why I did it like that :)))
> >
> > I am personally not aware of any A5xx chip having this behavior, so that's why I
> > didn't even try to think different about this patch. It just seemed to
> > be the right
> > thing to do...
>
> I'm not aware of the case where a fw (hyp/tz) difference means you
> don't have zap shader on any a5xx device.  But seeing it on a6xx made
> me realize that this is really more about the fw than the hw.  Which
> is something that I didn't realize when the a5xx zap support initially
> landed.
>
> I think what I'd do for now is, instead of if (adreno_is_XYZ() ||
> adreno_is_ABC() || ...) { skip_zap }, I'd change that to if
> (!has_zap_node)..  and for the dts files we should start adding the
> zap node in device specific .dts files.
>
> Also I suppose we might need to slightly change where we load the zap
> fw, ie. we can skip trying to load zap fw in the !has_zap_node case.
>
> BR,
> -R

Okay, there's no problem and yeah, I agree with you, better be safe than sorry
and better keep it clean from the very beginning.
I'll send a v2 with all the proposed changes to this patch from you
and Jordan ASAP.
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