Comment # 48
on bug 111481
from Marko Popovic
(In reply to Pierre-Eric Pelloux-Prayer from comment #15) > (In reply to Marko Popovic from comment #14) > > > > Yes, always happens at the same place with Citra emulator > > Could you capture a trace of the problem (using Apitrace or Renderdoc)? > > This would be very helpful to fix it. There is another type of freeze/hang happening when playing Starcraft II via D9VK. This one doesn't seem to be related to either ngg or dma because I have them both disabled and the hang occurs anyway. sep 17 11:48:24 Marko-PC kernel: [drm:amdgpu_dm_commit_planes.constprop.0 [amdgpu]] *ERROR* Waiting for fences timed out or interrupted! sep 17 11:48:24 Marko-PC kernel: [drm:amdgpu_job_timedout [amdgpu]] *ERROR* ring gfx_0.0.0 timeout, signaled seq=2361623, emitted seq=2361625 sep 17 11:48:24 Marko-PC kernel: [drm:amdgpu_job_timedout [amdgpu]] *ERROR* Process information: process SC2_x64.exe pid 20236 thread SC2_x64.exe pid 20236 Is there any way to apitrace the Vulkan API?
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