Setting the no_gpu_wait flag means that the allocate BO must be available immediately and we can't wait for any GPU operation to finish. Signed-off-by: Christian König <christian.koenig@xxxxxxx> Acked-by: Felix Kuehling <Felix.Kuehling@xxxxxxx> --- drivers/gpu/drm/ttm/ttm_bo.c | 43 +++++++++++++++++++++--------------- 1 file changed, 25 insertions(+), 18 deletions(-) diff --git a/drivers/gpu/drm/ttm/ttm_bo.c b/drivers/gpu/drm/ttm/ttm_bo.c index 2070e8a57ed8..2899702139fb 100644 --- a/drivers/gpu/drm/ttm/ttm_bo.c +++ b/drivers/gpu/drm/ttm/ttm_bo.c @@ -924,7 +924,8 @@ EXPORT_SYMBOL(ttm_bo_mem_put); */ static int ttm_bo_add_move_fence(struct ttm_buffer_object *bo, struct ttm_mem_type_manager *man, - struct ttm_mem_reg *mem) + struct ttm_mem_reg *mem, + bool no_wait_gpu) { struct dma_fence *fence; int ret; @@ -933,19 +934,22 @@ static int ttm_bo_add_move_fence(struct ttm_buffer_object *bo, fence = dma_fence_get(man->move); spin_unlock(&man->move_lock); - if (fence) { - reservation_object_add_shared_fence(bo->resv, fence); + if (!fence) + return 0; - ret = reservation_object_reserve_shared(bo->resv, 1); - if (unlikely(ret)) { - dma_fence_put(fence); - return ret; - } + if (no_wait_gpu) + return -EBUSY; + + reservation_object_add_shared_fence(bo->resv, fence); - dma_fence_put(bo->moving); - bo->moving = fence; + ret = reservation_object_reserve_shared(bo->resv, 1); + if (unlikely(ret)) { + dma_fence_put(fence); + return ret; } + dma_fence_put(bo->moving); + bo->moving = fence; return 0; } @@ -974,7 +978,7 @@ static int ttm_bo_mem_force_space(struct ttm_buffer_object *bo, return ret; } while (1); - return ttm_bo_add_move_fence(bo, man, mem); + return ttm_bo_add_move_fence(bo, man, mem, ctx->no_wait_gpu); } static uint32_t ttm_bo_select_caching(struct ttm_mem_type_manager *man, @@ -1116,13 +1120,16 @@ int ttm_bo_mem_space(struct ttm_buffer_object *bo, if (unlikely(ret)) goto error; - if (mem->mm_node) { - ret = ttm_bo_add_move_fence(bo, man, mem); - if (unlikely(ret)) { - (*man->func->put_node)(man, mem); - goto error; - } - return 0; + if (!mem->mm_node) + continue; + + ret = ttm_bo_add_move_fence(bo, man, mem, ctx->no_wait_gpu); + if (unlikely(ret)) { + (*man->func->put_node)(man, mem); + if (ret == -EBUSY) + continue; + + goto error; } } -- 2.17.1 _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel